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Same actress, same co-star but different acts — one's planning her escape🏃🏻‍♀️, the other's flirting with final boss energy🫦🤣 Two completely different characters, one amazing actress ♡ bringing them both to life flawlessly🤌🏻 #ParkMinYoung #MarryMyHusband #ConfidenceQueen

303,954 görüntüleme • 10 ay önce •via X (Twitter)

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🚨 THERAPIST STUNNED AFTER SCHIZOPHRENIC PATIENTS ACROSS AMERICA ALL START REPORTING THE EXACT SAME “DELUSIONS” A therapist with years of experience in emergency departments, clinical psychology, and higher education is going viral after revealing something she says completely changed the way she looks at psychosis. According to her, schizophrenic patients from different hospitals, different states, and completely different backgrounds somehow keep repeating the SAME disturbing themes during episodes of psychosis: • FBI surveillance • Radio frequencies controlling them • “Implanted chips” • The same celebrities • Religious awakenings • Claims that “we are God” • And warnings about hidden realms most people can’t see Her main question? How are people with ZERO connection to one another all describing nearly identical experiences? She says she keeps her personal spirituality separate from her clinical work… but admits the pattern became impossible for her to ignore. Now the internet is spiraling over one unsettling possibility: What if psychosis isn’t creating random delusions… but pulling from the same underlying fears, symbols, and archetypes buried deep in the human mind? Some people say it’s mass cultural conditioning. Others think it’s the “collective unconscious.” And some believe it points to something far stranger. Coincidence… mental illness… or does something about this genuinely feel off to you? 📹: TikTok/ayyabate

HustleBitch

1,406,831 görüntüleme • 2 ay önce

Holy sh*t! I just swapped a UGC creator with an AI character in 5 minutes 🤯 Same video. Same expressions. Same movements. Completely different person. Perfect for DTC brands & agencies who want to test multiple UGC variations without filming 10 different people. The use case: You've got a winning UGC video. The script works. The pacing works. But you want to test it with different creators—different ages, genders, ethnicities—to see what resonates best with your audience. Traditionally, you'd need to: Hire 5-10 different creators → Brief them all → Hope they match the original energy → Pay $500+ per person → Wait weeks This AI workflow does it differently: → Start with your original UGC video → Create AI character image with Nano Banana → Upload both to FAL AI's Wan Animate model → AI swaps the creator while maintaining all facial expressions, movements, sync → Get variation in ~10 minutes The motion tracking is insane. Every head tilt, smile, gesture from the original is replicated perfectly on the AI character. What you can test: → Same winning script, 5 different creator demographics → A/B test which "face" drives highest CTR → Localize content for different markets → Refresh creative without reshooting I recorded a full Loom walkthrough showing the exact process step-by-step. Want the complete tutorial? > Comment "SWAP" > Like this post And I'll send the Loom over (must be following so I can DM) (Obviously, only use this with videos you own 100% rights to + get creator permission upfront if you plan to make AI variations.)

Mike Futia

185,253 görüntüleme • 8 ay önce

People are already saying Star Fox Battle Mode looks light because it only has three stages. That's missing the point. This isn’t three deathmatch arenas with different skyboxes. It’s three actual missions with completely different objectives. On Corneria you fight to capture and hold a control zone. On Fichina the goal is grabbing energy crystals while the other team tries to stop you. In Sector Y you’re raiding space pirates to steal their cargo before they escape. That’s not the same fight three times. That’s three different reasons to fly an Arwing, three different ways to use your team, and three different ways a match can actually swing. Star Fox has always worked best when it feels like you’re on a mission, not just shooting other players until the timer runs out. The old versus modes were fun, but they were still mostly arena fights. These objectives force actual strategy and role distribution. Someone has to push the zone while others cover. Someone has to hunt crystals while the rest harass or defend. The limited stage count feels intentional instead of cheap. And then there’s GameShare. Up to four players can drop in together locally or through GameChat. Local works between Switch 2 and original Switch. Online is Switch 2 only for now. It’s the closest we’ve ever got to the old briefing room fantasy, except now you’re not watching the team talk. You’re wearing their faces and flying with them. Most people are focused on how many maps there aren’t. I’m more interested in whether these three maps make you want to keep playing with the same crew. So which objective sounds good to you? Corneria zone control, Fichina crystals, or Sector Y cargo runs? And be honest: would you rather have three distinct mission-style stages that force different strategies, or eight generic deathmatch maps that all play roughly the same?

AussieGamer

36,292 görüntüleme • 2 ay önce