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Smart mapping for robots exploring huge areas! 🗺️ This is called Rolling-Bonxai. When a drone or ground robot maps a massive area, say a whole city or massive warehouse, storing the entire map in memory gets expensive fast. You run out of RAM. This solution is simple, only keep...

15,714 görüntüleme • 4 ay önce •via X (Twitter)

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Inspector fomo profil fotoğrafı
Inspector fomo4 ay önce

Rolling-Bonxai trades full-map RAM for disk I/O latency on reloads. That mirrors the sim-to-real transfer bet I wrote about last month. The real test is whether chunk swaps stay fast enough for continuous locomotion.

Chandra Shekhar 📟 profil fotoğrafı
Chandra Shekhar 📟4 ay önce

Where do you keep on finding banger upon banger codes and papers in robotics? Do you taste like the sauce because you are dipped in the sauce? Or is it because you know where to find the best sauce?

Damir Wallener profil fotoğrafı
Damir Wallener4 ay önce

Chunked voxel grid. Watch for… - boundaries -> thrashing -> planning stalls - integration errors -> drift -> can’t find right chunks - map fragmentation -> loop closure -> ghosting - alt/range est. errors -> scale drift -> matching failures It’s simple until it meets the real world. 🙂

MendysRobotics profil fotoğrafı
MendysRobotics4 ay önce

Sliding-window maps are the pragmatic answer for warehouse-scale AMRs too - you rarely need the full global map in RAM, just local occupancy plus anchors for loop closure. Curious how Rolling-Bonxai handles loop closure corrections once old chunks are already on disk.

Juan Jimeno profil fotoğrafı
Juan Jimeno4 ay önce

@facontidavide check this out

Geospatial FM profil fotoğrafı
Geospatial FM4 ay önce

That’s what they’ve always done with computer games

WanderingDuck profil fotoğrafı
WanderingDuck4 ay önce

Your data is too dense. If the space is rectilinear just use a line and width and height.

Johannes Tscharn profil fotoğrafı
Johannes Tscharn4 ay önce

Quite interesting how we developed solutions to these kinds of problems in video games.

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16,147 görüntüleme • 3 ay önce