Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

A developer who says he's not a game dev built Riposte, a browser FPS, with Claude Code and three.js in about a month. → Weapons, characters and maps are all generated in code → No Blender, no imported models → Physics on props, cloth and water → Built to...

56,548 Aufrufe • vor 1 Tag •via X (Twitter)

6 Kommentare

Profilbild von Prajs
Prajsvor 1 Tag

What's the mobile frame rate?

Profilbild von BlockDown Festival
BlockDown Festivalvor 1 Tag

Next level!

Profilbild von Evening Trader Group
Evening Trader Groupvor 1 Tag

Everything generated in code is the wild part, no asset pipeline at all.

Profilbild von Satoshi Drops 🪂
Satoshi Drops 🪂vor 1 Tag

That "no Blender, no imported models" line is the real flex. If Claude Code + three.js can ship weapons, cloth and water physics in a month, the bottleneck for indie games just moved from art pipelines to prompt discipline. Curious whether @AnthropicAI / @ClaudeDevs see game prototypes showing up more in their usage mix.

Profilbild von Mohammad Vazin
Mohammad Vazinvor 1 Tag

Code-only assets are the real unlock here. No Blender export, re-import, fix-the-scale loop. When every weapon and map is a function, changing the whole art style is one diff and a reload. Curious how big the build gets once the procedural generators pile up.

Profilbild von 山海MS
山海MSvor 1 Tag

AI begins to change the game industry, unless it has its own brand IP.

Ähnliche Videos

Claude Code tip, and it's absolute free f*cking gold: run Opus 5.5, Sonnet 5.5 and Fable 5.1 as one team and stop burning Opus tokens on routine work the setup in one line: plan on high, delegate on medium, keep Fable on call • who does what > Opus 5.5 on high - plans and ships the code > Sonnet 5.5 on medium - explorer reads code, worker edits and runs tests, researcher pulls docs > Fable 5.1 via /advisor fable - reads the whole session and speaks up only when it matters • when Fable 5.1 steps in -> before a plan: is this the right approach? -> when an error repeats: am I digging in the wrong place? -> before "done": what did I miss? Jev engineering takes it one layer lower: which file, which tool, retry or stop all go to Jev in under half a second, so the big models only see the real forks paste this into Claude Code ↓ "Rebuild my Claude Code setup: 1. Find subagents in ~/.claude/agents and .claude/agents that fit explorer, worker and researcher. Draft only the missing ones. Set each to model: sonnet, effort: medium. List any that pin a different model and leave them 2. In ~/.claude/settings.json set effortLevel to high and advisorModel to fable. 3. Report anything that disables the advisor (CLAUDE_CODE_DISABLE_ADVISOR_TOOL, DISABLE_TELEMETRY, flag-fetching blockers) and CLAUDE_CODE_EFFORT_LEVEL. Change nothing. 4. Add to ~/.claude/CLAUDE.md: consult the advisor before a large plan, when an error repeats, and before calling a long task done. Show every change as a diff. No edits until I say go." ↳

Mr. Buzzoni

144,421 Aufrufe • vor 18 Tagen

This Chinese developer runs 9 agents on Claude Code under a GPT-5.5 orchestrator and they close 500 client tasks a month without a single assistant. His client work is closed without him, on a single laptop and only three subscriptions. The entire system lives on one MacBook Pro M4 with 128 GB of memory and subscriptions to Claude Code and GPT-5.5 cost him approximately $300 a month. There is no CRM, no team, no office only a terminal window with 9 parallel streams. The orchestrator works with a simple system prompt: «You are the orchestrator of a client inbox. Classify every incoming email into 4 categories: code, content, analysis, communication. Delegate to the corresponding worker agent. When the result is ready, check it for completeness, send it to the client on my behalf, and mark the task as closed. Do not ask clarifying questions.» And the orchestrator checks the inbox every 30 seconds, classifies fresh emails, and distributes them to 9 worker agents on Claude Code, each of whom is responsible for their own class of tasks. Here is an example of how one of them closes a request to refactor a client's auth module: Task: refactor user-auth module Broke the monolith into 3 files by responsibilities Added unit tests, coverage increased to 87% Renamed 4 functions to camelCase according to the style guide PR is ready for review, link below» And so about 50 cycles a day. By noon 25 tasks are closed, by dinner 50, and by the end of the month 500. On average, it takes about 7 minutes from the appearance of an email in the inbox to sending the result to the client. This is more than what a live team of 6 developers, copywriters and analysts working 8 hours a day closes. This is no longer an agency. This is a workstation where an orchestrator replaces a manager, and 9 worker agents replace the staff. The pipeline goes from inbox to closing 500 times a month without human participation at any step.

Blaze

29,917 Aufrufe • vor 5 Monaten

THIS IS A PURE F*CKING GOLDMINE Anthropic just shared one of the best tricks for Claude Code. The idea: let Opus 5.5 write the plan as a script, and let a swarm of cheaper agents run it. Bigger jobs and way fewer Opus tokens, because the script holds the plan and Opus only sees the final answer. You just launch Claude Code like this: claude --model opus --effort ultracode here's the split: → Opus 5.5 turns your task into a workflow script → Haiku 5.5 agents scan every file in parallel → Sonnet 5.5 agents patch each fix in its own isolated copy → you stop burning Opus context on a hundred agent transcripts Opus only shows up at three moments: → writing the workflow before the run → reading the verified results after it → signing off before anything ships Opus plans. Haiku scans. Sonnet ships. JEV engineering is the same move one layer down: the forks that need no thinker (which file, which tool, retry or stop) go to JEV in milliseconds, and the big models only see the ones that split the full tree > Opus 5.5 runs the main session and writes the workflow > scan audits every file on Haiku 5.5 > edit patches each fix on Sonnet 5.5 in an isolated copy > verify cross-checks every finding on Sonnet 5.5 > Opus 5.5 reads only what survived verification > JEV routes micro-forks in milliseconds paste the tree and this prompt into Claude Code ↓ "Rebuild my Claude Code setup around this tree: 1. Run the main session on Opus 5.5 with ultracode on. 2. In every workflow, run read-only scan stages on Haiku 5.5 and edit stages on Sonnet 5.5, each edit in its own isolated copy. 3. Add one rule to CLAUDE.md: every finding gets an independent verifier agent before it's reported, and fix loops stop after two rounds with no progress. 4. Route fast deterministic forks (tool choice, path selection, retries) through JEV. Show me every change as a diff first. No edits until I say go." ↳ save it, it'll come in handy.

delost

388,662 Aufrufe • vor 5 Tagen