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Some guys commented that the mobile version was completely broken, with UI elements getting cut off or covered. With just one prompt using Opus 5.5, I updated the entire UI to be fully responsive, fixing the layouts and adding proper support for both mobile and iPad. 🤯

21,089 次观看 • 14 天前 •via X (Twitter)

10 条评论

Alex Nguyen 的头像
Alex Nguyen14 天前

try it here:

Alex Nguyen 的头像
Alex Nguyen14 天前

All update commit on github repo:

Sofia 的头像
Sofia13 天前

Well said!

Jeff Bruchado 的头像
Jeff Bruchado14 天前

one less reason to leave mobile in the fix it later pile

Leonidas 的头像
Leonidas14 天前

did you give it screenshots of the broken layout, or just tell it “make this responsive”?

Abhishek kothari 的头像
Abhishek kothari14 天前

People actually tried it on their phones instead of just liking the demo. That’s a good sign. Nice turnaround on the fix.

dualtron.uk 的头像
dualtron.uk14 天前

This can be used immediately to track a parcel. An actual visual medium of where your parcel was last scanned.

noah helms 的头像
noah helms14 天前

one prompt taking a 3d port sim to iphone and ipad without breaking it is nuts. on mac the same fight is window resizing, that's the prompt i'd steal

basedcapital 的头像
basedcapital14 天前

one prompt fixes work when the model already built the thing. it had the whole layout in context, that's what made one prompt enough.

_alphashark_ 的头像
_alphashark_14 天前

mobile UI doesn't count as fixed if controls miss WCAG 2.2's 24×24 CSS px target minimum, especially under sticky overlays.

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