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Size limit solved. World can be enormous. Particles interact with solid matter. Next step is to convert physical matter to solid matter, and vice versa. It will allow digging, destroying and building.

101,450 просмотров • 1 год назад •via X (Twitter)

Комментарии: 11

Фото профиля Matt
Matt1 год назад

so satisfying

Фото профиля OnlineBookClub.org
OnlineBookClub.org1 год назад

What is the nature of an existence that is experienced entirely outside of time itself? Can a single decision that is made in a state of timelessness simultaneously affect EVERY point in time and space? Groundbreaking reconciliation of creationism with natural science.

Фото профиля AA
AA1 год назад

We must dig to find more forbidden sausages

Фото профиля Zolden
Zolden1 год назад

haha

Фото профиля Relic Abyss ✨Demo out now!✨
Relic Abyss ✨Demo out now!✨1 год назад

Looks glorious!

Фото профиля Vine Layer 0
Vine Layer 01 год назад

OMG what is this? Did you bring back hell of falling sand?

Фото профиля Implying Implications
Implying Implications1 год назад

are we rebuilding the Noita engine from scratch?

Фото профиля KILLIAN.arts
KILLIAN.arts1 год назад

You gonna add worms or are you gonna go for a different life form? Frogs would be pretty cool.

Фото профиля Jack Prosper
Jack Prosper1 год назад

reminds me of Noita, if that's the sort of engine you're building. pixel art physics sandbox, emphasis on sand.

Фото профиля Oversized Moose With Socks (xlmoose.eth)
Oversized Moose With Socks (xlmoose.eth)1 год назад

Looking forward to the next iteration of scorched earth

Фото профиля VotterBax
VotterBax1 год назад

Cool, now try to implement this for Dwarf Fortress

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