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(Semi) Functional base. #ScreenshotSaturday

14,336 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля Cliffracer56k
Cliffracer56k1 год назад

can't wait to play it. i love the way the harvester sprite successfully goes into the repository and does not appear over it lol

Фото профиля 𝙋𝙞𝙜𝙡𝙞𝙘𝙚
𝙋𝙞𝙜𝙡𝙞𝙘𝙚1 год назад

This just looks so insane man idk how you're doing it.

Фото профиля Sid
Sid1 год назад

Are the miners just collecting metal scraps?

Фото профиля Martinoz
Martinoz1 год назад

Impressive, most impressive^^

Фото профиля F1D9M4X
F1D9M4X1 год назад

Having resources get "physically carried" to construction and production sites seems like an amazing way to balance logistically heavy factions. 👀👀 Would we theoretically be able to loot one of them trains?

Фото профиля Sinnersaix
Sinnersaix1 год назад

i want to play it T_T. Say the Logistics, were you inspired by Games like Outpost 2 and Akte Europa?

Фото профиля Valrian/PNGtuber - officially debuted, sorta
Valrian/PNGtuber - officially debuted, sorta1 год назад

Manpower as another resource? Nice touch

Фото профиля The Wise Madman
The Wise Madman1 год назад

When release? :D

Фото профиля Zachary Nemecek
Zachary Nemecek1 год назад

thanks for the late night eye candy :)

Фото профиля Jon Baginski
Jon Baginski1 год назад

This is looking really fun - curious to see unit pathfinding behavior through tight channel. Especially harvesters deciding to take the long way through enemy base 😂

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