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Roblox's occlusion culling is so mesmerizing to look at in wireframe mode. It just works... and it's instantaneous too. This is incredible technology.
9 条评论

IT EVEN WORKS IN REAL TIME WITH PHYSICS. I don't know if any game engine out there has something similar to this right now. This is nuts.

This is so thrilling. Does it work with terrain?

i wonder how many people actually realize how huge of a deal this is

Is this already public? Or still in beta? I can't find much on it.

i tried to get it work on studio to not success, How did you get this to work?

Wait, is this out, now?

any clues as to how it works?

it works pretty well for me, ive had fps double in one game even, but its definitely not the ultimate solution to fix rendering lag, some games dont really benefit too much from oc, especially experiences that are already cpu heavy

This will be huge for optimization, games will no longer run like piss just to look decent
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It's fun to work on this animation :) Also for the weird shadow bug in the third shot.. Blender sucks at Ambient Occlusion, so I can't fix it entirely :(
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🧵(I know I've posted this before, but it's too good not to share again! 😜) It's the struggle. Look at how helpless he is - and he knows it. He's trying so hard, putting sooo much effort in, but despite all that, he's just a puppet. A toy for the hypnotist to put on display...
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