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Score Studio won't be limited to the models trained (past, present or future) on the subnet. You'll be able to run the rest of the computer vision stack in the same app. This is our quantized SAM3, used inside Score Studio, on Djokovic vs Nadal from the 2013 US...

21,084 görüntüleme • 20 gün önce •via X (Twitter)

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Jesus Martinez profil fotoğrafı
Jesus Martinez20 gün önce

would've been dope if the video tracked the ball & a counter on hits, etc.

Björn (τ, τ) 🇫🇷 profil fotoğrafı
Björn (τ, τ) 🇫🇷20 gün önce

Bad news for anyone planning to run naked across a tennis court in the future: Score will probably find you. 😂 Jokes aside, I genuinely struggle to see a future where this technology isn't widely adopted. The number of potential use cases for intelligent video analysis is insane — and Bittensor can continuously push the underlying models forward. Score is building something special.

Kian ($/acc) profil fotoğrafı
Kian ($/acc)20 gün önce

the tracking is just beauitful

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When we started Score, the standard computer vision tools already existed. About a million people use them every day. Most of those people are still waiting on labels, running training jobs by hand, and watching models fail once they leave the test set. Most of those people are still waiting on labels, running training jobs by hand, and watching models fail once they leave the test set. Most of those people are also still waiting on verified computer vision models, evaluated against real life conditions and ready to be deployed for them to deliver value for their teams, clients or users. Score Studio is the full computer vision path in one place. A team describes the problem. The system can generate the missing scenes, label them, train the candidates, evaluate which ones actually hold, and deploy the winner. Data, labels, training, eval, ship. One loop. If no model exists for that job yet, they can put a bounty on the subnet. Anything from a small vision brick to a full VLM. Miners compete on the task. Only the winning work comes back. Same path for software agents. Any agent can call it. Built to be fully agent-accessible. Built for the people who already do this work: computer vision engineers and the small teams around them in plants, warehouses, farms, robotics, sport, and security. And for the agents those teams will run. That is the part that changes the job. Not another training screen. The stretch that used to take a lab and a calendar, footage, boxes, versions, failed runs, a separate deploy project, sits behind one starting point. And if the network needs a new model, that request is part of the same path. We spent more than a year building it. Then we had a choice. Keep it for us, or commoditize the whole subnet and make it available 24/7, in permissionless and open-source way. And we knew we couldn't keep it for us. It had to live on Bittensor. Open source software already showed how this should work. Infrastructure should not sit inside one company. Same idea as open AI before the phrase changed meaning: inspect it, fork it, keep building. That is what SN44 is for. Open vision intelligence, powered by Bittensor. Miners do the work. Studio is how that gets monetized. Profit does not stay in a company account. It goes back into the subnet through buyback and burn. We built the tool we wanted on day one. It will live on the network now, and for ever. Waitlist is open.

Score

11,292 görüntüleme • 28 gün önce

AI TENNIS ANALYSIS. A FULL COMPUTER VISION SYSTEM. BUILT ON YOLO, PYTORCH, AND KEYPOINT EXTRACTION. Take any tennis match broadcast, any camera angle, any resolution. Feed it into the pipeline. YOLO detects both players and the tennis ball frame by frame. No manual labeling, no pre-annotated dataset. A fine-tuned YOLOv5 model trained on a Roboflow tennis ball dataset handles the ball - the hardest object to track in any sport. Tiny, fast, constantly occluded. The model finds it anyway. Trackers maintain identity across frames so Player 1 stays Player 1 from the first serve to match point. But detection is just the start. A ResNet50 CNN trained in PyTorch predicts court keypoints from every frame - the corners, service lines, baselines, net posts. Fourteen points that define the entire playing surface geometry. From those keypoints the system builds a homography matrix and warps the broadcast perspective into a top-down mini court with real coordinates. Now every player has a position in real space, not pixel space. Every frame becomes a measurement. Every rally becomes a dataset. Player movement speed - calculated from position deltas between frames, converted to meters per second through the homography. Ball shot speed - measured from the ball trajectory across consecutive detections. Number of shots per rally - counted automatically through ball direction changes. All of this rendered live on the video as an overlay. A mini court in the corner showing both players as dots moving in real time. Stats updating after every point. OpenCV handles the rendering. Pandas handles the math. PyTorch handles the intelligence. YOLO handles the eyes. No Hawkeye subscription, no court-embedded sensors, no tracking chips in the ball. A Python script, a trained model, and a GPU. The full code is on GitHub. The tutorial walks through every module - from ball detector training to court keypoint extraction to the final statistical overlay. Professional teams used to need broadcast deals and proprietary hardware for this kind of analysis. Now you build it in an afternoon with open-source tools. Trading here: Computer vision didn't just enter tennis. It made the expensive stuff free.

zostaff

121,478 görüntüleme • 5 ay önce