Загрузка видео...
Не удалось загрузить видео
#ROBLOX #RobloxDev #rblxdev #RBXDev Procedural chunk loading for terrain, which contains a level of depth system, chunks further away are going to render with less triangles then those closer.
12,561 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 10

DabidarZ2 лет назад
geometry overlap?!??!

Node2 лет назад
no, this is the result of marching cubes

Zick2 лет назад
fire🔥

a1b18c3b-3b59-41c9-be5b-799e546986a32 лет назад
omg obox nanite

Jamir2 лет назад
🤷🏾♂️

danny2 лет назад
Great stuff! 👍

Finn2 лет назад
How will you handle seams between LODs when adding elevation?

Cap2 лет назад
does this currently work at flat grounds

Node2 лет назад
wym? you could just render it as a flat plane if you wanted, not sure the point though

golden2 лет назад
WE’RE GETTING FPS OUT OF THIS ONE 🔥🔥🤑🔥🤑
Похожие видео

1:36
Sensitive content
At least 24,090 of those injured in #Gaza are estimated to have life-changing injuries that require rehabilitation services now and for years to come. But with the health system decimated, rehabilitation and specialized care are not available. WHO reiterates its call for a ceasefire, which is critical for rebuilding the health system to cope with escalating needs. #CeasefireNOW
World Health Organization (WHO)
496,774 просмотров • 1 год назад
