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Space Engineers 2 Alpha has been revealed! 🥰 Preorder Now & Play on Steam on January 27, 2025! 🤩 New VRAGE3 engine 🧱 New 25cm Unified Grid System 🛠️ Enhanced Creative Mode ⚙️ Blueprint Building ✨ Grid Undo/Redo 🪐 ...and much more! ➡️ Full Newspost: Preorder: Creation & Destruction...

18,815 views • 1 year ago •via X (Twitter)

9 Comments

RedDeer.Games's profile picture
RedDeer.Games2 years ago

New is better Together with @mgpstudios we present you... 🟥 NECKBREAK 🟥 Stylish, #cyberpunk, #retro first-person shooter is available now! 🔥 Play it on ⤵️ #NintendoSwitch => #Xbox => #indiegames #release

Gordon Hill 🇬🇧 🇺🇦 #NAFO's profile picture
Gordon Hill 🇬🇧 🇺🇦 #NAFO1 year ago

If you want structured community feedback, you need to bring back real forums. Discord doesn't allow for a proper structured feedback discussion where people can expand on ideas.

Bearer of the Curse's profile picture
Bearer of the Curse1 year ago

Cheers SE2 team

Lexen Smith's profile picture
Lexen Smith1 year ago

I've been playing Space Engineers since I was in high school. It's the best game of its kind, hands down. Until now. I cant wait to see what Space Engineers 2 has in store. Youve gone a fantastic job, and I expect nothing less going forward. Thanks for an amazing experience.

Michal Jareš's profile picture
Michal Jareš1 year ago

This is a whole new game announcement but it's structured like a change log for an unfinished update you can preorder for $30. All of these new features sound like QoL tools/updates that don't even seem unreal to add to the original game. I expected more of a gameplay reveal of what you can encounter in the game or at least a vision of it. Something that a game designer thought of to make the game fun and have a goal and progression, even some concept art or plans would do. I see that story campaign and NPCs are currently at the end of the list. This to me looks like developers flexing with their sandbox to raise funds for a full game. I don't want to be rude I'm just being honest and critical. Making a new engine or updating one is a huge undertaking but with other big players in the engine game, having all the fancy graphics are a standard today. I hope it will be good when it reaches 1.0 but I won't probably be buying it by then. More value to me would be adding bandit camps/raids/dungeons to explore to Medieval engineers to create a gameplay loop for the $30 rather than an engine update of SE. I mostly played Space engineers with my friends to have fun. With multiplayer also being near the end of the VS list this won't be the game for me for quite some time I guess.

chris's profile picture
chris1 year ago

LETS GOOOOO

Alan Watts's profile picture
Alan Watts1 year ago

Console release?

Mr Malkavian's profile picture
Mr Malkavian1 year ago

I guess I'm buying a new pc... lol

Gage Kays 🛡️'s profile picture
Gage Kays 🛡️1 year ago

Just don’t be like Kerbal Space Program 2 was!

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249,459 views • 2 years ago

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Dustin

50,264 views • 3 months ago

$ITL Reverse Auctions Beckon a New Era of Token Economics 🚀📊 The biggest question in crypto is changing. 🔥 For years, many ecosystems have focused on one thing: “How many tokens can we distribute?” 🎁 But InterLink Labs 👤 + 🌐 is asking a far more important question: “How much value can we create to bring $ITL back from the market?” 💎📈 That shift may sound simple, but it changes the entire model of token economics. 🔁⚡ Why This Matters 🧠💡 A system built mainly around constant distribution often creates: • higher supply pressure 📉 • more short-term selling 🏷️ • weaker long-term price support 🧱 In contrast, a system built around value creation encourages: • real economic activity 🏗️ • stronger utility 🛠️ • healthier demand for the token 📊🔥 That is the real difference between distribution-led growth and value-led growth. 🌱➡️🌳 The Reverse Auction Idea 🎯🔄 The Reverse Auction mechanism signals a major shift in mindset. 🧭 Instead of relying on endless token handouts, organisations in the InterLink Labs 👤 + 🌐 ecosystem are encouraged to: • build real products 🧩 • generate revenue 💰 • manage their own treasuries 🏦 • acquire $ITL through their own success 🚀 This creates a more responsible system, where participation is tied to performance and contribution, not just token emission. ⚙️🤝 A Better Economic Flywheel 🔁💪 When value is created first, a stronger cycle begins: More value created → More economic activity → Greater demand for $ITL 📈🔥 That is the kind of flywheel that can support a healthier ecosystem over time. 🌟 Instead of depending on constant token release, the network grows through usefulness, production, and real demand. 🧱🌍 The Bigger Lesson for Blockchain 🌐🚀 The future of blockchain will not be decided by who gives away the most tokens. 🎁❌ It will be decided by who creates the most value. ✅💎 That is why this approach matters. It moves the focus from short-term distribution to long-term sustainability. 🌱⏳ It rewards builders, not just speculators. 🛠️👷 And it gives the ecosystem a clearer path towards lasting strength. 🏆🔥 Final Takeaway ✨📌 InterLink Labs 👤 + 🌐 is not just thinking about token distribution! In fact, it is thinking about token return, value creation, and economic responsibility. 🔄💡 That is a meaningful shift. 🚀 And if this model works as intended, it could become a powerful example of how blockchain projects should be built in the future. 🌍🏗️🔥 InterLink Labs 👤 + 🌐 KV Reina | InterLink Labs #ITLG #ITL #InterLink 💙💎

Tekkaus® | InterLink • MOD • T2 Community Builder

22,265 views • 1 month ago