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Roblox's occlusion culling is so mesmerizing to look at in wireframe mode. It just works... and it's instantaneous too. This is incredible technology.

182,451 просмотров • 1 год назад •via X (Twitter)

Комментарии: 9

Фото профиля Max ¯\_(ツ)_/¯ (AFK)
Max ¯\_(ツ)_/¯ (AFK)1 год назад

IT EVEN WORKS IN REAL TIME WITH PHYSICS. I don't know if any game engine out there has something similar to this right now. This is nuts.

Фото профиля asimo3089
asimo30891 год назад

This is so thrilling. Does it work with terrain?

Фото профиля Pietrym
Pietrym1 год назад

i wonder how many people actually realize how huge of a deal this is

Фото профиля Dysche
Dysche1 год назад

Is this already public? Or still in beta? I can't find much on it.

Фото профиля NicholeXD
NicholeXD1 год назад

i tried to get it work on studio to not success, How did you get this to work?

Фото профиля Rosaria-Leah
Rosaria-Leah1 год назад

Wait, is this out, now?

Фото профиля murat 🍥
murat 🍥1 год назад

any clues as to how it works?

Фото профиля srth 🇲🇩🇷🇴🇺🇲
srth 🇲🇩🇷🇴🇺🇲1 год назад

it works pretty well for me, ive had fps double in one game even, but its definitely not the ultimate solution to fix rendering lag, some games dont really benefit too much from oc, especially experiences that are already cpu heavy

Фото профиля Kimber 🐾
Kimber 🐾1 год назад

This will be huge for optimization, games will no longer run like piss just to look decent

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