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Rocket cancel, parry cancel, melee weapon swap cancel, melee hard falter. Cyberdemons melted in seconds. Stand and parry first as you're learning the game, it's fine. But if you wanna spend the time, you will find deep mechanics that allow for insanity. Review TOMORROW!
144,815 views • 1 year ago •via X (Twitter)
11 Comments

My official ONE HOUR review of DOOM: The Dark Ages

🤠 We're a small indie team making a Space Western game that mix together cRPGs like the original Fallout and top-down shooters like Ruiner. Featuring real-time combat, organic roleplay, and a deep narrative with different endings 🚀 👉 Wishlist on Steam

This game fucking rules, it’s the perfect evolution and I love it so much. It’s pretty much just as fast as doom eternal in a different way and everything feels so good.

The speed is shocking. The sprint is SO quick, and the shield bash is the meathook on crack.

Im ngl, when I was watching the trailers it looked badass but I was kinda worried about how slow it looked. Now I am not worried about this anymore

When you know how to push it, the game is crazy.

Under the mayo only hates Alien isolation because it was the only game he couldn't turn into Doom Eternal

Good one!

id: yea we took out hot swapping under the mayo: hold my faltering system

Dude…. This looks fucking insane holy shit

When I think of The Slayer terrorizing demons in hell I don't see him double jumping and dashing I see him giving them the hands in between gunshots Literally canonically accurate Doomguy in this video

