Loading video...

Video Failed to Load

Go Home

(Semi) Functional base. #ScreenshotSaturday

14,336 views • 1 year ago •via X (Twitter)

10 Comments

Cliffracer56k's profile picture
Cliffracer56k1 year ago

can't wait to play it. i love the way the harvester sprite successfully goes into the repository and does not appear over it lol

𝙋𝙞𝙜𝙡𝙞𝙘𝙚's profile picture
𝙋𝙞𝙜𝙡𝙞𝙘𝙚1 year ago

This just looks so insane man idk how you're doing it.

Sid's profile picture
Sid1 year ago

Are the miners just collecting metal scraps?

Martinoz's profile picture
Martinoz1 year ago

Impressive, most impressive^^

F1D9M4X's profile picture
F1D9M4X1 year ago

Having resources get "physically carried" to construction and production sites seems like an amazing way to balance logistically heavy factions. 👀👀 Would we theoretically be able to loot one of them trains?

Sinnersaix's profile picture
Sinnersaix1 year ago

i want to play it T_T. Say the Logistics, were you inspired by Games like Outpost 2 and Akte Europa?

Valrian/PNGtuber - officially debuted, sorta's profile picture
Valrian/PNGtuber - officially debuted, sorta1 year ago

Manpower as another resource? Nice touch

The Wise Madman's profile picture
The Wise Madman1 year ago

When release? :D

Zachary Nemecek's profile picture
Zachary Nemecek1 year ago

thanks for the late night eye candy :)

Jon Baginski's profile picture
Jon Baginski1 year ago

This is looking really fun - curious to see unit pathfinding behavior through tight channel. Especially harvesters deciding to take the long way through enemy base 😂

Related Videos