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Some drinks shouldn't be consumed so heavily ;) Full video available for subscribers! Enjoy DaB Models💟 Lambo 🔞 Map📷 OpenNSFW and MOO🩷COW SFX🎧 #ZenlessZoneZero #ZZZ

67,762 просмотров • 1 год назад •via X (Twitter)

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This is probably the most complex workflow I’ve ever built, only with open-source tools. It took my 4 days. It takes four inputs: author, title, and style; and generates a full visual animated story in one click in ComfyUI . I worked on it for four days. There are still some bugs, but here’s the first preview. Here’s a quick breakdown: - The four inputs are sent to LLMs with precise instructions to generate: first, prompts for images and image modifications; second, prompts for animations; third, prompts for generating music. - All voices are generated from the text and timed precisely, as they determine the length of each animation segment. - The first image and video are generated to serve as the title, but also as the guide for all other images created for the video. - Titles and subtitles are also added automatically in Comfy. - I also developed a lot of custom nodes for minor frame calculations, mostly to match audio and video. - The full system is a large loop that, for each line of text, generates an image and then a video from that image. The loop was the hardest part to build in this workflow, so it can process either a 20-second video or a 2-minute video with the same input. - There are multiple combinations of LLMs that try to understand the text in the best way to provide the best prompts for images and video. - The final video is assembled entirely within ComfyUI. - The music is generated based on the LLM output and matches the exact timing of the full animation. - Done! For reference, this workflow uses a lot of models and only works on an RTX 6000 Pro with plenty of RAM. My goal is not to replace humans, as I’ll try to explain later, this workflow is highly controlled and can be adapted or reworked at any point by real artists! My aim was to create a tool that can animate text in one go, allowing the AI some freedom while keeping a strict flow. I don’t know yet how I’ll share this workflow with people, I still need to polish it properly, but maybe through Patreon. Anyway, I hope you enjoy my research, and let’s always keep pushing further! :)

Lovis Odin

58,841 просмотров • 11 месяцев назад

Hollywood isn't dead. It's evolving. And we're leading that evolution. We just shipped Koyal v2.5: The best Agentic AI filmmaking platform. It goes from your script or music to full video with consistent characters, settings & storylines. Large Production houses, music labels & ad agencies use koyal.ai (YC F25) for storyboarding & pre-viz. Smaller studios use it for making content they never had the time, budget or resources to create. Write a scene. Direct the camera. Build a world. koyal.ai (YC F25) brings it to life. Here's what's new: - Go from script to video: Write a scene with dialogue, pacing, emotion. Koyal fully realizes it. Using the best voice models on the planet. - Direct the camera: Push in. Pull back. Drift through a scene. Real 3D camera blocking. Shape the shot the way you see it in your head. - Build a world that stays:Lock in a location and return to it. Your scenes stay consistent from the first frame to the last. Plus: dialogue, SFX, annotations for editing, and more control over every shot. Under the hood, we benchmark 40+ models weekly with real humans so Koyal always uses the best available (more on that next week!) Our agents pick the best models for each scene in run-time so you focus on the story, we handle the complexity. You don't need to prompt a film, you can direct it. With Koyal, we're looking to replace the camera, not the filmmaker behind it. Try it now at beta [dot] koyal [dot] ai DM me for credits!

Mehul Agarwal

74,331 просмотров • 4 месяцев назад

Stop perma full clearing if you want to win games Video below explaining it but i am providing a transcript for anyone that doesnt speak english to translate or maybe that are deaf You are losing games by full clearing now. What I mean by this isn't that full clearing is inherently bad. What I mean is that lot of people get stuck thinking they just have to full clear the problem is once you get your first item, a lot of the time it's actually best to just not full clear. Because when you get your first item and especially when you're ahead, you should be looking to do things actively on the map. Because if you just full clear, you're giving the enemy essentially, breathing space. And if they're behind, they shouldn't have breathing space. If you're just full clearing and they're full clearing, you're giving They equal gold, which you never want to do when you're ahead, because any they get is going to be worth more than any gold you get, because of percentages. so whenever you're strong like this, you want to look for ways you can impact the map instead of full clearing. Especially since, in this scenario here, I can see my entire top side is warded. So even if I do get invaded and lose my camps, I at least know it's getting invaded. and I can account for that and do something else here. So, my bot lane just came out of base, fresh items, so they're also strong. So they're also looking to fight. Here I need to wait for them to push one more way before dragon. So I'm just going to take my red buff, and then we're going to look to do the dragon. And the reason this is so important is because we're both spiking. We just came from base. And the enemy has a very strong dragon fight. They have Lissandra, Rengar, and Ash Seraphine, which means Ash Seraphine should almost always have prio. So, if we don't take Dragon with this one timer, Ash Seraphine will always have prio, and then they have a strong 2v2 with the Slander Vengar. So, we have this one time to take it. If I was just to go full clear, my bot would never have prio ever again. This is our one window, and we're able to take the Dragon where my bot lane has prio. So instead of full clearing, I just go straight to the Dragon. And if there is a fight, I'm strong here because I'm on Item Spike, and so is my bot lane. So it's actually a decent fight. And then I can fast forward. So then Rengar ends up ganking my bot lane. I kill him. And then I'm recalling again because I have a decent buy here of 1500 gold. And it's going to be the same thing essentially here. I'm not just going to full clear. There's no reason to just full clear, right? I'm very strong. I have full item. I just bought 1500 gold worth of items. And top's kind of overextending here. So I'm just going to sprint straight top. And we don't end up killing, but we do get his ult and his flash. That's pretty worth. Could have honestly killed him if I Thresh missed his hook. It's a bit unlucky. But the point is. The point is to just not folklore. and I still get my camps guaranteed, and the most Rengar could take is just my raptors. I know he can't take my top side because I'm top side right. So the most I can lose is my raptors. And it's always worth it to just go for the kill top. If I lose my raptors now, it's earlier in the game, and it's a lot harder to break your full clear because you do get punished more. Because one, it's harder to kill people because have less items, less damage, less cooldown stuff like that. It's harder to farm it takes longer. So more camps, you're more your camps are sitting the longer it's going to take for you to clear them. And then, if you do lose camps early game, it snowballs way harder. So I'd say once you get your upgraded Smite, like your Rainbow Smite, like your first upgraded Smite, that's when it's a little bit easier to skip camps. You basically don't really want to break your full clear aside from that. But once you get your first item, for sure, you want to be skipping camps to look for proactive plays. You don't have to go for plays just to go for plays, but you should be looking for that. So I hope that was pretty helpful. Any questions, you can just always DM me or comment below and I'll try to get back to you.

Griffin

637,506 просмотров • 4 месяцев назад

As some of you will have read/seen, we recently regained financial and editorial control of PSN (PlaySportsNetwork) from Warner Bros Discovery, which means some changes for me. I could never have imagined when I joined GCN at its inception in 2012 that we'd go from a small start-up YouTube channel, to multiple channels with many millions of subscribers, billions of views, to starting a successful subscription service that showed the biggest races in the world and a heap of amazing cycling documentaries. GCN’s journey with Eurosport and live racing is something I’ll never forget - we achieved a hell of a lot in a very short time. I think we made some really positive changes for cycling, and I will always be very proud of that. However, it's been a tough 8 months or so for GCN - the shuttering of GCN+, and now the website, has meant we've lost a lot of very talented, hard working colleagues who are incredibly passionate about the sport. The show must go on, though. GCN is still full of amazing people, and more importantly, supported by an incredible community of cyclists. I firmly believe that the next part of our journey will be more exciting than ever - I want to be part of, and instrumental in that next adventure, the next chapter. Unfortunately, that means I will no longer be on The Breakaway or Eurosport’s cycling commentary. It's a part of my job that I will dearly miss, but more than that, I will miss the fantastic group of people (on screen/mic and off) who I had the privilege of working with there for the last few years. I really couldn't have asked for a better team to spend three weeks at a time with. Thanks to all of you who have been so kind in your messages of support for GCN these last few months - it's really meant the world to everyone at the company. As an aside, I know a lot of you have been waiting for the GCN+ documentaries to find a new home, and the good news is that they'll be available again via a YouTube membership that we're setting up LATER TODAY. I'm heading out to Florence this week for the Grand Départ, so I look forward to bumping into some of you there. Thanks for reading. Dan

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118,520 просмотров • 3 месяцев назад