Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

Slowly getting somewhere with generating images (soon 3D scenes?) with Stable Diffusion directly inside Unity with local inference. no API, no subscription, no python #madewithunity #unitysentis

12,362 Aufrufe • vor 2 Jahren •via X (Twitter)

9 Kommentare

Profilbild von Alex
Alexvor 2 Jahren

I don't know what you use for the depth but I recommend depth fm it's the best

Profilbild von Julien Kipp
Julien Kippvor 2 Jahren

Thanks! One more entry to the ever-growing list of models to look into, lol. Using Midas for now, but now that I have the base components of SD working that definitely paves the way to add support for models like marigold/depth-fm

Profilbild von CiaraRowles
CiaraRowlesvor 2 Jahren

Oh I was messing around with this last year, I believe i converted an outputted depth map from Midas into a displacement map i think, yours looks much cleaner xD.

Profilbild von Julien Kipp
Julien Kippvor 2 Jahren

Thanks for the kind words! Always feels weird to show off naive implementations like these when there's so much progress in AI with new stuff being released left and right. Gotta start somewhere though.

Profilbild von Ben Huss
Ben Hussvor 2 Jahren

Very exciting! Following with interest

Profilbild von Julien Kipp
Julien Kippvor 2 Jahren

cool, let me know if there's any specific direction you'd find interesting when it comes to diffusion models in Unity!

Profilbild von openroomxyz
openroomxyzvor 2 Jahren

You run it on GPU or CPU ?

Profilbild von Julien Kipp
Julien Kippvor 2 Jahren

on the GPU (using an RTX 3060)

Profilbild von Max Palmer
Max Palmervor 2 Jahren

Sounds amazing, will keep an eye on this.

Ähnliche Videos