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Trying out a bit more complex rig in Spine2D. Took me a while to understand how to connect everything properly. We are good now. Art by: Levinky

179,402 Aufrufe • vor 1 Jahr •via X (Twitter)

10 Kommentare

Profilbild von Pepino
Pepinovor 1 Jahr

That software looks so cool! Would you recommend migrating from Ae to Spine2D to do character idle animations?

Profilbild von Seter
Setervor 1 Jahr

I can't recommend because you have to try it yourself. Whatever works for you.

Profilbild von Nexus 👾
Nexus 👾vor 1 Jahr

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Profilbild von Araiguma ✦ FU/RYŌ
Araiguma ✦ FU/RYŌvor 1 Jahr

precise vertex placement for physics on the chest area 🤓👍

Profilbild von Seter
Setervor 1 Jahr

The whole reason I started this

Profilbild von Kira 🍑 Rigger Mortis
Kira 🍑 Rigger Mortisvor 1 Jahr

I GOTTA LEARN SPINE2D YOOOoo

Profilbild von lins | Read Blank. in Manta!
lins | Read Blank. in Manta!vor 1 Jahr

Moving a model and physics seem more intuitive than live2d and ae :0

Profilbild von lizznull
lizznullvor 1 Jahr

LETSGOOOOO

Profilbild von #bkgapology
#bkgapologyvor 1 Jahr

After AE, this really feels like magic - automatic "physics" and bones that can be moved in real-time, all while maintaining a proper preview quality with no lag. Sometimes I wonder what the better starting point would be: AE or Spine / Live2D. On one hand, AE is quite heavy,

Profilbild von Hasu Yuki 🪷
Hasu Yuki 🪷vor 1 Jahr

This is amazing- I wanna learn this kind of thing! :)

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