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Spark 2.0 was built to make massive-scale 3D open and accessible on the web. It’s exciting to see builders already using the LoD system to stream high-fidelity worlds, like the 100M+ splat environments in STARSPEED. Take a look at how creators are shaping the future of 3D. 🧵👇
17,665 görüntüleme • 5 ay önce •via X (Twitter)
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STARSPEED by @jamesckane is a multiplayer shooter with a 10-song synthwave OST and gripping story. 🛸 It uses Spark and the .rad format to stream massive 100M+ splats with zero friction. Created with Marble, Three.js and Blender. Play it here:

uses Spark LoD to turn real-world scans into "Dormant Memories." These are interactive, documented spaces exploring the intersection of memory and place. Experience it here:

Spatial information for every device. @lileaLab demonstrates massive 40M+ splat scenes that run smoothly on smartphones and XR headsets like Vision Pro. Explore:

Finally, a look at SplatStroll. 🗺️ This project combines Spark 2.0 and dyno with CesiumJS and three.js to bring 3DGS to a global scale. Official support and a map-compatible demo are coming soon from @DuckbillStudio Learn more:

This is just the beginning for the Spark ecosystem. 🛠️ We built these tools to see what you’ll create next. Dive into the tech, explore the code, and start building your own massive worlds today. Read the technical blog:

crazy how this tech is gonna reshape game dev fr

➕👀

wild stuff
