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SOMEONE BUILT AN OPEN SOURCE GAME ENGINE MADE SPECIFICALLY FOR BUILDING 2.5D GAMES WITH AI instead of using a complex general purpose engine, this one is built from the ground up for the ai workflow it keeps everything the ai needs to control in one small, simple place, so...

40,808 次观看 • 1 天前 •via X (Twitter)

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i just built a 4-agent software team. everything runs from Telegram and gets managed on a kanban board. a project manager who plans the work, a backend developer, a frontend developer, and a tester. the PM reads a goal, breaks it into linked tasks, and assigns each to the right agent. the thing that makes them a team instead of four strangers is a shared kanban board. every task is a row that survives crashes, and when an agent finishes, it writes a summary of what it built and what the next agent needs to know. the next agent reads that summary before it starts. so the frontend developer never has to guess the API shape, and the tester knows exactly what to verify. the hardest part was not the coordination. it was building an agent that could actually act like a backend engineer. a backend engineer stands up a database, wires auth, manages storage, deploys functions, and keeps all of it consistent while the rest of the team builds on top. an agent doing this from scratch drowns. it burns its context window remembering which tables exist and which endpoint it created three steps ago, and the work degrades fast. so the backend agent needs a backend built for agents, not for humans clicking through a dashboard. that is where InsForge came in. it is an open-source, agent-native backend, and i added it to my backend developer agent as a skill. a skill is a step-by-step guide that teaches the agent how to do a specific kind of work. with InsForge installed, the agent stopped improvising infrastructure and followed a reliable path: create the project, define the database, set up auth, deploy functions. to test the whole team, i had them build a working Google Docs clone, AI features included. the backend agent spun up the full service on its own. database tables, user auth, document handling, and edge functions running real TypeScript, all in one dashboard. the frontend agent read that summary and built the UI on top of it, and the tester closed the loop. the result was a backend an agent could reason about end to end, instead of one it kept getting lost inside. if you are building an AI backend engineer, InsForge is worth a look, it's 100% open-source. InsForge GitHub: (don't forget to star 🌟) the full article on Hermes Kanban: Mission Control for your Agents is quoted below.

Akshay 🚀

118,124 次观看 • 1 个月前

Anthropic's Claude Ai Agents Team just Educated how to build production AI agents in under 30 mins. For Free. From the engineers who built the stack. CANCEL Your Weekend Plans, and Learn to Build AI Agents Today. Bookmark it. Watch it. Build your first production agent this weekend. $5,000/month. $7,000/month. $12,000/month. People are building agents for clients and charging $$$ as Beginners. You're still stuck in the thinking about AI phase. This video fixes that tonight. Follow Himanshu Kumar for more high-signal content that actually moves your AI engineering career forward. ↓ Ivan Nardini runs Developer Relations for AI at Google Cloud. He just gave away the entire production agent stack in 30 minutes. This is the talk that separates people deploying AI agents that actually scale from people whose agents break the moment they leave localhost. Here's everything inside. I break down a production AI video like this every week. Follow Himanshu Kumar. ↓ The 4-part agent stack that actually scales. Most devs are duct-taping frameworks together and calling it an "AI agent." Ivan lays out the real stack: Agent Development Kit (ADK): open-source, code-first framework for building, evaluating, and deploying agents. Supports Claude models through Vertex AI directly. Model Context Protocol (MCP): lets your agent talk to any tool or data source with one standard. Vertex AI Agent Engine: managed platform for deploying, monitoring, and scaling agents in production. No DevOps headaches. Agent-to-Agent Protocol: open protocol so agents built on different frameworks can actually work together. This is the stack replacing every hacky agent setup in production right now. Full MCP + Claude breakdowns drop weekly on Himanshu Kumar. ↓ Building your first real agent. Ivan builds a birthday planner agent live. LLM Agent class. Name it. Define instructions. Pick the model. He uses Claude 3.7 Sonnet. You could use Opus 4.7 for better reasoning. Full agent built in minutes. Not weeks. Watch the build once and you'll never structure an agent the wrong way again. I post agent architectures people pay $500 courses to learn. Himanshu Kumar. ↓ Multi-agent systems without the chaos. Single agents are easy. Multi-agent systems are where 99% of builders fail. Ivan extends the birthday planner by: Adding a calendar service through MCP tools Creating an orchestrator agent to route requests between agents Handling state and context across agent handoffs This is production multi-agent architecture. Clean. Scalable. Debuggable. Most tutorials hand-wave this part. This one shows you every step. Multi-agent orchestration content drops weekly on Himanshu Kumar. ↓ Deployment without the DevOps nightmare. This is where most AI projects die. You build a cool agent locally. It works. You try to deploy it. Everything breaks. Vertex AI Agent Engine fixes this: Minimal code deployment Automatic monitoring of latency, CPU, and memory Built-in observability and logging No infrastructure setup needed You provide config and requirements. The platform handles the rest. This is how agents actually get to production. Deployment guides for Claude agents post every week. Himanshu Kumar. ↓ Agent-to-Agent Protocol: the future nobody's talking about. Most people don't know this exists yet. The A2A Protocol lets agents built in different frameworks communicate seamlessly. Your Claude agent. My LangChain agent. Someone else's CrewAI agent. All talking to each other. All solving parts of the same problem. All without custom integration code. This is the infrastructure layer of the coming AI economy. Getting in early on A2A Protocol is like getting in early on HTTP in 1995. A2A deep dive coming soon. Himanshu Kumar. ↓ 30 minutes from the team shipping this in production. You'll learn more from this than from 6 months of YouTube tutorials made by people who've never deployed an agent past localhost. People who watch this understand production AI agents at the architect level. People who skip it keep hacking together frameworks that break every time an API updates. Save the video. Watch it tonight. Build a real agent this weekend. Follow Himanshu Kumar for more high-signal content that actually moves your AI engineering career forward.

Himanshu Kumar

226,535 次观看 • 2 个月前

Anthropic's in trouble, again! They spent years building what's now fully open-source. What made Claude feel different from a normal app is that the agent could act inside the interface instead of only talking in a chat box. For instance, Claude Artifacts let an agent render real UI, charts, dashboards, and interactive components that assemble live inside the response. Every major AI product tried to replicate it. But the problem was that unlike reasoning, planning, tool-calling, etc., none of it shipped natively with LangGraph, CrewAI, or Google ADK. So teams started building an owned version that required engineering the entire interface layer from scratch. Most teams, however, just settled for shipping the agent as a backend API in a chat box since rendering the UI is only one piece of it. To actually make it work, the interface layer also needed real-time streaming, state kept in sync between agent and UI, conversations that persist across sessions, and reconnection when a user refreshes mid-run. CopilotKit🪁 is now the only open-source framework that actually lets you build your own full-stack Claude-like apps. It decouples the agent from the interface, talking over AG-UI (an open protocol for agent-to-user communication). Being a standard protocol, the frontend never needs to know whether it is talking to a LangGraph or a CrewAI agent. You can change the backend anytime and the UI will never notice. In practice, CopilotKit's interface layer gives several pre-implemented React building blocks that wire the agent directly into the app, like: - generative UI, so the agent renders real components instead of text - chat windows, sidebars, and popups, or a fully headless setup - shared state, so the agent and app stay in sync - human-in-the-loop approvals, where the agent waits before acting - persistent threads that store the whole session, including the agent-user interactions and generated UI, not just text And because that full history is captured, those interactions can feed a self-learning layer that also improves the agent from real usage over time. The interface layer that Anthropic spent years engineering in-house is now literally available to any developer/team. CopilotKit is open-source with 30k+ GitHub stars, and AG-UI, the protocol underneath, is already supported across every major agent framework: LangGraph, CrewAI, Mastra, Google ADK, and more. CopilotKit GitHub repo → (don't forget to star it ⭐ ) If you want to go deeper, I found a detailed breakdown by Shubham Saboo recently on the three Generative UI patterns, with implementation. Read it below.

Avi Chawla

455,096 次观看 • 1 个月前