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Sora 2 consistent characters is absolutely insane 🤯 OpenAI just released the ability to create and save consistent characters in Sora 2. And this changes *everything* for AI UGC ads. Perfect for DTC brands & agencies who need the same creator across multiple videos in different scenes. Here's why...

21,815 Aufrufe • vor 9 Monaten •via X (Twitter)

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Holy sh*t! I just swapped a UGC creator with an AI character in 5 minutes 🤯 Same video. Same expressions. Same movements. Completely different person. Perfect for DTC brands & agencies who want to test multiple UGC variations without filming 10 different people. The use case: You've got a winning UGC video. The script works. The pacing works. But you want to test it with different creators—different ages, genders, ethnicities—to see what resonates best with your audience. Traditionally, you'd need to: Hire 5-10 different creators → Brief them all → Hope they match the original energy → Pay $500+ per person → Wait weeks This AI workflow does it differently: → Start with your original UGC video → Create AI character image with Nano Banana → Upload both to FAL AI's Wan Animate model → AI swaps the creator while maintaining all facial expressions, movements, sync → Get variation in ~10 minutes The motion tracking is insane. Every head tilt, smile, gesture from the original is replicated perfectly on the AI character. What you can test: → Same winning script, 5 different creator demographics → A/B test which "face" drives highest CTR → Localize content for different markets → Refresh creative without reshooting I recorded a full Loom walkthrough showing the exact process step-by-step. Want the complete tutorial? > Comment "SWAP" > Like this post And I'll send the Loom over (must be following so I can DM) (Obviously, only use this with videos you own 100% rights to + get creator permission upfront if you plan to make AI variations.)

Mike Futia

185,197 Aufrufe • vor 8 Monaten

I just cracked the code on AI UGC ads 🤯 51 seconds long. One creator across the entire ad: same face, same voice, same product packaging in every single shot. Talking-head delivery, b-roll cutaways, voiceover running over the b-roll, and the creator moving through different settings. A fully edited, multi-shot ad that actually holds. If you've been stuck generating 8-second clips that look fine but fall apart the second you try to string them into a real ad, no character that holds, no voice that stays the same clip to clip, no product that survives more than one shot, this is the workflow you're missing. Here's exactly how I did it: → Pull a winning authority ad and rewrite the script for your product → Build your creator in ChatGPT Images 2.0 to match the exact buyer demographic → Lock the creator + product as reusable Elements so they stay identical across every shot → Break the script into single-scene shots so each one is a clean generation → Lock the voice on the first clip, then carry that same voice through every shot after → Tag your b-roll shots as voiceover so the line plays over the cutaway instead of lip-syncing → Edit in CapCut: cut the dead air, nudge to 1.1x → Drop the final cut in Captions, add subtitles, export Consistent character, consistent voice, consistent packaging — across talking head, b-roll, voiceover, and multiple settings. No character drift. No robotic voice swap. No disconnected 8-second clips. I put together the full step-by-step playbook with the exact ChatGPT Images 2.0 and Seedance prompts, the element-tagging setup, and the voice trick most people miss. Want it? > Like this post > Comment "UGC" And I'll send it over (must be following so I can DM)

Mike Futia

37,705 Aufrufe • vor 2 Monaten