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So I'm considering releasing my VRChat fluid simulation on Booth. I've ported it into Udon so it is faster and is easier to use. I used the Radix Sort from my 3DGS plugin, allowing me to do a true SPH sim without approximations. I'd love to head what you'd...

213,233 Aufrufe • vor 15 Tagen •via X (Twitter)

40 Kommentare

Profilbild von Mykhailo Moroz
Mykhailo Morozvor 15 Tagen

I've optimized the radix sort a bit too, now it can do 5 billion key/value pairs sorted per second while using 0 (!) compute shaders. This makes sorting a tiny part of the simulation. I could even make an infinite unbounded SPH sim now, but only with the particles like below:

Profilbild von Mykhailo Moroz
Mykhailo Morozvor 15 Tagen

The 0 gravity mode is especially cool looking, might be cool to make some kind of guns shooting that stuff around. It could potentially be used for gameplay, but only if you are fine with only the simulation master user having the "actual" fluid state.

Profilbild von Mykhailo Moroz
Mykhailo Morozvor 15 Tagen

Because without deterministic simulation, timestepping and input synchorization with validation the fluid sim is guaranteed to diverge. It might be still similar enough to be usable, but not if left sitting for a long time, only if you "force" the fluid into a similar state

Profilbild von Mykhailo Moroz
Mykhailo Morozvor 15 Tagen

Thats why particle pools in VRChat still "work". Particles tend to settle in the same-ish configuration with time due to gravity pulling the fluid down and not interacting with the game scene.

Profilbild von Rollthered
Rolltheredvor 15 Tagen

I want pool worlds to use this!!!!! (also i have other ideas that are more lewd of course but POOL IS EPIC)

Profilbild von Mykhailo Moroz
Mykhailo Morozvor 15 Tagen

what rendering do you prefer? balls, mentos, opaque liquid or actual ray traced fluid?

Profilbild von Rollthered
Rolltheredvor 15 Tagen

Id like to bathe in the coom pls. (also realistic water too of course)

Profilbild von Shadowriver@VRC
Shadowriver@VRCvor 15 Tagen

You could for starters release demo world for people to play with it. Theres also event coming up that might be good place to show it off too

Profilbild von Lichbait
Lichbaitvor 15 Tagen

please, PLEASE, PUHLEAAAASE

Profilbild von Freiath
Freiathvor 15 Tagen

A world where you could go surfing in this water would go sooooo hard!

Profilbild von Kikosion🎇
Kikosion🎇vor 15 Tagen

*sigh..* alright, gimme the buy link

Profilbild von Artificially Inclined™
Artificially Inclined™vor 15 Tagen

I would mostly lay in it and ponder

Profilbild von Enzo Leon
Enzo Leonvor 14 Tagen

Will this be world use only, or could someone bash this into an avatar?

Profilbild von Mykhailo Moroz
Mykhailo Morozvor 14 Tagen

World.

Profilbild von ausbOSS - e/acc
ausbOSS - e/accvor 14 Tagen

people are gonna use this for simulating water and no other types of fluids right?

Profilbild von Pijus
Pijusvor 15 Tagen

Finally we will be able to recreate the beer app

Profilbild von すずめばち
すずめばちvor 15 Tagen

すごいクール!メッシュの当たり判定に対応してますか?

Profilbild von うにゃにゃ
うにゃにゃvor 15 Tagen

粘度を上げてスライムみたいにして身体に浴びたい

Profilbild von 寛村シイ夫
寛村シイ夫vor 14 Tagen

vrc内でもこのオモチャで遊びたいです!

Profilbild von Vic aka Napkin
Vic aka Napkinvor 14 Tagen

WAVE POOL WAVE POOL WAVE POOL!!!!!!!!!!

Profilbild von RegenStorm
RegenStormvor 15 Tagen

Looks amazing!

Profilbild von —
vor 14 Tagen

I would buy a course or video just explaining the techniques in depth tbh

Profilbild von GamerMajima
GamerMajimavor 15 Tagen

Goodbye frame rate

Profilbild von GHOST || the goofy guy ||
GHOST || the goofy guy ||vor 14 Tagen

It would be really good for a pool or ocean world if you make one! I know theres a lot of pool worlds on VRChat but they call feel the same and dont really feel pool or ocean enough

Profilbild von SpeedBuiz 🦦 Otter Control~!!
SpeedBuiz 🦦 Otter Control~!!vor 14 Tagen

weird big brain theory: Is it possible to bake simulations? Like, into a Seed of sorts? I'd LOVE to see this used for the rippling/crashing of waves on a shore. Sure there's LOD and culling tech, but Saving even about 20 fps would be insanely performant within VRChat.

Profilbild von Mykhailo Moroz
Mykhailo Morozvor 14 Tagen

I'd say its not easy enough to be worth it: either too much required memory, determinism issues or too much memory required

Profilbild von sho
shovor 15 Tagen

WE NEED THIS

Profilbild von Blax Blah
Blax Blahvor 15 Tagen

YEEAAAAAHHHHH!!!!! This looks so cool!!!!!!

Profilbild von M07
M07vor 15 Tagen

questies on their way to ps4 max:

Profilbild von *Cxirla
*Cxirlavor 15 Tagen

貴方は天才だ!

Profilbild von Wooperlooper (Tiffany) ᓬ(• - •)ᕒ
Wooperlooper (Tiffany) ᓬ(• - •)ᕒvor 14 Tagen

@tokiwailm Oooh I would love to check it out.

Profilbild von 🔞Emi Crystalline Strife🔞
🔞Emi Crystalline Strife🔞vor 14 Tagen

How much is this gonna kill people's PCs lol

Profilbild von 百合瀬ゆい / YUI*
百合瀬ゆい / YUI*vor 15 Tagen

え!すごい!!!!!!! プールもそうですがアスレチックの失敗で泥んこに落ちちゃう!みたいな使い方もしたいです✨

Profilbild von Of Course A Horse 🔜 FTO
Of Course A Horse 🔜 FTOvor 14 Tagen

Mmmmm the good ol pc crasher world 9000

Profilbild von Pup
Pupvor 14 Tagen

@VixForge

Profilbild von Hive Dominion by Project Katon
Hive Dominion by Project Katonvor 14 Tagen

I’m building a browser strategy game about giant bee colonies, so this immediately made me think of floodwater breaching lower hive chambers or honey spilling from ruptured comb after an attack. How well can the simulation handle very different viscosities? It looks incredibly smooth for Udon. 🐝

Profilbild von Mykhailo Moroz
Mykhailo Morozvor 14 Tagen

The issue is collider leaking to be honest, without good collision handling that will never work

Profilbild von Jacob Kuchinsky
Jacob Kuchinskyvor 14 Tagen

I just look over and my computer starts literally cooking. But truly can this run well because its really really good.

Profilbild von Mykhailo Moroz
Mykhailo Morozvor 14 Tagen

depends on what, should be fine down to something like 3060 with a smallish grid. This was 256k particles, 64k should be enough for most things

Profilbild von Jacob Kuchinsky
Jacob Kuchinskyvor 14 Tagen

Wow that's really great. Can't wait to follow this project

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