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Small demonstration of realtime true RT WITHOUT RT CORES in unity builtin using TrueTrace Fully open source on github, the asset store, and discord server Still a few things to work out but its coming along nicely Discord server and links in bio #unity #unity3d #pathtracing
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I am having a hard time keeping high fidelity through the denoisers, and also with splotchyness from the denoiser

Lord give me courage to design like this and patience to render like this. And wealth to have a PC that can afford both.

Whoa! Whats the catch? DirectX only? Screenspace bugs? Only white color? ;]

DirectX only, screenspace bugs are caused by imperfect denoising, which is something I will always be working on it seems and any color you want, and many materials

Does it work in VR instanced stereo? How scalable is it?

Working on a version to test that out, works decently well especially with upscaling but it’s a little meh rn It works fully it’s just hard to blur large enough to have it seamless with such high resolutions Sample is on the discord tho under misc files

Always amazed at what Unity can do

Basically what software lumen does

To an extent yes! this is raw PT tho

isn't this just RTGI?

@PraeterMortalis yes? its fully raytracing global illumination, full pathtracing rendering
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The DISCORD SERVER is LIVE! Come join us and hang out with awesome people! To celebrate, we taped up and gagged SweetNoteVA with the help of Liz ! Link for the full audio in our bio! #bondage #gags #gagged #tied #tied_up
After Hours: All Tied Up
55,676 次观看 • 2 年前

