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Integrated an iOS controller I made earlier with an AR scene. Recorded on Meta Quest in the Passthrough mode. Meta Quest App: Unity + XR Integration Toolkit. iOS App: XCode + SwiftUI Communication protocol: WebSocket #ar #augmentedreality #xr #prototyping #unity3d #swiftui #metahorizon #ios #xrdevelopment #xrdesign #mixedreality #metaquest

9 Kommentare

Profilbild von PedroTheCruel
PedroTheCruelvor 1 Jahr

Esto quedaría genial en @OVRtheReality 🤩🤩🤩

Profilbild von Christian Esmann
Christian Esmannvor 2 Jahren

I just launched an all-in-one template for cross-platform development, based on the stack I use myself everyday. Expo, NextJS, TypeScript, Tailwind, Firebase, AppsFlyer, Authentication, Analytics, In-App Purchases, Stripe and a lot more, setup by default.

Profilbild von Phil Traut ᯅ
Phil Traut ᯅvor 1 Jahr

This is so awesome, love it! 👏

Profilbild von Krish Shah ᯅ
Krish Shah ᯅvor 1 Jahr

Wow! Something like this could also be useful for the Apple Vision Pro! Maybe games using the iPhone instead of other controllers…

Profilbild von Drew Baskin
Drew Baskinvor 1 Jahr

This is sweeet

Profilbild von HAS
HASvor 1 Jahr

Ha! This is awesome.

Profilbild von WildPaul
WildPaulvor 1 Jahr

love this

Profilbild von Aiden ᯅ
Aiden ᯅvor 1 Jahr

That is so cool! I’ve been trying to use Nintendo switch joycons as an alternative input method for some AR apps but this makes me want to try to use an iPhone like this!

Profilbild von Vista Larga Games | ᯅ
Vista Larga Games | ᯅvor 1 Jahr

Beautiful work. Kinda odd no one’s had done something like this for the Apple Vision Pro. (Nothing pro about it)

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