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Saving/Loading preset colors has been implemented into the Sparking Zero Color Customizer! I also plan on letting you save basic colors instead of the entire material, but this is a nice QoL feature and I'm glad it works as well as it does.

22,893 görüntüleme • 1 yıl önce •via X (Twitter)

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UltIMa647 | On 🟦☁️! profil fotoğrafı
UltIMa647 | On 🟦☁️!1 yıl önce

Also since I don't think I posted about it when I properly finished it, .json saving/loading is 100% functional now. Can share the colors you make with ease now 👏

UltIMa647 | On 🟦☁️! profil fotoğrafı
UltIMa647 | On 🟦☁️!1 yıl önce

Couple other examples I grabbed while testing this, haven't implemented texture changing with this yet but I plan on letting users toggle what gets transferred when loading a color.

Articho the CAC profil fotoğrafı
Articho the CAC1 yıl önce

This single-handedly will make me get the PC Version too

Goten profil fotoğrafı
Goten1 yıl önce

Very soon

Coon Annihilator profil fotoğrafı
Coon Annihilator1 yıl önce

Amazing work man

Sal profil fotoğrafı
Sal1 yıl önce

Bro’s putting this as a DLC at this point , so good

Exo🎮🎧 profil fotoğrafı
Exo🎮🎧1 yıl önce

are you thinking of adding a custom aura color system ?

Avan profil fotoğrafı
Avan1 yıl önce

Thank you very much for this mod, is awesome! Do you think you could also modify the cpu so that it doesn't always fall to the ground after being hit it with a charged smash in 1p vs cpu mode? That CPU recovers in the air. It would be great, thanks again!

Arcane season 2 profil fotoğrafı
Arcane season 21 yıl önce

Quick question, for example if I colour goku base (super) gi green and transform will it stay green?

UltIMa647 | On 🟦☁️! profil fotoğrafı
UltIMa647 | On 🟦☁️!1 yıl önce

At the moment no, but I've been testing different event handlers to figure out when the best time to load colors would be in-battle. It's planned so don't worry, just need to iron out the method a bit more for those 👍

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