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Retro anime sequence made with Scenario MCP: >Opus 5.5 blocks every shot in Blender >GPT Image 2.5 designs the pilot and the mech >Seedance 2.5 animates it, ElevenLabs scores it

76,791 Aufrufe • vor 2 Tagen •via X (Twitter)

23 Kommentare

Profilbild von Emm | scenario.com
Emm | scenario.comvor 2 Tagen

Powered by @Scenario_gg We help creative teams orchestrate and scale everything they produce. Try it out today 👇

Profilbild von A.I.Warper
A.I.Warpervor 2 Tagen

Looks familiar

Profilbild von AlphaRomeoSierra
AlphaRomeoSierravor 2 Tagen

What do you estimate 1 minute costs total? I've always appreciated your pricing transparency and I guarantee whatever it is it's 1/1,000 cost of traditional human workflows 🤣

Profilbild von Emm | scenario.com
Emm | scenario.comvor 2 Tagen

Entire workflow costed around $15

Profilbild von AlphaRomeoSierra
AlphaRomeoSierravor 2 Tagen

Insane value, mind blowing.

Profilbild von Treynor
Treynorvor 2 Tagen

Badass! Nice workflow. I'll have to give that a try.

Profilbild von Eze Vidra
Eze Vidravor 2 Tagen

How much skill is needed in prompting to get this level of result?

Profilbild von Emm | scenario.com
Emm | scenario.comvor 2 Tagen

Zero. Just use the recipe here

Profilbild von 😴
😴vor 2 Tagen

Cuts are too sudden and the whole thing feels it's going too fast.

Profilbild von Monkey
Monkeyvor 2 Tagen

fer real tho you and @boneGPT have a chance for an epic cross over ngl

Profilbild von Nick Diaz Of Nauts
Nick Diaz Of Nautsvor 2 Tagen

Such sick results always!

Profilbild von Joel Banta
Joel Bantavor 2 Tagen

Remember when we used to prompt videos to existence 😂😂 so vintage

Profilbild von Joe McReynolds
Joe McReynoldsvor 2 Tagen

What would you estimate is the cost per minute of footage?

Profilbild von Emm | scenario.com
Emm | scenario.comvor 2 Tagen

Refine your direction, add a good harness or skill, and Sonnet 5.5 on the Scenario MCP delivers excellent 1-2 minute videos for $15-25, Claude tokens and Scenario credits included.

Profilbild von Shelly Or Gisser
Shelly Or Gisservor 2 Tagen

Blocking every shot in Blender before generating is the step most AI shorts skip, and it's why the mech keeps its scale from cut to cut. That's real previs, with the models as crew. Did Seedance follow the Blender camera moves closely, or did you have to re-prompt the motion?

Profilbild von Anders Hjemdahl
Anders Hjemdahlvor 2 Tagen

Very impressive! What’s your experience from using Blender steering with models other than Seedance 2/2.5? In my experience it’s very unreliable using anything else.

Profilbild von Erica Brown
Erica Brownvor 2 Tagen

Wild collab, this actually goes hard

Profilbild von John McDonnell
John McDonnellvor 2 Tagen

How are you running Seedance 2.5? Elevenlabs keeps blocking it for me

Profilbild von Gus
Gusvor 2 Tagen

How did you get such good blocking with Opus? Was it all prompting or you gave it video reference animations as well?

Profilbild von Nova Start
Nova Startvor 2 Tagen

Using Blender for shot blocking before the image and video models touch it is smart. That's probably why the camera work feels so consistent across shots.

Profilbild von BirdGirlofLight
BirdGirlofLightvor 2 Tagen

dooop

Profilbild von virtualpast
virtualpastvor 2 Tagen

The anime style is derivative and this is pretty much lifted nearly entirely from Pacific Rim and other mecha anime.

Profilbild von Mukhsin Mukhtorov
Mukhsin Mukhtorovvor 2 Tagen

blocking in blender first is the smart move, the video model gets real camera moves instead of guessing. and each step being its own tool means you can swap seedance out later without redoing the rest. wrote this up here:

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