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Setting up a full rig in Spine2d. Getting better at managing and connecting everything. This took me 3 hours 🤯 Art by Astruma

141,051 次观看 • 1 年前 •via X (Twitter)

11 条评论

Setharial 的头像
Setharial1 年前

I always wondered. For animations like this. Do you get the original art as split file already or do you have to split it yourself and redraw some parts that are otherwise obfuscated by moving parts?

PowerBeatsVR 的头像
PowerBeatsVR3 年前

Get ready for a full-body VR workout that’s fun, fast, and intuitive — Play PowerBeatsVR (Now on Meta Quest) 🔥

🔞 WFN 的头像
🔞 WFN1 年前

Very smooth ! Love how tenderly and naturally it progresses from shoulder to fingertips.

Shiroi 的头像
Shiroi1 年前

goat

xyna🐈‍⬛Live2D 的头像
xyna🐈‍⬛Live2D1 年前

So smooth 😮

Miiko ✦ Animator 的头像
Miiko ✦ Animator1 年前

It's so smooth 😭 and I really like how physics work!!

Niu ⭐️ DEBUT 3/24 的头像
Niu ⭐️ DEBUT 3/241 年前

king 😭🙏🏻 teach me your ways

Kero 的头像
Kero1 年前

spine physics are sooo great =3= the joy of no longer having to animate hair and tail and cloth. Hadn't thought of using it as a way to do easy follow through with body parts like fingers though! that's a super neat idea!

mayobi ⚙️ 的头像
mayobi ⚙️1 年前

I wish spine was cheaper bro 😭, live2D is so clunky sometimes

lizznull 的头像
lizznull1 年前

good job!!

Kiseki 的头像
Kiseki1 年前

After AE rigging in Spine is so easy 😄 I`m animate in Spine 2D too, after 4.2 with physics this is really easy way.

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