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Samson announced, 'consequence-heavy noir action game' from Liquid Swords Reveal Trailer ➡️ ▪️Developed by Liquid Swords, led by Just Cause director Christofer Sundberg and other ex-Avalanche devs (Mad Max) ▪️Coming to PC on Steam and EGS ▪️Play as Samson McCray, a man fighting to stay ahead of a crushing...

96,753 views • 8 months ago •via X (Twitter)

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EXODUS | Extended Gameplay Reveal + Details 20 Minutes of Gameplay ▶️ ▪️Coming to PS5, Xbox and PC in Early 2027 ▪️Play as the Traveler Jun Aslan of the Aslan Dynasty, half-human, half-Celestial ▪️Customizable options, male/female, appearance, etc ▪️Choose your alignment: 'Paladin' (virtuous) or 'Immortal' (ambitious) ▪️Your choices shape your character and the world around you ▪️There are gameplay rewards for whichever alignment you choose, as well as a mix ▪️The game starts with Jun on their home planet of Lidon with their Awakened wolf companion "Houston" ▪️The first two companions you meet are Elise and Tom ▪️CC Orlev is played by Matthew McConaughey ▪️Extensive weapon modifications, magazines, recoil, fire rate, unique abilities etc ▪️You can fully stealth your way through encounters, invisibility cloak, silencers ▪️Grapple hook across the environment, command companions during combat ▪️Make difficult choices, whether to save or sacrifice innocents in battle, etc ▪️Time Dilation: There are points in the story where you go on deep space missions that will tremendously dilate time ▪️You have to choose who to leave behind and come back to find that decades, sometimes centuries have passed ▪️Persepolis: Primary hub and major city on Lidon for humans and Awakened ▪️Embark on new quests, experience how your choices shape the world and meet new companions in Persepolis ▪️Lidon is facing extinction due to a Celestial virus called The Rot ▪️Salt is another companion, an Awakened octopus in a mech suit that uses a long range sniper rifle and abilities that confuse and stagger enemies ▪️Jun can manipulate and affect the environment with Celestial abilities like "Induction" ▪️You will discover ancient tech during missions that let you upgrade the "Gauntlet", a powerful artifact passed down to him from his/her father ▪️Gauntlet abilities change the way you traverse the environment and battle enemies ▪️In the final stretch of development, more coming before launch #EXODUS #PS5 #Xbox #Steam #SummerGameFest #FutureGamesShow

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The Blood of Dawnwalker | Gameplay Overview Full 21 Minute Video ▶️ ▪️New action RPG, first chapter of a new saga from Rebel Wolves and Bandai Namco, coming to PS5, Xbox and PC in 2026 ▪️The game is currently in pre-beta stage of production ▪️Led by Konrad Tomaszkiewicz (game director on The Witcher 3)and Mateusz Tomaszkiewicz (quest director on The Witcher 3 and Cyberpunk) ▪️Goal of combat is make you feel like a real swordmaster who closely observes his enemies ▪️Choose one of four directions while attacking: up, down, left and right to hit opponents where they're unable to parry ▪️When defending, you must watch the direction of enemy attacks ▪️Activation Charges: Filled in with each successful attack, block or parry. You can then activate them to use an ability ▪️Choose to upgrade via 3 skill trees: Human, Vampire, Human/Vampire Shared ▪️Enemies and guards will become more suspicious and hostile the more damage you cause out in the world during the day, stealthing at night can help keep you undiscovered ▪️You can access areas at night as a vampire, run on rooftops, scale walls, ceilings, etc that you can't as a human during the day, changing how quests play out ▪️Time of day can change things like a powerful boss showing up in a quest for example ▪️Investigate your surroundings and gain clues during quests ▪️Replenish your health by drinking blood ▪️If you accidentally drink the blood and kill an important NPC in the game, it may lead to unexpected consequences during the story ▪️You can also drink blood from animals and other creatures if you don't want to harm innocent humans ▪️Blood Guards are powerful enemies specializing in taking on vampires, dual wield swords ▪️There are multiple romance options, affect Coen's personal story ▪️Quests that advance the day/night cycle will be marked so players know if time will move forward or not, exactly how much time will pass ▪️You can explore the open world freely and that doesn't move time forward, not a timer that hangs over your shoulder the whole time ▪️The whole world map is fully accessible to the player from the start of the game ▪️Magic in the game is dark, ritualistic and dangerous, not to be toyed with ▪️Coen has to carve runes into his own body to cast spells ▪️You can find forgotten spells out in the world to learn and grow stronger, every spell can be upgraded ▪️Burning Blood: Offensive spell you can cast where the blood of enemies boil from the inside ▪️Compel Soul: A spell that you can use on dead NPCs to temporarily bring them back to life, learn secrets or things that can completely change quest lines ▪️Not all spells are offensive, many revolve around support, buffs, debuffs #BloodofDawnwalker

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The Blood of Dawnwalker | Details ▪️New single player third-person fantasy action RPG ▪️Started development over 2 years ago in Unreal Engine 5, full gameplay reveal coming in Summer 2025 ▪️Led by former Witcher 3 game director Konrad Tomaszkiewicz and ex-Witcher 3 and Cyberpunk quest director Mateusz Tomaszkiewicz ▪️Focused on "narrative sandbox", no two playthroughs will be identical ▪️Takes place in 'Vale Sangora' in 14th century medieval Europe ▪️The setting has been ravaged by plague, famine and social disorder ▪️Inspired by Eastern European architecture and culture, Polish log houses, Ukrainian and Balkan clothing, 'Romanian defensive churches', and more ▪️The world has been watched by vampires in the shadows waiting to strike and make their move when humanity is at its lowest and to overthrow the feudal lords ▪️Day/night cycle plays a big role, wanted the world and villages and buildings to 'feel like a different place' after sunset ▪️You play as Coen, energetic, becomes a 'dawnwalker' (not human, not vampire, something in between), can traverse both worlds of humanity and creatures of the night ▪️You fight with swords and weapons by day, and can use vampire abilities in combat at night, explore the environment, etc ▪️You have 30 in-game days and 30 nights to save your family, wanted a sense of urgency. When you complete an objective/quest, time moves forward. But time doesn't pass in real world time, you can 'manage' how you use time as a resource ▪️You meet many characters throughout the game with their own goals and ambitions, which may make you friends or put you in opposition to them ▪️Blood Hunger: Gameplay mechanic where you need to feed throughout your playthrough ▪️If you talk to someone and have gone long without feeding first, you might lose control and eat them, even 'your best friend' in the game ▪️Vampire design: In this world, the vampire's teeth don't stop growing, so the older vampires have a lot of teeth. Aren't visible at first, can extend as their mouths open ▪️Vampires are led by Brencis -a super powerful old vampire that wants to change the world, twisted old religious beliefs and took advantage of social turmoil to turn himself into a sort of messianic figure ▪️The vampire leadership aren't black and white, but more gray, as they overthrew violent and corrupt feudal lords, but also kill people to eat, conduct blood masses at church, etc ▪️Brencis is a sort of 'active antagonist' that will react to your actions and decisions, will set edicts in the game that will become obstacles to the player like military checkpoints, etc Full Cinematic and Gameplay Teaser ▶️

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