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someone just vibecoded Call of Duty (COD) in the browser using Claude Code 💀 the game has maps, weapons, soldiers, bots, physics, sound, menus,dopamine and even mobile and gamepad controls and everything was built with code and three.js, without importing any 3D models we are literally in the future... show more
52,431 Aufrufe • vor 1 Tag •via X (Twitter)
47 Kommentare

bro even made the source code public under the MIT license, so anyone can study it or use it as a starting point for their own game play it yourself: source code:

dopamine coded in html?

Ohhh shit typo

The tech is on the way for sure

What platform is being used in vibe coding this btw

Claude code

codm? it just looks like it... but, it can never fell like the 🐐

Yeah, that’s the hook lmao It’s loooks so identical tho including the physics etc

yeah, I tried the game out the I fucking lob it.. I just need him to add the HUDs customization, jump & slide velocity is kinda weak, and the scope/no scope is weird... aside that, the game is dope 🔥

this is so nice not call of duty tho you can just say “FPS” game like call of duty

It had similar

How do you make these

Just have the idea that easy, opus do the rest

is it opensource btw, or the user only dropped this demo? and funny how this is smooth than the original one tho or maybe cause been ages i did play it. regardless, this is awesome.

It’s open sourced check the comments

Look like combat master

Never heard of this before Am I local or just missing something

No imported 3D models is the wild part 😄 Weapons, physics and menus all from code. Weekend projects just got a lot more ambitious.

all of it in code with three.js and no imported 3D models is what stands out. do you know how long the author took, a weekend or a few weeks?

holy shii this is insane

Yeah fr

how tf did someone even do that this is crazy man

Just have the idea and Ai does it lmao It’s crazy haha

Game developers

looks really cool tbh 👏 great work

It looks horrendous

lol, stop the cap

It does look horrendous I’m not stopping anything

Browser game? Insane

crazyyyy

yes , players will spend less time playing games and instead make more games !

Oh wow

That's epic

Impressive. Building is now the fast part. The slow part is still the last 10%: edge cases, testing, and making sure it holds up when real people actually use it.

This looks fun

This is crazy asf! Thank you for providing source!

Mobile and gamepad controls are the impressive part. That's usually where these demos fall apart. How many prompts did it take?

Were really in the future fr

It's insane, AI keeps improving

this is excellent, it's fun

A code-built Three.js FPS with a real HUD is impressive. I build AI-assisted browser games too, and the surprise is retention: one of mine averaged 4:16 playtime on CrazyGames but only 1.59% Day-1 retention. Building the demo and making people return are very different problems.

Building with purely procedural geometry in Three.js avoids the whole asset pipeline, but the real test is usually keeping draw calls and hit-detection performant once tick rates climb.

Looks good bro wtf

This is insane

looks generic af.

wait no 3D models at all?? how did it handle the map assets then 😭

Massive milestone, really excited to see how this evolves with community feedback!

