正在加载视频...

视频加载失败

Re-lighting Gaussian Splats in PCVR /Quest3 has finally full support In Splatbox.📷 Grab it now: The SplatBox major update is here: Full PCVR Support: + standalone XR support (Quest 3 ready) 60+ FPS with 4M+ splats running live in VR(PCVR) Proper stereo rendering in Multi-Pass (no more warping) Tilt-Shift...

26,606 次观看 • 5 个月前 •via X (Twitter)

0 条评论

暂无评论

原始帖子的评论将显示在这里

相关视频

BREAKING: SpaceXAI has released another major new update for Grok Build (v1.0.19) This update improves background task handling, adds transparent terminal themes, worktree support for headless sessions, and better session/dashboard controls. It also fixes UI freezes, crashes, feedback issues, clickable URLs, and makes the first prompt after login faster. Breaking Changes • Scheduled /loop tasks always run in the background; they no longer inject turns into your conversation. Features • New terminal theme option makes backgrounds transparent so the terminal's own colors show through. • MCP servers blocked by organization policy now show clear messages and are refused before any config change. • Session resume now tells the model what loops, subagents, and workflows were still running. • Dashboard now shows newly dispatched sessions immediately instead of waiting for the store. • Headless sessions (grok -p) now support the --worktree flag to run in a separate git worktree. • Dashboard now says 'Open session' instead of 'Add session' for the session picker button. • Multi-line bash commands now render with proper wrapping and highlighting when opening the block viewer. • /usage now works from the dashboard and shows account allowance when no session is active. Bug Fixes • Fixed mid-turn UI freezes when the terminal stops reading output. • Fixed crashes that occurred when the terminal pane was closed while grok was exiting. • MCP server list in minimal mode now correctly shows policy-blocked servers. • URLs that wrap across multiple lines inside quotes or lists are now fully clickable. • The welcome screen composer now grows taller when you paste multi-line text. • Enterprise policy files are no longer deleted on startup when your team login is stored at a custom GROK_AUTH_PATH. • /feedback now drops unsupported images with a notice (matching the modal) and never loses your report text on save errors. • Feedback drafts keep their paragraph breaks when updated, and the modal no longer switches tabs unexpectedly. • Turn summary lines no longer lose their spacing after background tasks finish. • Thinking blocks no longer stay expanded after switching between fullscreen and minimal modes. Performance • First prompt after login is faster when MCP servers are configured; they connect in the background. Download Grok Build: Update to the latest Alpha release: grok update --alpha Update to the latest Stable release: grok update

DogeDesigner

442,773 次观看 • 29 天前

BREAKING: SpaceXAI has released another major new update for Grok Build (v1.0.22) This update is focused on smoother workflows, better safety and improved reliability. It adds stronger desktop and MCP integration, clearer file-edit previews, a redesigned dashboard and better subagent support. It also fixes problems with sessions, skills, authentication and background commands while making sessions faster to open and resume. Features Built-in agent tools now take precedence over user MCP servers when tool names collide. Desktop app tools are now available through a dedicated first-party MCP server. Remote control pickers can now group servers by device using announced device identity. edit_file diffs now show real file line numbers instead of starting at line 1. Permission prompts for file edits now auto-expand the diff row so you can see the change before approving. Sending a message to a finished subagent now continues that same subagent instead of failing. Background subagent completion messages now show the actual output instead of just a pointer to run the tool. Dashboard now shows a unified header with a location picker and an actions row for creating agents or resuming previous sessions. New grok-workspaced daemon mode lets a long-lived process expose folders to the Computer Hub, separate from the Desktop-supervised sidecar. Bug Fixes MCP connectors now correctly show when they need re-authentication, even if no tools are listed. Extensions modal shortcuts now work when the tab bar is focused, and invalid actions on headers show helpful messages. The Send now button and shortcuts now work correctly when an automatic background turn is running. Resumed sessions now show the exact text you typed for mid-turn follow-ups instead of the wrapped system message. The /skills command now updates the model with newly installed skills, even when written from another NFS client. Auto mode no longer instantly runs destructive git checkout -- commands; they now go through the model for safety. Fixed a crash that could occur when restoring pasted content after certain skill injections or rewinds. Subagents and workflows now respect the same bash timeout and auto-background settings configured for the parent session. Fixed model backend selection so an explicit chat_completions setting in config.toml is no longer overwritten by same-slug siblings. Slash command advertisements no longer spam repeatedly when your current directory is your home folder. Foreground shell commands no longer produce spurious background-task reminders or incorrect kill results. Queued follow-up buttons now appear in the order [Send now][edit][Cancel]. /compact instructions in the pager are now passed to the compaction backend. Bare /compact is unchanged. /goal, and resume after pressing Esc, now correctly starts the goal planner instead of failing with “Planning failed.” run_terminal_cmd now correctly tells the model that foreground commands are backgrounded after approximately 15 seconds instead of the 120-second timeout value. Skill announcements no longer repeat the same list of available skills multiple times in a session. Monitor events in multi-session processes now correctly wake idle sessions instead of being buffered until the next prompt. Performance Opening or resuming sessions no longer pauses the interface while reading MCP configuration files. Download Grok Build: Update to the latest Alpha release: grok update --alpha Update to the latest Stable release: grok update

DogeDesigner

62,147 次观看 • 26 天前

🚨 ANNOUNCEMENT: STABLECOINS ARE LIVE ON Meow. SEND AND RECEIVE USDC, FOR FREE, ALL FROM YOUR EXISTING CASH BALANCE! Now on Meow, you can send and receive USDC for free. All from your existing cash balance. That's right: the days of needing to pre-fund, maintain, and log in to a crypto exchange just to send and receive USDC are over, permanently. The SAME balance that you use for ALL your business finances, payroll, and corporate cards — is the one you can now use to send and receive USDC. This has huge ramifications for: — Crypto companies: that transact in USDC — Crypto VCs: who fund investments in USDC — Businesses: that receive vendor payments in USDC, and pay contractors internationally And the best part? These USDC transactions integrate natively with your accounting software, like QuickBooks, NetSuite, Puzzle, and more. And if that’s not enough? You can set up: — Custom spend controls, per dollar amount — Multi-user permissions And 2FA is enforced on every transaction This is one of our MOST REQUESTED FEATURES and we believe Meow is the first major business banking fintech in the U.S. (over $1 billion in assets on the platform) to support free sending and receiving USDC. Business finance is business finance, whether it's cash or stablecoins. The "bridge between Web2 and Web3" is finally here, for real. No more maintaining separate accounts at crypto exchanges for businesses. Crypto companies and crypto funds, apply today: Meow is a financial technology company, not a bank. Bridge is a licensed Money Services Business operating out of the United States.

Brandon Arvanaghi

126,571 次观看 • 1 年前

BREAKING: SpaceXAI has released a major new update for Grok Build (v1.0.13). The update improves reliability with automatic retries and recovery from truncated responses, inference failures, oversized images and session-saving issues. It also adds smarter hooks, better Windows support, faster MCP and session startup, improved scheduled tasks and quicker compressed CLI downloads. Features • Length-truncated responses now continue automatically instead of failing the turn. • Hooks can now ask the user to confirm a tool call instead of always allowing or denying. • Hooks can now request deferral or add context shown to the model after a tool runs. • Session close now records detailed timing data for performance analysis. • Credit limit upsell now offers a Try Again button to retry the last prompt. • Pasted images now show a live pixel preview in the prompt box on iTerm2. Bug Fixes • Transient inference failures (stalls, drops, 5xx) now retry automatically instead of ending the turn. • Windows users can now correctly open ~/.grok and worktree sessions. • Session data is now more reliably saved after prompts and on power loss. • Compaction failures now show the actual error instead of a generic message. • Truncation error messages now show the right guidance instead of suggesting an unhelpful retry. • Truncated tool calls are now executed instead of failing the turn when arguments are complete. • Images larger than 2000px no longer brick sessions on many-image requests. • Wrapped hyperlinks in the pager now remain fully clickable on Windows Terminal instead of only the first line. • Recurring scheduled tasks now include a reminder to stop the monitor when work finishes. • Scheduled task IDs are now full UUID strings, preventing collisions when tasks are created in the same millisecond. Performance • Subagent spawning is faster when connections drop during bursts. • Session startup with MCP servers is now much faster when auth is already configured. • MCP server startup no longer stalls behind a fixed batch size. • CLI downloads are now compressed, making fresh installs and updates substantially faster. Download Grok Build: Update to the latest Alpha release: grok update --alpha Update to the latest Stable release: grok update

DogeDesigner

490,415 次观看 • 1 个月前

jev + opus 5.5 for design is insane... a launch video used to mean an agency, weeks of back and forth and a fat invoice. now Opus 5.5 makes the video, the ad cuts and the landing page from one brief. the video below: made in 3 minutes. at 0:09 it drops into edit mode - dot grid, selection handles, pixel sizes on every card - so you see exactly how it was built. but most people get the same mid result: centered text, gradient background, everything fading in. That's Opus's default look when it has nothing to copy. here's the pipeline that makes it look like an agency did it: 1. Build the brand brain first → logo, colors, fonts, screenshots of your real product, your best ad copy → have Opus turn it into a DESIGN.md. The video and the site both follow it 2. Steal a reference, don't describe one → pick 1-2 launch videos with the pacing you want → "make it like this" beats "make it modern and punchy" every time 3. Give it a renderer → install HyperFrames or Remotion: every scene is code, rendered straight to mp4 → a change = one line and a re-render, not starting over 4. Use real components → buttons, cards and UI from 21st_dev instead of empty placeholder boxes → fake-looking UI is the fastest way to look cheap 5. Storyboard before motion → 3 storyboard options, you pick one, then one still per scene → fixing a still takes seconds, fixing a render takes a re-render 6. Run it as a 4-person team + jev → breakdown: pull pacing, type and transitions from the reference → storyboard: the 3 options and the stills → build: every scene in code, music, draft render → review: watch it second by second, list the problems, touch nothing → jev: scores every review note against DESIGN.md (fix now / later / skip) in milliseconds, so build only touches what matters 7. Cut the ads from the same project → same scenes, different hooks: pain first, result first, offer first → 9:16 for reels, 1:1 for feed, 16:9 for YouTube. No reshoots 8. Ship the landing page from the same DESIGN.md → the hero is a looping cut of the launch video → before launch: mobile, every button state, zero placeholder text 9. Give notes like a director → "slow this zoom by half", "hard cut here", "push in on the button" → "make it better" gets random changes paste this into Claude Code 👇 "Read my brand folder and write DESIGN.md. Break down the reference video I give you: pacing, type, transitions. Show me 3 storyboards, then one still per scene for the one I pick. Build every scene in HyperFrames, add music, render a draft. Review it second by second without editing and list the problems. Pass every note to Jev and have it score each one against DESIGN.md: fix now / later / skip. Fix only "fix now". After I approve: cut 3 ad variants with different hooks in 9:16, 1:1 and 16:9, then build the landing page from the same DESIGN.md with the video loop as the hero." everyone has the same model. bookmark this and start using the edge.

Archive

39,253 次观看 • 4 天前

everyone's sharing motion graphic videos that Opus 5.5 made, and it's genuinely insane everyone says they created it with "one prompt", but my one prompt video looked mid so i went through a bunch of these videos to see how they were actually made, and found the workflow that works here's how to generate pro level motion graphic videos w/ opus: 1. get reference videos to direct from -> pick 1-2 videos whose style you want and tell opus to match them. naming a style works way better than describing one without a reference, opus falls back to its default look: centered text, gradient background, everything fading in that's why so many of these videos look the same. a reference gives it the pacing, the type and the transitions to copy 2. install HyperFrames or Remotion so opus can build the video both let opus write every scene as code and render it straight to mp4. no video editor without one, opus can only describe a video or hand you a rough html page you have to screen record with it, every frame is exact, and when you ask for a change it edits one line and re-renders instead of starting over 3. install 21st for high quality components in the video real buttons, cards and UI components made by design engineers, instead of whatever opus invents on the spot without it, opus draws your product UI from scratch and it looks off. wrong spacing, placeholder boxes, fake-looking buttons anyone who's used good software can feel it in a second, and the whole video reads as cheap 4. steps 1-3 were context + setup. now dump all of it into opus your brand (logo, colors, fonts), screenshots of your real product, the reference video, and a quick braindump of how you see the video then ask for 3 storyboard variants without this, opus guesses your colors, your font and what your product even does. the video could be for any startup with it, it could only be yours. and 3 variants means you pick a direction instead of fixing the first idea it had 5. pick the storyboard you like ask for one still frame per scene before anything moves. fixing a storyboard is way cheaper than fixing a render without this step, you only find out scene 4 is wrong after the whole thing is animated, and every fix means re-rendering. a still frame takes seconds to change 6. let claude cook then give notes like a director: "slow every zoom to 0.7x", "hard cut here", "push in on the button" without notes, the first render is usually 80% there, and that last 20% is what makes it look pro. vague notes like "make it better" get random changes. camera words get exactly the change you want everyone has the same model. the context you give it is what makes it look pro let it cooookk

Rexan Wong

613,782 次观看 • 8 天前

Disappointments surround us from all sides. We feel broken.. But we will definitely come back from under the rubble.. We in the north Gaza cling to the land like the roots of trees clinging to the soil. There is no wind that can uproot people who want to remain in their place. We are not just numbers.... We have a case. But there is no justice in this world.. My friends and loved ones.. Based on your advice, I decided to buy cat food and not wait. But I decided not to buy for a very long time for fear of wasting money. I also want to buy now so that I do not feel regret if a ceasefire occurs. Everyone knows that we have to buy from the black market, and unfortunately the prices are very ridiculous. So I will buy enough to last 3 months.. I will try to do my best to find food for cats, but if I cannot, the alternative option will be to use canned human food... I already have enough cat food to last until the end of December. But I want to buy it now because canned meat is available now.. I also mix bread with cat food to make it last longer...as shown in the video below I had a beautiful shelter before the war.. it was completely destroyed.. It had more than 60 cats. There are now about 25 cats left, and there are some cats nearby who find love and food, so they come to eat with the cats in the shelter. I would be very grateful for your support at the following link You can donate via PayPal There are days left until the end of 2024. It has been a year full of pain, patience, pain, fear, hunger, humiliation, oppression and suffering. I don't want this year to end with cats suffering as we do. Your support will help save cats from starvation I am very grateful to everyone who supports me morally and financially, and to everyone who retweets. Thank you all, friends

help cats

119,300 次观看 • 1 年前

TIMED DIALOGUE IN A NIGHTCLUB. THREE WALLS FALL AT ONCE. Nightclub sketch, cut in two halves. Black-and-white first - a couple making out on a couch, someone laughing off-camera. Then color reveals the setup: guy walks up with a drink, delivers a line, she gives him a one-sentence answer that changes the picture, he pauses, then kisses her anyway. None of them exist. It's fully generated, both halves. - What used to be four problems is now one clip Character consistency across a cut - same two faces in B&W and in color. Two-person dialogue with alternating lip sync - three separate English lines, all on time, all matching mouth shapes. Nightclub lighting - low light, saturated color wash, moving sources - was the last hard lighting environment for AI video to render without collapsing into noise. And a kiss - two faces contacting without merging into each other, which has been one of the persistent tells. Any one of these has been solvable for maybe six months. All four in one sketch was still a demo-reel problem in early 2026. - The B&W cut is doing two jobs The editing choice isn't style. It's engineering. Splitting a 15-second sketch into two 5-7 second clips means the model only has to hold consistency inside each segment, not across the whole thing. Monochrome also hides small differences between the two generations - if the girl's face is 3% off between the halves, B&W flattens the delta. Color grading in the second half does the reverse job. Two seams, both hidden by the aesthetic. - The comic beat is the actual craft Generating a kiss is one problem. Generating a kiss that lands as a punchline is a different one. The half-second where he pauses, processes, and decides not to care - that timing has to be prompted specifically. The default output of every current model is a rushed sequence with no beats. Deadpan comic delivery out of AI video means the operator wrote the prompt the way a screenwriter would - pauses, reactions, holds, all specified frame by frame. - What it costs Two 5-7 second clips at $3-5 each with in-model audio. Locked character references for both actors so the faces match across the cut. Prompt structured as a mini-script with beat notation. Realistically 40-60 rerolls to land the timing on all three spoken lines and the kiss. Under $200 in compute. A weekend from concept to publish-ready. - What this actually opens Short-form comedy has been the one segment of content nobody was making with AI video yet, because you can't fake comic timing when your output has drift and glitches. That barrier just came down. Which means every sketch account, every meme page, every stand-up clip factory now has a pipeline that doesn't require booking actors, renting a location, or getting a laugh out of a live crew. That's a real shift in a market that produces billions of views a month.

capONE 💎

82,533 次观看 • 1 个月前

Hey Kishu Crew, It's been a minute since we dropped a big announcement like this, hasn't it? You all know how much #kishu’s anniversary means to us—it's a day we hold close to our hearts, a day we celebrate with style. And this year is no exception. From its humble beginnings as a fun memecoin, #kishu has grown into something much bigger than we ever imagined. We've carved out a name for ourselves in the wild world of crypto, and boy, what a ride it's been. Sure, there are some new kids on the block now, grabbing attention like we did back in the day. But Kishu? We've earned our stripes. We're the veterans, the OGs—the ones who've seen it all and still stand tall. In crypto, time moves at warp speed. But here we are, three years deep into the game. Not many projects can boast that kind of longevity. We've learned so much along the way—established friendships, partnerships, and overcome obstacles that many others couldn't. Looking back, it's been one hell of a journey, both in the crypto world and beyond. Personally, Kishu has brought us together in ways we never imagined. It's reminded us of what really matters: friendship, health, quality time with loved ones. It's given us a sense of purpose, a sense of belonging—a feeling money can't buy. And on the business side of things? Well, Kishu's been one hell of a teacher. It's shown us that we're stronger than we think, that we can weather any storm that comes our way. We always come out on top. Because as Franklin D. Roosevelt once said, "A smooth sea never made a skilled sailor." So this year, to celebrate our birthday, we've got something special in store for you—a Kishuverse mini game like you've never seen before. Oh, sorry - we meant four games. Kishu, meet GameGPT by Prism—a game changer in every sense of the word. Powered by AI and blockchain technology, it's an AI game builder that puts the power of creation in your hands. Sure sparks some curiosity, doesn't it? It should. Check them out at their website and socials at: For over three years, the team behind GameGPT by PRISM has been hard at work, crafting an AI-powered engine that's revolutionizing the gaming world. And now, they're bringing that same innovation to Kishu! • kishuverse Quest: NFT Odyssey Each game is a love letter to our community, bringing the Kishuverse to life in ways we always dreamt of. So grab your #kishuverse NFTs, dive into the world of GameGPT, and let the adventure begin. And from all of us here at #kishu, a heartfelt thank you for your unwavering support. Here's to another year of making memories and breaking boundaries.❤️ Let's celebrate in style! 🎉

Kishu Inu

38,949 次观看 • 2 年前

Introducing a new tool called "SideChannel". A secure alternative to OpenClaw. Utilizes signal for communication and has Claude integration. I built SideChannel, an open-source Signal bot that connects Claude AI to your entire development workflow. End-to-end encrypted. From your pocket. The real power is autonomous development. Send one message like "Build a REST API with auth, pagination, and tests" and SideChannel will: - Generate a full PRD with stories and atomic tasks. - Dispatch up to 10 parallel workers (each running Claude). - Independently verify every task with a separate Claude context. - Run quality gates to catch regressions - Auto-fix failures. - Send you progress updates via Signal as work completes. Every piece of code is reviewed by a separate AI context using a fail-closed security model. If it detects security issues, backdoors, or logic errors — the code gets rejected automatically. No rubber stamps. It also has memory that actually works. Conversations are stored with vector embeddings for semantic search. Claude remembers your project conventions, past decisions, and what's been tried before. It gets smarter about your codebase over time. Other things I'm proud of: - Plugin framework for extending with custom commands. - Multi-project support with per-user scoping. - Rate limiting, path validation, phone allowlist. - Git checkpoints before every task, atomic commits after. - Stale task recovery, circular dependency detection. - Works on Linux and macOS, one-command install. It also integrates into OpenAI or Grok (optional) for more Generative AI response for simple things like "Whats the weather in New York City right now?".

Dave Kennedy

49,583 次观看 • 7 个月前

🪴 GT Protocol Monthly Recap: May 2026 May focused on launching advanced trading infrastructure, introducing AI risk-management tools, and shipping major platform upgrades. 🚀 Hyperliquid Vaults Live Run multiple algorithmic strategies on a single Hyperliquid Vault inside GT App. Enjoy automated execution, auto-rebalancing, and protocol-level security. You can find Vault trading on the Hyperliquid exchange account connection page in the Trade on Vault section. Try it in GT App 👉 🤖 AI Hedge Fund Experiment Live An experimental AI Hedge Fund powered by 5 independent LLM models is live on Hyperliquid. Each model manages $10,000 to test different AI trading personalities and allocation strategies. Discover it now here 👉 📈 Isolated Margin & AI Risk Tools Isolated Margin is live across GT App for precise risk management. Enhanced with AI-powered logic, it assists with dynamic asset monitoring and smarter strategy deployment. Try it in GT App 👉 🔥 Top Strategy Performance Top trader strategies like "lebakien" achieved over +141% profit this month. Users can explore metrics and follow the strategies of top traders directly in the marketplace. Explore Marketplace 👉 🛠 Key Product Updates ⚙️ Strategy Discovery: enhanced demo trading flows and top trader strategy integration. ⚙️ AI Strategy Chat: demoed a flow to create, launch, and test strategies via natural language chat. ⚙️ Advanced Execution: added manual safety orders for granular control over active positions. ⚙️ Testing & Validation: optimized historical data validation for more accurate strategy testing. ⚙️ Knowledge Hub: launched GT Protocol Learn and a new Knowledge Base for streamlined support. ⚙️ Performance: upgraded website structure and improved overall page responsiveness. Find all the latest GT App updates Here 👉 Discover guides, insights, and resources in Learn 👉 and Knowledge Base 👉 📰 GT Protocol AI Digests 4 new AI Digest issues (No.89–92) are live on Medium, covering AI-native hardware, data privacy, and the evolution of AI agents. Read More 👉 May brought institutional-grade AI strategy management closer to every user.

GT Protocol

32,904 次观看 • 3 个月前

Thank you Bryan Johnson. Jefferson is amazing. I will try to summarize the general dunk formula right now: 1. Height is a huge factor 2. Genetic jumping starting point 3. Age and injury history Then I would say 2 main things go missed: 1. Not being able to palm a ball is a huge barrier - not only to putting the ball through the rim, but holding back the JUMP INTENT itself. A small or foam ball (and even low rim if needed) can be a breakthrough to BECOMING A GOOD JUMPER. Getting well up over the rim is the first step and you can get better quality jumps without holding a ball. 2. A full squat. Think Wemby, 7+ feet tall, no chance genetically to be an Olympic weightlifter but then the top Olympic weightlifter of all time, pound for pound, is like 5’5” and no chance blocking Webmy’s dunk - and so FULL SQUAT tends to go missing! It gets overlooked. But I’ve seen NOTHING come close to how much it SUPPORTS dunk goal, because it strengthens legs AND KNEES. It’s almost like the worse you are at full squat, the more potential is waiting for you. For dunking, knee is NOT #1 power but knee PAIN is #1 BARRIER. Even in pro dunking you’ll now find the majority full squat. I personally coached many of them 8 years ago and it changed dunking, behind the scenes, forever. I’m not saying to work through pain. Here and on a weekly basis I post pain-free full squat strategy. 3. Similarly, seated calf machine goes underrated for extra Achilles support. So if we recap: Dunk is largely your starting point you can’t do anything about. But you can do a LOT with uninhibited jumping - that means neither ball nor knee pain or Achilles pain holding you back. Then, yes, any other power method is valid and can further boost! Doesn’t help that from 1970s to today, in many textbooks, “NO KNEE OVER TOES / NO FULL SQUAT” was forced on millions of students, despite no long-term research, which now shows that mistake.

KneeOverToesGuy

70,031 次观看 • 22 天前

here's how you can scale to 10k/month on tiktok shop with slideshows so most affiliates are stuck doing the same thing every day. film, edit, post, make like $60-80 in commissions. and the problem isn't effort, it's that your time is the bottleneck. you can't film 15 videos a day. so your output caps and your money caps with it. meanwhile there's a guy in canada who made $18k in his first two weeks. never filmed anything. never showed his face. never even held a product. canada doesn't even support tiktok shop, he's running us tiktok from there. all slideshows. and when i say slideshows i mean 4-7 images posted like a normal tiktok with a product link attached. that's it. someone buys off it, you get paid. making one takes maybe 5% of the skill of making a video. now here's the catch. tiktok gated the feature. most accounts can't attach products to photo posts, you'll get a "product links not available in photo mode" error. some accounts randomly have it. quick way to check: open tiktok studio on desktop (has to be desktop, mobile won't work), hit upload. if you see "videos or photos" you have access. click photos, upload your images, attach the link. if you only see video upload, you're not in yet. uk and europe are getting it randomly right now, us is only top gmv creators for the moment. check every day because tiktok doesn't tell you when you get it, the option just shows up. worst case you build the system now and execute day one when your account unlocks. because the people getting random access with no clue what they're doing are posting random images and making nothing. the format is easy, that doesn't mean it's mindless. the format itself is one thing repeated over and over: pain point first, product second. slide one hits an insecurity. back acne from the gym. car turning into an oven all summer. makeup that never sits right. the person scrolling sees it and goes "wait that's literally me." middle slides twist the knife a bit more. then "so i tried this thing everyone's using," show it working, before and after, and the last slide is just the offer. sale, free shipping, link below. done. that structure sells cold traffic. people who've never seen the product buy off one slideshow because you sold the problem, not the product. and here's the part most people don't clock when they're scrolling past these: none of it is real. the guy holding the ceiling fan doesn't own a ceiling fan. the back acne was generated onto the model. the smoothies were never made. it's all ai images. which kills every excuse at once. no face, no product in hand, no waiting on shipping, no country restrictions. the workflow is dumb simple. screenshot a slideshow style you like, drop it in chatgpt, say "make me 3x4 images in this style." then describe your pain point scene. couple walking to a car that's been baking in the sun, whatever it is. then grab the product image off the tiktok listing, feed it in, "now show them using this." repeat per slide. no fancy prompts, the reference images do all the work. two small things that matter more than they should. keep everything 3:4 or the mixed sizes make the whole post look off. and don't bake text into the images, add it inside tiktok. native text looks like a person posted it. baked text looks like an ad. people can feel the difference even if they can't explain it. if you want it to look even more real, take a photo of your actual kitchen or desk and only generate the product into it. real room, ai product. nobody can tell. for ideas, don't invent anything. steal structure, swap one variable. the number one post in the uk right now is a simpsons style slideshow about linen trousers. take that exact skeleton and run it with a sports set or summer shorts instead. same format, different product, suddenly it's unsaturated again. or take viral videos and turn them into slides. one guy took a viral video about a sink drainage thing, rebuilt it as images, and beat the original with 1.7m views. first week on the platform. the biggest edge though is going backwards. pull products that went viral 2-3 months ago, take the exact hooks that already converted millions of views, and rerun them as slideshows. nobody's done them in this format because the format barely exists. you're not testing ideas, you're re-releasing proven hits. then it just comes down to volume. no filming, no editing, no product costs means each post is basically free. so post 10-15 a day. most will flop, who cares. one will do 500k views in two days and when it does you remake it 50 times and drain it. every gated feature on tiktok runs the same cycle. early access prints, wide rollout saturates, then it's just another format everyone does. slideshows are still in the first part of that cycle.

Mufasa

13,583 次观看 • 1 个月前

$KNDX 🤖 Theres 3 big narratives that are sending coins left right and centre rn. 🚀 #AI, #Gamefi, & #NFTs 🔹Theres 50% mindshare for #AI. 🤖 🔹#GameFi mcap is hitting ATH's with #OfftheGrid, $XBG and $SUPER making spectacular moves. 🎮 🔹NFTs and the #Metaverse are making a strong comeback with $APE up 100% over the weekend. 🐵 What if there's a project that touches all these trending narratives with groundbreaking technology to disrupt all 3 of them? 🔥 💡- That's where $KNDX comes in. -💡 Kondux is a cutting-edge Web3 SaaS platform, combining NVIDIA’s Omniverse, AI, Blockchain, and dynamic NFTs to revolutionize secure asset management across industries. 👏 Their flagship product, kNFTs, are 3D digital assets usable across Metaverse and Gaming platforms, AR/VR/XR environments, and manufacturing applications. Kondux’s scalable model opens new revenue streams by enabling effective digital asset monetization. 💰 Kondux is the first Web3 project to integrate VFX pipelines with NVIDIA’s Omniverse and bringing it onto the Blockchain. ⛓️ It is also the only Web3 project with a *Select Status Partnership* with NVIDIA, operating under NVIDIA NDAs and working with them directly for more than 2 years. About their NVIDIA Integrations: 🤖 🔹There are three areas of the Kondux tech stack that coincide with three divisions of NVIDIA: 📡GDN (Graphics Delivery Network, the backbone of GeForce Now) 💡Omniverse for 3D aspects such as, geospatial data, real world physics, lighting, and raytracing 🤖NVIDIA AI Foundation, which covers many aspects of #AI, including inference and deployment scaling. The convergence of all these components lie within .USD file format . 🔹 They are the first blockchain project to integrate NVIDIA’s Omniverse Cloud and Graphics Delivery Network (GDN) to provide high-quality 3D content accessible on any device without requiring high-end hardware. 🔹 This setup streamlines content management, democratises access to resource-intensive 3D content, and enables real-time interaction with 3D NFTs. Now, I haven’t seen any crypto project so deeply connected with NVIDIA and NVIDIA technology. GDN is a HUGE competitive advantage. With it, the need for #GPU’s basically goes out the window. 🤯 Now lets take a look at some of the other main features... 👀 OpenUSD (Universal Scene Description): 📽️ 🔹 Kondux is leveraging USD technology, developed by Pixar and used by Meta, Apple, Microsoft and other industry leaders to enhance 3D graphics and interoperability within its creative ecosystem. 🔹 Originally created for high-end film production, USD now supports a variety of applications, including gaming and virtual reality, making it a key asset for Kondux. kNFT's: 🎨 🔹 Kondux is pioneering a new category of NFTs known as kNFTs, which aim to redefine NFT utility through innovative features. 🔹 A standout feature is the upgradeable aspect provided by Kondux DNA, allowing kNFTs to transform and combine with other NFTs, creating limitless possibilities in art, gaming, and music. 🔹Through the Kondux AI portal it will be possible to communicate with kNFTs. They can learn and adapt. This AI technology is revolutionary because it makes human to kNFT interaction possible, turning it into a unique, personalized experience. Check out the clip of kNFTs in Unreal Engine 5 gameplay below. 👇 Kondux is a very obvious utility play with huge upside because it’s multi narrative. 📈 It's seriously groundbreaking stuff that they’re about to launch. 🚀 After speaking with the team there’s no doubt in my mind this will do crazy big numbers in the next months. 🤑

Altcoin Miyagi🇯🇵

17,323 次观看 • 1 年前

Lads. Sit down and give me your ear a while, for I have watched from the water long enough and the hour is upon us whether we have the stomach for it or not. You remember. Or your fathers told you, or their fathers did, and the knowledge of it is in the marrow of you whether you drew breath in those days or not. The moors in the grey hour before dawn. Wet heather soft under the boot. Peat smoke rising from a low stone chimney a mile out across the bog, thin as a prayer. A sky the colour of a gun barrel and the gulls lamenting above the headland. The smell of turf burning, and wet wool, and the ferrous tang of the sea when the wind swung around out of the Atlantic and put the taste of iron on your tongue. A man could walk that land and know every stone of it was his by inheritance, because his grandfather had broken his back upon it, and his grandfather before him, back through the generations until you reach men whose names are lost and whose bones are in the soil you are standing on. The potato fields. God be good to us, the potato fields. Lazy beds cut straight as a gunwale, the ridges black and shining after a night of rain, women bent double with creels lashed to their backs and the children at their skirts, drawing the crop up by the hand for there was never any other means devised nor wanted. Hands split open at the knuckles and never entirely healed in this life. Hunger within living memory. Grandmothers who had seen the blight with their own eyes and would not speak of it from the year of it until the day they were laid down, save that a crust was kept always on the dresser which no soul in that house was permitted to touch. Not ever. Not for any reason under heaven. And the chimney sweeps. Wee lads no heavier than a sack of meal, black to the bone with soot, their lungs ruined before they were old enough to marry and old men entirely by thirty. Up the flues at first light, the skin worn off them by the brick, eyes crimson at the rim, breathing the black in with every draw of air. And the coal miners a half mile beneath our feet, down in the wet dark, the roof of the world muttering over their heads, the canary gone silent, a man's whole existence measured out in the shilling a ton and the dust he carried home in his chest to cough up of a Sunday morning into a rag. Fathers who descended and were never hauled up again. Widows at the pit head with the shawl drawn over the head and no tears remaining in them for they had spent those long ago. That was the tariff paid to keep the hearth lit. That was the reckoning of being warm in winter in the Ireland that was. And after the labouring week, Friday evening, and a man had earned the peace of what followed. Home first. Peeled the day off him in the yard. A shower of ice cold moor river water out of a tin bucket punctured with holes, hung on a nail on the gable wall, the water running clean down the back of him and carrying the week's dust and sweat away into the drain. Scrubbed till the skin was pink beneath the grime. Clean shirt laid out by the wife. The hair combed down with a drop of water. Then, and only then, did a man set himself to the table. A meat pie from the baker, tenpence if he was known to you, a shilling and no change if he was not, put down upon a proper plate. Fish and chips for threepence, the salt and vinegar soaked through the newspaper, but carried home and ate slowly at your own table with your people around you, not walked with through the streets like some vagrant tinker off the road. A man ate as a man who had earned his portion, for he had. And later, with the dishes cleared and the kettle set, down the road to the tavern. Low beams black with a century of smoke. A turf fire muttering in the grate. The air thick with pipe smoke and the vapour of wet overcoats steaming themselves dry on the backs of chairs. A pint of stout, cold and black as a cove at midnight, elevenpence laid down on the counter, a head on it thick enough to strike a match upon. A second one because you had it coming to you and no man present would dispute it. A fiddle starting up in the corner of its own accord. The old men in the snug who remembered matters the history books had long since mislaid. A song before the bolt was thrown on the door. The walk home beneath a firmament crowded with stars, the stout warm in the gut of you, the week behind you, and your own door waiting with the latch unlocked for you had no enemies in that parish. That was the country. That was the covenant. Honest labour, plain food, a cold wash, a hot meal, a cold pint, your own tongue in your own mouth, your own soil beneath your boots, and no man standing above you save the Almighty Himself. Now regard her. Regard her close. The fields disposed of to men who have never set foot upon them and never shall. The harbours signed away by the stroke of a pen in a room you were not admitted to, and foreign keels dragging out of our waters the living that sustained this island for a thousand years, while our own boats rot at their moorings for want of a quota. The tradesmen undercut by imported labour and imported goods. The shops shuttered along every main street from Donegal to Cork. The young ones scattered to London and Sydney and Boston and the Gulf because there is nothing remaining for them beneath their own roof. And the entirety of this rotten arrangement dressed up in the soft mannerly language of progress by men in towers of glass who could not tell a lazy bed from a grave, nor a trawler from a tugboat, nor an honest day's work from a pension plan. And now they arrive with the next imposition. A digital identity. A number assigned to each soul. A card required to buy your bread. A code required to draw your own earnings out of your own account. A file kept on every man, woman and child from the cradle forward. Permission asked to move. Permission asked to speak. Permission asked to earn. A levy upon every breath drawn and a regulation upon every step taken. No. And no again. And no for a third time so there is no misunderstanding of it. We do not require your digital identity. We did not request it. We did not vote upon it. We do not consent to it. We do not need your permission to exist upon the soil our forefathers are buried in. We are a free people. We have carried ourselves this far upon our own two backs. Through famine and empire and civil war and black lung and blight and the emigrant ship out of Cobh, we have come this distance under our own steam, and the arrangement appears to be serving us well enough without your intervention. We buried our own. We fed our own. We raised our own roofs and took our own fish and reared our own children in our own tongue. We are in your debt for nothing. Not a signature. Not a biometric scan. Not a single solitary inch. And while we are upon the subject, let us speak plainly of the tax man, for he has gone too long without proper introduction. The tax collector and the tax man are the one article under two names, and the article is a parasite. There is no dressing it up finer than that. A man who produces nothing, who grows nothing, who catches nothing, who builds nothing, who mends nothing, who has never in his professional life lifted anything heavier than a pen, and who arrives at your door with the full apparatus of the state at his back to carry off the fruits of labour he did not perform. He is a middleman between your sweat and some scheme dreamt up in a committee room by his own kind, and the great majority of what he takes is consumed by the machinery of the taking itself before ever a penny of it reaches the road or the hospital or the schoolhouse he claims to be funding. And I will go further while I have the floor. Finance itself, the whole apparatus of it, money breeding money in the dark without a hand laid upon a tool or a spade turned in the earth, is slavery dressed in a good suit. It is the oldest swindle known to man and it has never been anything other. A man who produces nothing yet lives off the productive labour of others through the charging of interest upon money conjured out of nothing is a parasite of a rarer and more refined order than the tax man, but a parasite all the same, and between the pair of them they have the working people of this island bled white and lectured at for the pleasure. A man who will not work with his hands, nor with his back, nor with his mind at some honest problem of the real physical world, is no man that I recognise. He is a ledger entry in a suit. The country was not built by ledger entries. The country was built by farmers and fishermen and masons and smiths and sweeps and miners and shipwrights and midwives and mothers, and those are the people whose say should carry in her councils, and no other. Here is what I put to you. Let each man and woman of this island direct the first tenth of their earnings themselves, by their own judgement, to the purpose they see as worthy. The school down the road. The lifeboat station. The hospice. The widow on the corner. The roof of the chapel. The harbour wall. Whatever it may be. Let the people who earned the money decide where the money travels. You will find the roads mended and the ports dredged and the schools standing and the old ones cared for inside of five years, and done better and for less, because the hand that earned the coin knows the weight of it and will not squander it upon consultants and committees. And let us have done with the paper currency and the numbers in a screen that can be frozen at the whim of a clerk in a tower. Bring back the coin. Gold for the great transactions. Silver for the weekly commerce of a working life. Copper for the small change of the day. Metal you can bite. Metal you can weigh. Metal that cannot be conjured out of nothing by a keystroke, nor erased out of existence by another. Real money for real labour. A coin in the hand is a free man's wage. A number in a database is a collar around a free man's neck, and they are fitting that collar now while we stand arguing over the colour of it. Feel it in your gut. That is not nothing. That is your blood relating to you what your ears will not hear. That is every forebear who starved and fought and coughed the black dust into a rag and descended the shaft regardless, standing at your shoulder and saying no further. Not one more field. Not one more harbour. Not one more son upon a plane. Not one more free man converted into a number in a ledger for the convenience of the parasites. This is the hour. Make no error about it. Ireland is redeemed in this generation or she is lost beyond recovery, and every true son and daughter of her knows it in the marrow. There is no middle ground remaining. There is no waiting it out. There is standing now, upon your own two feet, or there is watching her go under the waves for the last and final time. So stand. Stand with your farmers. Stand with your fishermen. Stand with your tradesmen and your miners and your sweeps and your mothers and your old ones. Raise the tricolour. Speak the tongue. Walk the land. Hold the line in the streets of every town and city and do not break it, for they are relying upon you to break and to go home and to forget by Tuesday. She is calling her children home. Every stone of her, every breaker on her western shore, every acre of wet heather and every coal in every hearth the length and breadth of her is calling. Answer her. Take her back. Every field, every harbour, every last inch of her. Take her back, or lose her entirely. There is no third road open to us.

SiriusB

15,437 次观看 • 5 个月前