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Water render updates in #darksouls3 lighting engine. The water optics are now better simulated using absorption and scattering functions instead of basic colors. Includes a small demo which also shows some SSR fixes as well as refraction updates.

142,105 次观看 • 1 年前 •via X (Twitter)

11 条评论

Niko 的头像
Niko1 年前

This is gonna be amazing when it's finished

Dark Souls Lighting Engine 的头像
Dark Souls Lighting Engine1 年前

Thanks Niko

Page to Pixel Publishing 的头像
Page to Pixel Publishing2 年前

The Art of Flight is a homage to 80s/90s arcade action shmups with a fresh twist on the genre. Pilot multiple ships at the same time to take on oncoming waves of enemies in this fast paced space shooter. Wishlist on Steam today!

NootNewt 的头像
NootNewt1 年前

First time im seeing this on my timeline for some reason, but it looks awesome man. I’ll be looking forward to the release

Dark Souls Lighting Engine 的头像
Dark Souls Lighting Engine1 年前

Thanks. My posts will mostly be about mod work

KD 的头像
KD1 年前

i LOVE YOU

Dark Souls Lighting Engine 的头像
Dark Souls Lighting Engine1 年前

lol. Thanks KD

Soulsborne Hub 的头像
Soulsborne Hub1 年前

This looks so incredible

Dark Souls Lighting Engine 的头像
Dark Souls Lighting Engine1 年前

Thank you for the compliments

PoLy. 的头像
PoLy.1 年前

When will this be ready for release? Itching to play through DS3 agian, but I want to use this mod. Looks so damn good.

Dark Souls Lighting Engine 的头像
Dark Souls Lighting Engine1 年前

Thanks for your patience. I am closing in on the tech features I need there is few left, after that is atmosphere config. Another 8-12 weeks of effort I think for a beta release

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