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Roblox's occlusion culling is so mesmerizing to look at in wireframe mode. It just works... and it's instantaneous too. This is incredible technology.

182,451 görüntüleme • 1 yıl önce •via X (Twitter)

9 Yorum

Max ¯\_(ツ)_/¯ (AFK) profil fotoğrafı
Max ¯\_(ツ)_/¯ (AFK)1 yıl önce

IT EVEN WORKS IN REAL TIME WITH PHYSICS. I don't know if any game engine out there has something similar to this right now. This is nuts.

asimo3089 profil fotoğrafı
asimo30891 yıl önce

This is so thrilling. Does it work with terrain?

Pietrym profil fotoğrafı
Pietrym1 yıl önce

i wonder how many people actually realize how huge of a deal this is

Dysche profil fotoğrafı
Dysche1 yıl önce

Is this already public? Or still in beta? I can't find much on it.

NicholeXD profil fotoğrafı
NicholeXD1 yıl önce

i tried to get it work on studio to not success, How did you get this to work?

Rosaria-Leah profil fotoğrafı
Rosaria-Leah1 yıl önce

Wait, is this out, now?

murat 🍥 profil fotoğrafı
murat 🍥1 yıl önce

any clues as to how it works?

srth 🇲🇩🇷🇴🇺🇲 profil fotoğrafı
srth 🇲🇩🇷🇴🇺🇲1 yıl önce

it works pretty well for me, ive had fps double in one game even, but its definitely not the ultimate solution to fix rendering lag, some games dont really benefit too much from oc, especially experiences that are already cpu heavy

Kimber 🐾 profil fotoğrafı
Kimber 🐾1 yıl önce

This will be huge for optimization, games will no longer run like piss just to look decent

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