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Chase Cooper

@chasescooper2,389 subscribers

Technical Product Director @epicgames for #UE5 #ControlRig. Building in-engine rigging and animation tools. Previously ILM.

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We added the ability to paint weights directly in #UnrealEngine5 during PIE. Real time weight painting is a beast of a feature thanks in part to Kiaran Ritchie. #skeletalEditor #Controlrig #ue5 #uefn #animation #rigging #maya

We added the ability to paint weights directly in #UnrealEngine5 during PIE. Real time weight painting is a beast of a feature thanks in part to Kiaran Ritchie. #skeletalEditor #Controlrig #ue5 #uefn #animation #rigging #maya

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