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remade the glass again, using a custom performant voronoi solution, no libraries!! #gamedev #immersivesim #madewithunity #fps

18,194 views • 1 year ago •via X (Twitter)

11 Comments

Gregg's profile picture
Gregg1 year ago

Looks great!

Study Bunny Games's profile picture
Study Bunny Games2 years ago

Learn Japanese through "mild immersion" in a game Like this? Repost and follow us!

Timothy Mark!'s profile picture
Timothy Mark!1 year ago

dawg I think you just invented a new form of destruction tech

RealityBeholder's profile picture
RealityBeholder1 year ago

That's really super cool.

Patrick Blank's profile picture
Patrick Blank1 year ago

That looks great! I've been trying to figure this out myself in Unreal.

AlexRak2's profile picture
AlexRak21 year ago

I love this effect

solitary's profile picture
solitary1 year ago

Networkable?

Cooper's profile picture
Cooper1 year ago

can the glass splinters hurt enemies? :-)

Hazy Wizard Studios's profile picture
Hazy Wizard Studios1 year ago

Awesome!

TechNinjaGaming's profile picture
TechNinjaGaming1 year ago

Awesome! 👍🏻

OC Stavne's profile picture
OC Stavne1 year ago

Cool. The voronoi solution is great for realistic looking glass. Could you also overlay some kind of ripple effect to it? To simulate the rings in the glass when it breaks.

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