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Serious or playful?
17 Kommentare

a little bit of mix looks fun Example idea : when he's full health bar, he's being playful. After the health bar goes half & he is about to be beaten, he goes serious mode

Playful looks more menacing I think

From what I've seen of other clips you've shown, to me the playful one fits the vibe of your game more?

Ohhh what if Because he's Death, he really believes nothing can best him so at the start he's playful But as the fight goes on, he becomes more serious cause he's tired of you/knows he must take this seriously to win

Playful

Playful has more character

Playful he looks like he is enjoying himself.

Playful looks savage, I prefer it.

Playful for the whimsy

I love playful! Just wish there's be a way you could have both but it depends on how you play the game.

I like Playful more

I think making a game based this much off the audience's decision "could"* be good but I have yet to see any actual story or cohesive that would make any of this make sense. Why not incorporate these choices in a 'your decisions matter' style play instead

You can have both types of enemies. It really depends on the goal and the backstory you have for them.

playful makes it appear that death isn't taking the play seriously. that way when you fight death next time it keeps the player on their toes.

Serious although, like game Barbarian, head needs to bounce 🫣

Still serious for this one. Playful removes what makes the first one great. Completely impassive. I think adding the guillotine part as a phase of the fight would be good though. He just should look as completely and utterly like this is nothing but a job. It fits the tone of an executioner more in my eyes. You do already have angry and sadistic characters from what I have seen. Having a 9-5 boss would be interesting for something like this.

Oooooo playful
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kendra.49
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