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Someone told me using Blender through MCP is like using an iPhone for the first time. And I love city games. So I described Manhattan and Claude Opus built 45,000 real buildings, landmarks, traffic on the street grid in around 2.5 hours. I still can't really use Blender. #b3d

167,996 Aufrufe • vor 3 Monaten •via X (Twitter)

37 Kommentare

Profilbild von Chase Cooper
Chase Coopervor 3 Monaten

And then over many iterations ended up here.

Profilbild von Chase Cooper
Chase Coopervor 3 Monaten

I at one point told it to go on a photography adventure and give me some cinematic stills of the city. Not bad.

Profilbild von Chase Cooper
Chase Coopervor 3 Monaten

This wasn't a one-shot. I iteratively built it up. I started with a simple grid of cubes.

Profilbild von DVLP
DVLPvor 3 Monaten

These aren't 45k "real buildings" but 45k extruded polygons with a few procedural details. It's trivial to implement with OSM data as a source. Already done without AI by open source projects years ago i.e. by and others. AI just uses the github projects' methods it was trained on and the fools think "AI built this"

Profilbild von Chase Cooper
Chase Coopervor 3 Monaten

It modeled bridges for me. And trees.

Profilbild von Chase Cooper
Chase Coopervor 3 Monaten

Lots of trees...

Profilbild von Cloud Radar
Cloud Radarvor 3 Monaten

Save your 2.5hrs and just use Google Earth.

Profilbild von dbredesen
dbredesenvor 3 Monaten

Where did it get the assets from? Building models, street maps, etc.?

Profilbild von Chase Cooper
Chase Coopervor 3 Monaten

They are all primitives, even the bridges, I asked it to model key buildings and use data to rough out the rest. Blender made separate scenes and modeled landmarks from scratch. I used some projection mapping techniques to help in certain areas too - it pulled data for heights.

Profilbild von Kiaran Ritchie
Kiaran Ritchievor 3 Monaten

Absolutely insane.

Profilbild von EQBrowser
EQBrowservor 3 Monaten

Maya Controls are the best. 3ds and blender have the dumbest controls

Profilbild von ヤバイ
ヤバイvor 3 Monaten

Do you have your prompts and states of the project associated with, very curious about the logic to get this to work well. My attempts, doing what others have claimed, have generated poor results.

Profilbild von Chase Cooper
Chase Coopervor 3 Monaten

To clarify It wasn’t a one shot and took iterations. I’ve worked in film/games for 2 decades and used many of the same concepts learned over the years - it was iterative process acting as director, guiding it and correcting when it messed up. Started small and grew it.

Profilbild von Tom
Tomvor 3 Monaten

You objectively *can* use Blender! Imperative > Declaritive 🫡

Profilbild von yappaholics mixtapes
yappaholics mixtapesvor 3 Monaten

This is exactly what I need, please give me guidance I haven't used blender mcp yet or even set it up but this looks incredible

Profilbild von Panos Karabelas
Panos Karabelasvor 3 Monaten

Incredible

Profilbild von Joebed Arts
Joebed Artsvor 3 Monaten

Good Lord!! Thats incredible. I need to learn how to do this with chatgpt

Profilbild von Sebastian Buzdugan
Sebastian Buzduganvor 3 Monaten

mcp makes blender usable until silent geometry errors pile up without scene validation

Profilbild von kvick
kvickvor 3 Monaten

amazing

Profilbild von 21
21vor 3 Monaten

Wow very impressive! Thanks for the extra info as well about the process, awesome work

Profilbild von Alex Coulombe
Alex Coulombevor 3 Monaten

Excellent work !!

Profilbild von Waqas Farid
Waqas Faridvor 3 Monaten

How many tokens / credit did it use ?

Profilbild von AI Signal by Leo
AI Signal by Leovor 3 Monaten

Blender MCP 真的是给不会建模的人开挂,两小时出曼哈顿,这效率我酸了。但真做项目,后续调整还得自己来,MCP 只能当辅助。

Profilbild von Yorvin J
Yorvin Jvor 3 Monaten

How much did it cost in tokens?

Profilbild von Anthony Di Benedetto
Anthony Di Benedettovor 3 Monaten

What's your trick to get realistic/accurate architecture details for buildings? some kind of google satellite api?

Profilbild von ChainReaver_v2
ChainReaver_v2vor 3 Monaten

how much manual cleanup did that 45k building scene need before it actually rendered without exploding the viewport.

Profilbild von Kevin
Kevinvor 3 Monaten

How long is the description you gave it?

Profilbild von TesDrive
TesDrivevor 3 Monaten

Bro I am not buying this 2.5 hour bullshit 😂

Profilbild von Juan
Juanvor 3 Monaten

I’m working on a threejs version of uptown Manhattan, but it’s a pain to get building to match the architectural styles. What info did you pass to the model?

Profilbild von ArbyOstri🇨🇦
ArbyOstri🇨🇦vor 3 Monaten

But why would "using blender" be the thing of note rather then the product/output/use and what can be done with it? you use blender to do extraordinary amounts of math for you, do you say you can't do math or where the individual operations not that important?

Profilbild von Daniel
Danielvor 3 Monaten

For the future. Will make your requests like 50x more efficient if it used mcp.

Profilbild von Rye Bread
Rye Breadvor 3 Monaten

Release the .blend?

Profilbild von Pinkesh | SaaS MVPs in 2 Weeks
Pinkesh | SaaS MVPs in 2 Weeksvor 3 Monaten

45k buildings in 2.5 hrs and you still cant use blender is the whole point tbh. curious how much back and forth it took to get the street grid right?

Profilbild von AI Mastery Guide
AI Mastery Guidevor 3 Monaten

45,000 buildings in 2.5 hours without touching Blender, incredible.

Profilbild von Dejan
Dejanvor 3 Monaten

Impressive

Profilbild von Raaghav
Raaghavvor 3 Monaten

I want to make a game where I am the ceo of uber.. so a ride hailing company and i wanted cool visual for its. This looks great. Similar to coffee inc 2 i wanted. A simulation ride hailing company business tycoon.

Profilbild von Andre Buckingham 🧙‍♂️
Andre Buckingham 🧙‍♂️vor 3 Monaten

fable+blender is kind of crazy to watch... i just sit there and sip my coffee while worlds are built... "yes i want to switch to auto-mode" 😂

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