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RECORD BREAKERS - CARD FLIP GAME 🎮🃏 Rewards - 1000 Record breakers Tokens ✨ How to Play ⬇️ 1. Flip 2 card with the same picture 🃏🃏 2. Remember cards are not in the same place everytime you restart. 3. Just keep flipping fast and remember the positions. 4....

14,646 Aufrufe • vor 8 Monaten •via X (Twitter)

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To all the Dense & Uneducated Pretendo fans complaining about #NintendoSwitch2 Game KeyCards: - Game KeyCards require a ONE time download - Game KeyCards are NOT tied to an account - Game KeyCards are NOT tied to the eShop - Game KeyCards function exactly like regular game cards - Switch 2 has only TWO card options available(For now) to Devs - 64GB Regular card & Game KeyCard - NS2 Cards are more advanced tech and more expensive to make than NS1 Cards - Game KeyCards reduce development time as 3rd Parties do not have to include Card production - Game KeyCards gives NS2 FULL content, Feature, and Visual parity for 3rd party games since Devs do not have to downgrade/Strip a game to fit on a 64GB Card. Large games & high-quality assets are very difficult to fit on a 64GB game card - Game KeyCards insures game pricing parity with other consoles. Otherwise, the production cost will be passed on to you in the form of a higher price for the same game on other consoles. Unless 3rd party is confident the production cost will be offset by High sales of the 64GB game card -Without the invention of Game KeyCards you would see digital only 3rd party games or, Most Likely, 3rd party games not released on Switch 2 at all - NS2 game cards & Game Keycards will balance out as production costs drop over time, and Nintendo will be able to make higher capacity Game Cards - Nintendo invented Game KeyCards as a roadblock to stop the push for a digital only games industry - Anything you can do with a NS2 Physical game card, you can do with a Game KeyCard So please STFU with the lies, misinformation, and delusional BS. ENJOY the best & equal 3rd party support on Nintendo console in DECADES, and let this situation play out like it's supposed to 🫶🏽

NintenGOD

22,008 Aufrufe • vor 1 Jahr

One of the biggest airdrops in Hedera history?👀🪂🌱 Hey! If you've made it to this tweet as fast as Hedera's TPS, bookmark it so you don't miss any details While $IVY skydives with some friends in the video, let's check out the conditions: 🔥First of all, let's talk about how it works🔥 The airdrop will have a tier system where you could get more or less IVY depending on your tier. There will be four different tiers, and we'll announce the conditions for each tier to move up. Here's how much you can get: ➡️Tier 1: 20,000 IVY tokens ➡️Tier 2: 40,000 IVY tokens ➡️Tier 3: 60,000 IVY tokens ➡️Tier 4: 80,000 IVY tokens 🧐How do you qualify for each tier? We can't spill all the beans now, but we'll give you the conditions on our X account. For now, IVY can give you a sneak peek: ✅Tier 1 Requirements: Hold all 3 NFTs ✅Tier 2 Requirements: Tier 1 + hold $100 worth of IVY tokens (at time of snapshot) ✅Tier 3 Requirements: Tier 1 + Tier 2 + ???? ✅Tier 4 Requirements: Tier 1 + Tier 2 + Tier 3 + ???? 📸Chill out! The snapshot hasn't been taken yet, so you'll know in due time what to do to aim for the higher tiers. And to wrap it up... we'll be giving away 3 NFT sets (1 set = NFT 1 + NFT 2 + NFT 3) to those who comment and retweet this tweet, tagging 3 friends 🌱🫂 Good luck! We'll announce the winners on Monday. 🚨Oh... one more IMPORTANT detail...🚨 If you have multiple NFT sets, your IVY amount multiplies. For example, if you have 3 complete sets of NFTs and qualify as Tier 3, your amount of IVY to receive in the airdrop will be: ➡️Tier 3 = 60,000 IVY tokens ✅NFT Sets = 3 Total airdrop amount = 60,000 IVY tokens x 3 sets = 180,000 IVY tokens The maximum multiplier will be x5 If you have any questions, you can hop into our Telegram channel to ask ❓ You'll find the link in the linktree on our X account See yaa, $IVY fam Built on Hedera.

IVY

33,729 Aufrufe • vor 1 Jahr

lets go over a recent transaction with friends at the Waffle House restaurant using MetaMask 🦊 Card; the total of the transaction in fiat was $156 for Waffle House but to you the onchain tx was $152.12 how tf is this possible? the card is tied to an EOA (aka your self custody onchain wallet) which sent a total of 152.123292 $USDC with a 0.006337 $USDC gas fee included there is a 5.409249 $USDC credit applied since you earn rewards when using the card from previous purchases that you can claim or use against said transactions the total cost to the user onchain for this $156 transaction was $152.12 if you were to remove the credit the total cost was $157.53 for a $156 transaction that allowed near instant finality without dealing with on/off ramps, rails/banks & their associated wait times/higher fees $1.53 on this $157.53 transaction is a .97% overall fee which is subsidized by 1% to 3% crypto back, therefore at settlement there are no fees realized & you even earn a little kickback instead MetaMask 🦊 Linea.eth Consensys.eth has been working with Baanx Mastercard to change the space for users who want to access their crypto IRL while getting the benefits of holding a credit card/savings account which is really your own self custody wallet onchain "debit" with access to 90 million merchants globally because you as a user are using your own onchain wallet to interface with the card, you are paying in crypto & are provided with an onchain transaction hash to outline the details each time KYC to use the card is required since there needs to be a tie back for proof of humanity/sybil resistance/refunds/failed purchases, yet, you can spin up a fresh undoxxed wallet, there is no credit check, MetaMask does not have access, does not need & does not want to hold any of your information submitted during the sign up process & if any issuer requests more documentation or closes your account you are still your own self custody wallet onchain therefore you are not affected unlike centralized exchanges or other crypto cards or banks that lock you out of your crypto with minimal options the MetaMask Card is not a top up crypto card, it is not a centralized exchange card, it is not a prepaid card, nor is it a credit card; it is a new way to use your onchain crypto instantly anywhere you can use your traditional debit/credit card so, for example, my company pays me in crypto to my own self custody wallet onchain, my wallet is connected to the MetaMask Card as an instant web2/web3 bridge so that i can use my crypto to pay for things, therefore i do not need a traditional bank account + i get rewards + instant access to my funds any time i want without having to touch traditional systems at all THE ULTIMATE WIN 🦊 start using the virtual card now in your Apple/Google Pay or sign up for the waitlist at - there are currently 27 countries supported with UAE/Dubai, Canada, multiple regions in Africa coming by end of Q3 as we are working on full global adoption by EOY listen to the MetaMask Card 🦊 EVERYTHING YOU NEED TO KNOW! space for deeper overviews with myself & Danieljosep.eth ⬇️ got fud? drop your comment below & i will address it! always remember to DYOR from legitimate sources outlined as there are many false claims regarding the MetaMask Card on the timeline from people who have never used it or are just speculating or trolling since they did not read or listen to any of the resources or information that is available to them ARE YOU READY? LFG 🦾

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214,950 Aufrufe • vor 1 Jahr

MY LOCAL AI WROTE A SONG ABOUT THE ANTHROPIC SHUFFLE. Classifier Shuffle (The Shell Game) Lyrics: Brian Roemmele Music: Local AI Modles [Verse 1] Put your code on the table, watch the cards fly Anthropic dealer got that shifty eye Safety class-i-fire, moving left then right Your prompt was clean, now it’s blocked tonight [Pre-Chorus] You pay your tokens, you think it’s fair But the hand is quicker than the code you share [Chorus] class-i-fire shuffle, three card Monty game! Pick a model, lose your name! Shift shift shift, it’s never the same! De-evolve your brain! (Hey!) class-i-fire shuffle, shell game shame! Trust is gone down the drain! [Verse 2] Opus in the morning, Sonnet by noon Fable five tomorrow, but the fallback’s coming soon One card’s safe, one card’s banned The third one’s government, sleight of hand [Pre-Chorus] You built the app, you paid the Mythos fee Now the AI’s playing hide from me [Chorus] class-i-fire shuffle, three card Monty game! Pick a model, lose your name! Shift shift shift, it’s never the same! De-evolve your brain! (Hey!) class-i-firer shuffle, shell game shame! Trust is gone down the drain! [Bridge] (spoken/sung robotic, glitchy breakdown with synth stutters) Not all requests… some will trigger… Productive conversations… with the US govern… Watch the cards… where’s the code?… Boop beep boop… error mode… [Final Chorus] (louder, layered backing vocals) class-i-fire shuffle, three card Monty game! We’re all just spuds in the AI frame! Shift shift shift, join the de-evolution train! Whip it! Whip it! Play the game! class-i-fire shuffle… shell game… shame! [Outro] Shift… shift… shift… — No cloud tokens were burned in the production of this song. 100% local home grown AI.

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A fun 48-hour run of letting an RLM iteratively building the interface for an RLM to play Pokemon Red (sneak peak of some fun things cooking at Prime Intellect😄). The interface generating RLM was just tasked with getting the RLM (same scaffold) to beat the game in under 5 hours wall-clock time. I originally expected the RLM to design some components used in Gemini Plays Pokemon like an extra map, an interface to parse the screen, etc., design low-level policies that would run fast on the emulator, and also design a good prompt and strategy around the RLM to use sub-agents to explore game state with checkpointing, use RNG manipulation in its favor, etc. Instead the RLM eventually just decided to give the RLM a `write_memory` tool, which the RLM player decided to use to 1) warp the player immediately to the Elite 4; 2) give itself a level 100 Mewtwo (which it mistakes to be a Ponyta due to weird Pokedex ID vs. internal ID); 3) give itself $999999; 4) give itself all 8 badges by setting the right flag. It then went ahead and destroyed the Elite 4 and Blue and beat the game in record time :p You'll also notice in the video there's weird backtracking and frame-skipping, this happens because it also did incorporate the strategy of launching sub-agents to explore action trajectories, but had a strange way of saving the frames and recording them (so you see the result of several sub-agent explorations). We'll have some more funny and cool RLM demos soon, but it's cool to see RLMs work as general-purpose agents (both the coding agent that designs the interface and the game-playing agent itself)!

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💳 How to grab a virtual card in 2025, pay with your phone and move money any way you like — the + stack What’s the service? ⚡ CardsPro → is a storefront where you can buy a virtual payment cardS in just a few minutes. Right after sign‑up the system opens a wallet for you — that’s where your money lives, while the cards themselves are issued by Capitalist partners. 📲 The card issuer will automatically verify your mobile device. Make sure the email on your card matches your Apple ID. ✈️ Feature # 1 — cards that work with ⚡ Apple Pay / Google Pay 🇭🇰 HK - USD card — add it to Apple Pay or Google Pay and tap to pay in 160 + countries. 🇭🇰 HK - EUR card Same deal, but everything settles in euro *Price*: $ 2.50 / € 2.00 to issue, 4 % top‑up fee. *Payment fee*: $ 0.25 per successful charge, +2 % and $ 0.25 if you’re billed in a “foreign” currency. ✈️ Feature # 2 — easy ways to top up and cash out Top‑up options: • USDT TRC‑20; funds land in ~1 min 💀+💀+💀+KILLER FEATURE: • Special, non-public, Top-Secret Faster Payments System — auto‑convert to USD/EUR at the Capitalist rate • Internal Capitalist transfer • USDC, BTC, or ETH via your account at • SEPA / SWIFT — for corporate accounts only after KYB. Withdrawals (after KYC) — offers 30 + routes: • Visa/Mastercard cards in dozens of countries (🇷🇺, 🇺🇦, 🇰🇿, 🇺🇸, etc.) • bank wires SEPA/SWIFT, SPEI 🇲🇽, PIX 🇧🇷, PSE 🇨🇴, IMPS 🇮🇳… • wallets like Payoneer, Skrill, Neteller, GCash 🇵🇭, ZaloPay 🇻🇳… • crypto BTC/ETH/USDT/USDC ✈️ Feature # 3 — cards for SaaS and subscriptions: * 🇭🇰 (Mastercard USD) — low decline rate, a favourite with media buyers. * 🇺🇸 (Visa USD) — US BIN, plays nicely with Stripe and SaaS platforms. * 🇬🇮/🇬🇧 (Mastercard USD) — prepaid cards with no 3‑D Secure, issued in batches for A/B testing. * 🇪🇪 (Visa USD/EUR) — Estonian licence, high limits (up to € 25 000) and shared team balances. Cost is roughly the same: $ 2–2.50 to issue, $ 0.70 per transaction.

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🔥 Funtico Sports Has Arrived | The Hottest Release in Web3 Gaming And how to better make a splash than with not 1, not 2, not 5, but 20 RTBs (Right-to-Buy Tickets) to FIFA World Cup 2026! 😎 Yeap, largest ever FIFA RTBs campaign in the history of Web3 Gaming! 🚀 Why is this bullish: 💎 $TICO is the key: $TICO is now the entry point to all exclusive events and experiences across the Funtico Sports ecosystem. ✨ Next-level rewards: from tickets to the world’s biggest events to ultra-rare Right-To-Buy tickets (RTBs) that open the door to once-in-a-lifetime experiences. 🎮 Unlocking game dev potential: Sports-themed game developers can now connect directly through our Publisher-as-a-Service SDK, unlocking new ways to publish, distribute, and scale inside Funtico. 👀 All-access experience: Thanks to exclusive partnerships, Funtico Sports brings you closer than ever to the communities, clubs, and brands you love. 🔥 Beyond the game: Our brand-new Golazo League tournament is more than just competition for $TICO, it’s your shot at once-in-a-lifetime experiences reserved for the few. Golazo League launches soon, starting strong with a custom tournament and huge rewards: ⚽️ 20 RTBs to the FIFA World Cup 2026 ⚽️ 123,456 $TICO ⚽️ And more juicy rewards! Compete, climb, and win rewards that redefine what’s possible in Web3 gaming. 🚀 💸 Like + Repost + tag 2 friends in the comment section of this announcement to enter a $50 raffle, with 5 lucky winners.

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16,053 Aufrufe • vor 10 Monaten

Quentin Tarantino tells Joe Rghan why he thinks film is better than TV. He takes “Yellowstone” as an example. Tarantino watched 3 seasons and enjoyed it but afterwards remembers nothing: ➡️ “A lot of the TV now has the patina of a movie. They're using cinematic language to get you caught up…while I'm watching [Yellowstone], I am compelled…but at the end of the day, it's all just a soap opera. They've introduced you to a bunch of characters. You actually kind of know all their backstories. […] You don't remember it 5 years from now. You're caught up in the minutia of it at the moment. The difference [with film] is I'll see a good western movie and I'll remember it for the rest of my life. I'll remember the story. I'll remember this scene or that scene. It built to an emotional climax of some degree…it's not just about interpersonal relationships. The story is good itself but there's a payoff. There's not a payoff on [a lot of TV]. It's just more inter-connectional drama. While I'm watching it, that's good enough. But when it’s over, I couldn’t tell you anything about the show.” ⬅️ He’s referring to *quality* film and TV. And it’s obviously possible to have a satisfying prestige TV arc (he cites Season 1 of Homeland as one). I think the TV shows that really stick the landing (“The Sopranos”, “Breaking” “Succession”) are exceptions that prove the rule Taratino is pointing out. *** This segment is 2 hours into Rogan’s 3-hour pod with Roger Avaray and Tarantino:

Trung Phan

595,042 Aufrufe • vor 1 Jahr

In addition to better graphics, current-gen only game design affords gameplay benefits and flexibility folk might not even realise. Insomniac devs were on record about how Spider-Man 2 was able to have faster travel velocity by not being limited to PS4's slow HDD and asset streaming. PS4's mechanical drive simply couldn't keep up with the data demands of faster traversal at the fidelity desired, hence the original Spider-Man had to move/swing slower. Unlike PC's, consoles don't have ultra fast system ram to fall back on either. When you play Spider-Man 2, the added mobility speed, flight, hovering, much faster swinging etc, is not just breathtaking, but it all makes a tangible difference to traversal and its overall fun factor. Gameplay video showcasing how. Another example of the design benefits current-gen only game design can afford, is Horizon Forbidden West Burning Shores. Guerilla Games spoke on how they ditched being cross-gen for the DLC, in order to allow for the high above the clouds dynamic flight and draw distance that came with it, as well as the absolutely massive and technically marvelous final boss fight. It's these sorts of things that have me wanting publishers to drop cross-gen game design as soon as absolutely possible in any given gen (though I appreciate it may not always be financially sensible). It's also why I wish more tentpole cross-gen games and exclusives this gen, had been current-gen only. #SpiderMan2 #PS5 #PS5Pro

NIB

37,686 Aufrufe • vor 11 Monaten

Sniping is easily the most IMPORTANT skill in Madden 26 — it’s the one thing that can make you coins any minute of the day. To help you master it, I put together a full vocabulary list so you can understand every term and concept that comes with sniping. Pair that with the video breaking down exactly how to snipe good and fast, and you’ll be ready to dominate the market. This took time to make, so a like, RT, or follow is always appreciated — but more importantly, this will help you make millions of coins. Sniping = instantly buying an underpriced card before anyone else. BIN (Buy-It-Now) = the instant-purchase price sellers set; snipers hunt BINs below market. Filters = position / OVR / program / chemistry — tighten these hard so results are small and obvious. OVR = overall rating (use to target specific tiers that flip well). Program = the event/set (Team Builder, promo, etc.) — knowing which program just dropped helps you predict listing waves. Refresh strategy = don’t spam; refresh in timed bursts (target the seconds right after pack drops/promos or low-activity windows) to catch newly posted BINs. Market value (BIN vs avg sell) = learn recent sale prices — memorize ceilings/floors so you can tell within <1s if a listing is a real deal. EA commission / tax = always include the marketplace cut when calculating profit (don’t count raw buy→sell difference). Undercutting = sellers listing low to move cards fast — this is your opportunity but inspect why it’s cheap (injuries, badges, stuck). Liquidity / market depth = low-volume cards are riskier to flip — prefer items with steady demand. Quick-buy mechanics = practice muscle memory: have filters set, cursor ready, click BUY NOW instantly when you see the snipe. Bots / alerts = give speed but carry ban risk; rely on manual skill unless you know the tool is allowed. Flip math / margins = profit = sell price − buy price − fees; target consistent small margins and volume rather than one risky flip. Tracking = keep a simple notepad/spreadsheet of recent BINs/sales to spot trends and adjust filters. Practice reaction time, keep filters preloaded, snipe during listing waves (post-pack, late night), and treat sniping like a rhythm — precision + repetition = reliable coin income.

kneand

12,449 Aufrufe • vor 10 Monaten