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Rather than sculpting, with ucupaint, you can just create a layer with normal/bump channel on and start painting 🔥#b3d

314,185 views • 2 years ago •via X (Twitter)

10 Comments

Unnero11's profile picture
Unnero112 years ago

That seems absolutely nuts

Just Joken (Commissions Open)'s profile picture
Just Joken (Commissions Open)2 years ago

@differland_ This was such a neat thing to see when I first started modeling ages ago. It was the reason we used modo since it could do it right out the box! Awesome to see blender has it.

ucup.bsky.social's profile picture
ucup.bsky.social2 years ago

@differland_ Blender always has it, but the setup is so complicated so i created ucupaint

Hands, Chef's profile picture
Hands, Chef2 years ago

Ohhh 👀

Alex Mo's profile picture
Alex Mo2 years ago

No need to go to another software for small changes! Thanks for showcasing what the addon can do 🙌

ucup.bsky.social's profile picture
ucup.bsky.social2 years ago

Ur welcome! Painting bump don't need to be complicated 😁

Yoruneko 🇺🇦's profile picture
Yoruneko 🇺🇦2 years ago

Uwu paint ?

ucup.bsky.social's profile picture
ucup.bsky.social2 years ago

Should be called that, unfortunately my name is ucup 😛

Gentle Giant 🔞's profile picture
Gentle Giant 🔞2 years ago

@RyanReos Its nice, also I can see the FPS drop...

ucup.bsky.social's profile picture
ucup.bsky.social2 years ago

@RyanReos It's actually not fps drop, but the performance of a large smear brush of blender is a bit lacking. Hopefully it will get a performance boost when Blender updates the brush codes.

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