Video wird geladen...
Video konnte nicht geladen werden
#ROBLOX #RobloxDev #rblxdev #RBXDev Procedural chunk loading for terrain, which contains a level of depth system, chunks further away are going to render with less triangles then those closer.
12,561 Aufrufe • vor 2 Jahren •via X (Twitter)
10 Kommentare

DabidarZvor 2 Jahren
geometry overlap?!??!

Nodevor 2 Jahren
no, this is the result of marching cubes

Zickvor 2 Jahren
fire🔥

a1b18c3b-3b59-41c9-be5b-799e546986a3vor 2 Jahren
omg obox nanite

Jamirvor 2 Jahren
🤷🏾♂️

dannyvor 2 Jahren
Great stuff! 👍

Finnvor 2 Jahren
How will you handle seams between LODs when adding elevation?

Capvor 2 Jahren
does this currently work at flat grounds

Nodevor 2 Jahren
wym? you could just render it as a flat plane if you wanted, not sure the point though

goldenvor 2 Jahren
WE’RE GETTING FPS OUT OF THIS ONE 🔥🔥🤑🔥🤑
Ähnliche Videos

1:36
Sensitive content
At least 24,090 of those injured in #Gaza are estimated to have life-changing injuries that require rehabilitation services now and for years to come. But with the health system decimated, rehabilitation and specialized care are not available. WHO reiterates its call for a ceasefire, which is critical for rebuilding the health system to cope with escalating needs. #CeasefireNOW
World Health Organization (WHO)
496,774 Aufrufe • vor 1 Jahr
