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Skate 3 has been 100% recompiled for PC. It's reached it's 2.0 update which introduces a fully native renderer enabling 2x+ the FPS at 1/4 the GPU power, and Apple Silicon went from 25 to 250 FPS at 4K. Originally starting with rexglue, progression has advanced far enough to...

892,703 görüntüleme • 1 ay önce •via X (Twitter)

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We think it's safe to say that ShibChain has reached a major milestone. Its Layer 1 core network is fully integrated, and its bridge is ready for an independent security audit. We're not trying to compete with other blockchains, each of which has its own purpose and use cases. We wanted to build something from the ground up that puts community at the heart of the network. It isn't about how much wealth or computing power you have. It's about giving every person a meaningful way to contribute and be rewarded. ShibChain uses our own implementation of Proof of Participation. The idea behind it is not something I thought of. The person who inspired me to begin experimenting with it is blockchain expert Capodieci.eth - one of the smartest people I've had the chance to learn from. After 3 years of work, we've built two different versions from scratch: one entirely in Go and another in Swift. The next phase includes independent security audits, validator partnerships, stronger operational infrastructure, and preparations for a secure public mainnet launch. The core technology has reached the point where the challenge is no longer building the vision alone. It is now about bringing together the right partners, security experts, and funding to test ShibChain at scale and launch it responsibly. It has been a long day, so I'll share a full blog post soon covering the technology, what makes ShibChain different, and the roadmap ahead. For now, the important news is this: ShibChain is real. It's running. And it's ready for its next chapter. Although, after saying "ShibChain" this many times, I'm starting to think it might need a new name, maybe just Shiba. The Shiba blockchain. 😂

Shibburn

11,035 görüntüleme • 1 ay önce

#Battlefield6 NVIDIA DLSS 4 Reveal Trailer 📽️ The game includes support for DLSS 4 with Multi Frame Generation, DLSS Frame Generation, DLSS Super Resolution, DLAA, and NVIDIA Reflex. Desktop GPUs Performance At 4K, Ultra settings, DLSS 4 with Multi Frame Generation and DLSS Super Resolution multiply Battlefield 6's GeForce RTX 50 Series frame rates by an average of 3.8X. ▪️ GeForce RTX 5090 performance rockets to over 470 FPS. ▪️ GeForce RTX 5080 exceeds 330 FPS. ▪️ GeForce RTX 5070 Ti is in touching distance of 300 FPS. ▪️ GeForce RTX 5070 surpasses 230 FPS. At 2560x1440, Ultra settings, DLSS 4 with Multi Frame Generation and DLSS Super Resolution increase Battlefield 6 frame rates by an average of 3X. ▪️ GeForce RTX 5090 runs at almost 600 FPS. ▪️ GeForce RTX 5060 Ti over 240 FPS. At 1920x1080, Ultra settings, the combination of DLSS 4 with Multi Frame Generation and DLSS Super Resolution boost Battlefield 6’s GeForce RTX 50 Series frame rates by an average of 2.9X. ▪️ Allowing every GPU in NVIDIA's line-up to play at over 230 FPS, maxing out at over 740 FPS on the GeForce RTX 5090. Laptop GPUs Performance GeForce RTX 50 Series Laptop GPUs benefit similarly from DLSS 4 with Multi Frame Generation and DLSS Super Resolution, with Battlefield 6 frame rates multiplied by 3X on average at 2560x1600, with Ultra settings, enabling performance of up to 360 FPS. At 1920x1080, Ultra settings, GeForce RTX 50 Series Laptop GPU performance increases by 2.8X on average, enabling Battlefield 6 frame rates to surpass 480 FPS, and the range to run at over 200 frames per second.

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30,559 görüntüleme • 11 ay önce

Wayne Rooney claims playing for Man United is MUCH harder than playing for Arsenal or Chelsea. “Man United, and I can't stress this enough, is a different club to other clubs. So when you, the names you just mentioned there, Lewis Hall, Ollie Watkins, for instance, whoever, I don't know them personally. When you're recruiting for Man United, the level of detail to go into that recruitment, which I don't think has been there over the last 10 years, I don't think it's been good enough. Alex Ferguson was a master at doing it. He'd do it himself.” And to be able to play for Man United is so much more difficult than it is to be able to play for a Chelsea or Arsenal, 100%. Liverpool probably is the closest to Man United with the history of the football club. But to play for Man United, to deal with everything else, the football is a small part of it. Whether you like it or not, it is a small part of it. To deal with everything else which goes on at the football club, with the media, the scrutiny on being a Man United player.” “So you have to get that recruitment right. I don't know whether Lewis Hall is good enough. You don't know whether Lewis-Skelly is good enough. You don't know if Ollie Watkins is mentally strong enough to deal with that. So you have to go into players' backgrounds. You have to go into where they're from, what's the upbringing, and is he strong enough to deal with this pressure?” “So there's so much detail which goes into it. That's why I think previously, with players Man United have brought in, some of them have crumbled. Some of them have not been able to deal with that.”

HK

78,266 görüntüleme • 23 gün önce