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Roblox's occlusion culling is so mesmerizing to look at in wireframe mode. It just works... and it's instantaneous too. This is incredible technology.

182,451 views • 1 year ago •via X (Twitter)

9 Comments

Max ¯\_(ツ)_/¯ (AFK)'s profile picture
Max ¯\_(ツ)_/¯ (AFK)1 year ago

IT EVEN WORKS IN REAL TIME WITH PHYSICS. I don't know if any game engine out there has something similar to this right now. This is nuts.

asimo3089's profile picture
asimo30891 year ago

This is so thrilling. Does it work with terrain?

Pietrym's profile picture
Pietrym1 year ago

i wonder how many people actually realize how huge of a deal this is

Dysche's profile picture
Dysche1 year ago

Is this already public? Or still in beta? I can't find much on it.

NicholeXD's profile picture
NicholeXD1 year ago

i tried to get it work on studio to not success, How did you get this to work?

Rosaria-Leah's profile picture
Rosaria-Leah1 year ago

Wait, is this out, now?

murat 🍥's profile picture
murat 🍥1 year ago

any clues as to how it works?

srth 🇲🇩🇷🇴🇺🇲's profile picture
srth 🇲🇩🇷🇴🇺🇲1 year ago

it works pretty well for me, ive had fps double in one game even, but its definitely not the ultimate solution to fix rendering lag, some games dont really benefit too much from oc, especially experiences that are already cpu heavy

Kimber 🐾's profile picture
Kimber 🐾1 year ago

This will be huge for optimization, games will no longer run like piss just to look decent

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