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Small commission animation with Sable and Xenomorph :D HD version through the support link in my bio :) Nude female body by Rigid3D SFX Packs: OpenNSFW 🟣 Available Now #xenomorph #SableWard #NSFW #DeadbyDaylight #dbd #rule34 #r34 #Aliens #dbdnsfw

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I finally set up the GoFund me page by not using the word Sudan in the title and by putting the word S*dan with an asterisk. These are the hoops we have to jump through. Anyway, as many of you know, the war between the Sudanese Armed Forces (SAF) and the Rapid Support Forces (RSF) has been raging for over 14 months now. It has been devastating as part of the Sudanese diaspora to watch our beloved country burn to the ground and our people be killed, tortured, r*ped and starved to 💀. The humanitarian crises + widespread atrocities have resulted in over 10 million people displaced, making Sudan the most significant displacement crisis globally, with an additional 3 million people homeless due to previous conflicts, mainly in Darfur. Close to 25 million Sudanese are now in need of humanitarian assistance – including an estimated 5 million facing severe levels of hunger. My mum’s family is from Hillat Khogali, a village in Bahiri, a city in Khartoum State, lying north of Khartoum city, the capital of Sud*n. It is under UAE-Backed Rapid Support Forces control, and they have been terrorising our village for the last 14 months. For eight months of those 14 months, my father was in the town, seeing the crimes of RSF firsthand. They ransacked our home, beat him up and stole his car at gunpoint. But my father is one of the lucky ones as he has left Sudan and is now in Birmingham, UK, with my mum, sister and niece. However, our neighbours and friends from Hillat Khogali are not so lucky. They are stuck in Hillat Khogali with little money and even less food. So, we are trying to raise some money to support them and provide nearby villages with much-needed resources. I am running the Nairobi City Marathon on the 7th of July to raise awareness and money. I am teaming up with the Khartoum North Emergency Committee, which is already providing families with food parcels and medical supplies with very little money. They are fantastic but need more support to help communities across five areas: Hillat Khogali, Dangala South, Danagla North, Shambat and Sababi. All of these villages are in Khartoum North (Bahiri). Please give, what you can. Gofundme link in my bio 🙏🏿

Ahmed Kaballo

30,702 views • 2 years ago

Today I have a huge surprise… I made a tabletop game! It’s the result of two years of design, testing, fine-tuning, laughs, and celebration. I collaborated with the incredible team at Exploding Kittens (Exploding Kittens), and it’s been play-tested by 100+ families and groups in multiple countries. Now, it’s finally ready for primetime. COYOTE! It’s an addictive card game of hilarity, high-fives, and havoc. You can learn it in minutes, and each game lasts around 10 minutes. But how did this all start? As a kid, Dungeons & Dragons was my best friend. It kept me safe from bullies and captured my imagination. Under the hood, it also taught me teamwork and—I honestly believe—made me smarter. Decades later, the game Poetry for Neanderthals made me laugh until I cried. I tracked down Elan Lee (Elan Lee), one of the world-class game designers behind it, and we did a podcast together. We’re similarly weird and quickly became close friends. It wasn’t long before I began to wonder: “Might I be able to make a game that’s simple and hilarious (like Poetry), but one that also makes you smarter and is hard to master (like D&D)?” Elan was an immediate YES, and… now we have it! COYOTE is now available at Walmart (or link in bio) online and in 3,200+ stores across the US. The game will be available at Target, Barnes & Noble, and internationally for our friends abroad later this summer. Stay tuned. Lots of fun stuff coming. And if you try it out, please share videos of you playing! I’m so excited to see it in the wild. Just use the #coyote #coyotegame hashtags, and I’ll be sure to find you.

Tim Ferriss

350,276 views • 1 year ago

CORNUCOPIA is now available to watch on demand on Apple Music Apple Music and AppleTV+ Apple TV !! Watch it here : i am so thrilled to share an hour excerpt of the Cornucopia concert film here with you online . the full version will be played later in theatres . this has been a long journey with hundreds of people helping out . i am so beyond enormously grateful to every single one of them . i feel the modern concert film is a matriarchially friendly construct , welcomed in the current climate . where female musicians can share their worlds uncorrupted . in cornucopia , i was joined by musical director and multi instrumentalist bergur þórisson , percussionist manu delago , flute septet Viibra , harpist katie buckley and the hamrahlid choir . i spent last decade working with 360-degree sound and visual software in virtual reality and animation, creating Biophilia and later Vulnicura as a VR album. i was deeply inspired by the idea of a fully-immersive experience spreading Utopia and Fossora into fully surround speakers. my intention was to bring what we had created for 21st-century VR into a 19th-century theatre - taking it from the headset to the stage. this vision was realised with 27 moving curtains that captured projections on different textures and LED screens, creating a digitally animated show : a "modern lanterna magica" for live music. i also wanted to feature bespoke instruments: a magnetic harp, an aluphone, a circular flute, and a reverb chamber, specially built with an audio architect to enhance the most intimate version of a performance—in a personal chapel. throughout this tale, there is a subplot woven in: a second story of an avatar—a modern marionette who alchemically mutates, from puppet to puppet, from the injury of a heart wound to a fully healed state. i hope you enjoy it. warmthness, björk

björk

121,175 views • 1 year ago

Today, Stern Pinball, Inc., revealed Metallica Remastered – a technologically advanced version of one of Stern Pinball’s greatest hits. Metallica Pinball was originally released in 2013 and is one of the most successful and beloved pinball games ever. Metallica Remastered has elevated the game to the modern era with gameplay, electronics, and presentation improvements. Metallica Remastered pinball games are available now in Premium and Limited Edition (LE) models, along with a full line of accessories available at launch. Metallica Remastered is updated with a full-color LCD display featuring all-new animations and live concert video footage. Stern’s modern Spike 2 electronics will power the gameplay experience. Fans will enjoy expanded gameplay and improved presentation with 22 songs (8 more than the original) and expanded gameplay rules. Cabinet improvements include an Expression Lighting system and 2 all-new art packages by Metallica artist Rhys Cooper. Players will experience the same great flow from the original Metallica playfield layout with geometry and mechanical improvements, new versions of gameplay toys, updated mechanical devices, and new UV lighting effects. Since forming in 1981, Metallica has become one of the most influential and popular bands in musical history. Through their groundbreaking music, electrifying live performances, and a cultural impact that has extended beyond music, Metallica has garnered a massive global following of dedicated fans. Their critical acclaim and influence match the Hall of Fame band’s commercial success in the world of rock music and pinball. Stern Pinball has ensured that extra care and attention to detail has gone into every facet of Metallica Remastered while respecting the timeless classic game created by pinball legends John Borg and Lyman F. Sheats, Jr. The design team, led again by John Borg and software engineer Raymond Davidson, has created a modern version of the original masterpiece. John Borg’s classic playfield architecture has been enhanced with three all-new sculptures: Sparky, the Hammer, new RGB-illuminated Skulls, and a new Metallica logo spell-out on the back panel. Dramatic UV lighting effects have been implemented throughout the playfield and on Sparky, and the game includes numerous quality and durability refinements. The iconic Lyman Sheats rule set has been carefully enhanced to add two new game modes based on Metallica’s two most recent albums, last year’s Grammy-winning 72 Seasons and 2016’s Hardwired…to Self-Destruct, as well as a new “Blackened” Wizard Mode. The Metallica Remastered software also includes numerous refinements throughout and an enhanced illuminated insert array to support the new game rules while preserving the classic gameplay feel from the original. Metallica Remastered features an entirely new suite of presentation elements, including all video content and animations, new sound effects, and over 1,000 new speech calls that include callouts by the band. Eight new Metallica songs have been seamlessly integrated into the game and include new supporting animations, movies, and HD-quality live concert footage selected by the band. The Expression Lighting system for the cabinet and speakers comes standard with the Limited Edition version and is available as an accessory upgrade for Premium models.

Stern Pinball

50,447 views • 1 year ago

I went on an indefinite break from VRChat world creation back in May, with the intention to explore other platforms/options. I won't be returning to VRC as a world creator anymore, the break from it is now permanent. So what did I choose? Standalone games for platforms like Steam. I plan to keep making games for PC VR first (with desktop/non-VR support too), as I fall into the group that desperately want more PC VR games that aren't held back by untethered/mobile VR parity. Mobile VR support will be considered after the pc versions are complete, if doable. How can I? if I don't like the growing complexity of vrc world dev? I'm using a standalone version of Cyantrigger and with the help of my close friends at Studio CyFi, & the transition has been really smooth to standalone. I think this is a key part of my choice and it not being an empty promise, as I'm not working in the dark here. If I need help with something (which is a lot) I have my friends to help me through it. Plus, I have access to everything game devs have the freedom to use like plugins/scripts from asset store. So do I have a project in development? Not yet. I'm in the R&D phase, learning lots of new techniques & aspects of coding to help in future projects. I am already at the stage that I can recreate everything I've done from my past worlds, so anything I learn now is completely new stuff I lacked the skill to do before. A big focus of this R&D phase is learning how to make more advanced NPC/enemy logic, since I want to do more combat heavy projects. 2026, whats the plan? I want to be more open with what I'm working on, sharing stuff I'm happy with and also stuff that I've found difficult so far, so you can keep track of my journey to making my first standalone game for PC VR. So if you do choose to stick around, thank you.

Lakuza

37,736 views • 8 months ago

Look at this crucifixion. There are no nails. There is no blood, no wound, no crown of thorns. And you are not looking up at Christ, the way every crucifixion in history has asked you to. You are looking down at him, from above, as if you were God... The painting is Christ of Saint John of the Cross, made by Salvador Dalí in 1951, and it hangs in the Kelvingrove Art Gallery in Glasgow. It began, as so much of Dalí's work did, with a dream. He had been struck by a small, almost crude drawing made in the sixteenth century by the Spanish mystic Saint John of the Cross. While imprisoned in Toledo, the friar had a vision of the crucifixion seen from an impossible angle, from above, looking down on the bowed head and outstretched arms, and he sketched it quickly. Nothing like it existed in the entire tradition of Christian art. Centuries later, Dalí saw a reproduction, and it stayed with him. Then, in 1950, he had what he called a "cosmic dream." In his own words, written beneath his studies for the painting: "I saw this image in color and which in my dream represented the nucleus of the atom. This nucleus later took on a metaphysical sense; I considered it the very unity of the universe, the Christ." In the dream he saw Christ hovering above the bay of Port Lligat, the little Spanish fishing village where he lived, and a voice said to him: "Dalí, you must paint this Christ." He began the next morning. At first he intended to include the wounds, but near the end, he dreamed again, and this time he saw Christ with none of it. No nails. No blood. No thorns. He erased suffering from the cross entirely. To get the body right, he hired a Hollywood stuntman and had him suspended from an overhead gantry in the studio, so he could study exactly how a real human body hangs in the air, how gravity pulls at it. The result is a figure of impossible calm, floating in a dark sky above an ordinary harbor where two fishermen go about their day, unaware of what is happening above them. Dalí painted the moment as it might be seen from outside of time, from above the world, where the horror has been lifted away and what remains is the shape of the thing itself: a man, suspended between the sky and the sea, at the center of everything. Saint John of the Cross, whose small drawing began all this, once wrote a line that could serve as the caption to this painting: "In the evening of life, we will be judged on love alone." I started my newsletter because the past is full of masterpieces like this one, and so few people ever stop to show us why they matter. Every week I try to. If that is something you'd like to be part of, you can join through the link in my bio, and if you'd like to support my work, a paid subscription is what makes it possible. Thanks for reading.

James Lucas

109,244 views • 1 month ago