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Some tests for creating 3d straight skeleton #b3d #geometrynodes
143,658 次观看 • 2 年前 •via X (Twitter)
10 条评论

higgsas2 年前
Can be a bit inaccurate/slow and not sure how useful it is. Based on this forum thread: The node setup:

Benathon2 年前
This is way cool. Can this be reversed to make a “skin” or a “case” cuz that’s really useful in the 3D print world. A uniform thick case for storing protecting the print

higgsas2 年前
For that it's better to use SDF volume nodes in blender 4.0

💀 tttlllrrr 💀2 年前
Nice work! Sharing this in case it is useful for reference. (To be clear, not my tool, just a similar tool I found useful)

👹K y ō👹2 年前
😲😲this could be very interesting! looks very good!

kbb2 年前
how are people even coming up with this

Sooro2 年前
looks cool, what is the practical use for this? 🙂

ay amaaaan2 年前
mükəmməl

millcake2 年前
fantastic ! How does this works with human mesh ?

higgsas2 年前
Kind of, but not very accurate
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Daniel Martínez Lara showcased the power of Blender 🔶 4.3's updated Grease Pencil with Geometry Nodes support, converting 2D animations into 3D in real-time. More Clay Pencil tests: #b3d #blender3d #blender #geonodes #geometrynodes #animation
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55,334 次观看 • 1 年前
