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"Sonic Adventure 2" finally has cutscene modding support, and you can basically load any cutscene into Blender. You can modify stuff, but you can also just basically reshoot every cutscene if you want.

217,645 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von SnowWood
SnowWoodvor 2 Jahren

btw... if anyone knows how to edit the animations & lighting in Blender for this, please let me know cuz I rlly need to know.

Profilbild von wes
wesvor 2 Jahren

some great news for you @TurboJehtt

Profilbild von NateSquared
NateSquaredvor 2 Jahren

I give you, SA2 Ultimate

Profilbild von SnowWood
SnowWoodvor 2 Jahren

damn this blew up a bit. If there's any cutscene y'all wanna see in specific lmk cuz im down to check basically all of them.

Profilbild von ⚔️Pokémon Trainer Platinum🛡
⚔️Pokémon Trainer Platinum🛡vor 2 Jahren

can't wait until someone finally mods the rest of the snapcube fandub into the game

Profilbild von Slink
Slinkvor 2 Jahren

it's kinda crazy how this game has started to surpass Mario 64 in terms of machinima potential

Profilbild von Grebby Gary
Grebby Garyvor 2 Jahren

That's cool but why on Earth would you edit the best shot in this scene (Sonic walking forward looking into the camera)

Profilbild von SnowWood
SnowWoodvor 2 Jahren

Just to mess around, but ur right, this cutscene has some fantastic shots

Profilbild von NateSquared
NateSquaredvor 2 Jahren

I went in and swapped all the shaders to be lit. Now imagine a SA2 remake like this (lighting wise, the models and textures are the same)

Profilbild von Kuzamer ~ #MambaForever🐍
Kuzamer ~ #MambaForever🐍vor 2 Jahren

So can we finally have every cutscene be consistent by having the SA2B Models instead of switching to the lower poly ones?

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