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🌃 Quest3 ImageTracking* 🌌 For those who know, know… Image Tracking is another unsupported feature of the #Quest3 #MixedReality Passthrough that I managed to #bootstrap with #Netcode & #ARKit from my phone. Calibration remains the trickiest part. #AR #XR

24,621 просмотров • 2 лет назад •via X (Twitter)

Комментарии: 10

Фото профиля Magik J.
Magik J.2 лет назад

Im just wondering how they've managed to track the "selected brand" keyboard ... are they holding up some APIs from us devs?

Фото профиля Erik Natzke
Erik Natzke2 лет назад

It's certainly an intentional limit since they are doing CV with the keyboards and guardian room setup. Which hopefully means it'll become a feature eventually.

Фото профиля Amir
Amir2 лет назад

💯

Фото профиля Johann Wentzel
Johann Wentzel2 лет назад

How did you sync up the coordinate spaces of the phone and the Quest? 🤯

Фото профиля Erik Natzke
Erik Natzke2 лет назад

By using the the Tracked Keyboard on the Quest and a Tracked Image (QR) that was placed next to the keyboard with the Phone (ARKit) and then shifting position and rotation(y) based on the offset delta (of the current and desired) to create alignment. Not perfect, but suitable

Фото профиля John 👁💚🔮⚕⚡☀️♻️🌳🔸
John 👁💚🔮⚕⚡☀️♻️🌳🔸2 лет назад

Omg this is so cursed in a whole way defeating the grounding of image tracking while providing it; I love it!!!

Фото профиля Erik Natzke
Erik Natzke2 лет назад

🙏 😊

Фото профиля Nuno Folhadela
Nuno Folhadela2 лет назад

You are an XR ninja! I hope that it inspires Meta.

Фото профиля Christopher Fryant
Christopher Fryant2 лет назад

Sooo.... janky foot tracking maybe?

Фото профиля Erik Natzke
Erik Natzke2 лет назад

😂… I’ll try 🤷

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