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Spawn Barrier VALORANT Bugs: 1. Sunset B Main Defense Barrier doesn't have audio 2. Haven A Long Defense Barrier has "ice physics"* *For most walls/barriers, moving into the surface will slow your momentum, except that one spot (i'm holding shift + W + A/D on each wall)

18,871 Aufrufe • vor 20 Tagen •via X (Twitter)

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This anti-desertification technology, known as the "straw checkerboard sand barrier," originated in China and has since spread throughout the world. In 2023, I met Tang Xining, a 57-year-old scientist who has been fighting desertification in Ningxia for more than 30 years. He is the third-generation Chinese scientist to employ the "straw checkerboard sand barrier". More than 487 square kilometers of land have been spared from desertification because to his efforts. He has modernized the method using machines and other cutting-edge technology, earning five patents. The original "straw checkerboard sand barrier" only kept 25% of the desert's grass alive, whereas the new technique keeps almost 75% of the plants thriving. He showed me how to make a "straw checkerboard sand barrier" the old-fashioned way. The straw checkerboard sand barriers were originally created for building the desert section of the Baotou-Lanzhou Railway. Researchers discovered that straws arranged in a checkerboard pattern on the desert floor can effectively control the movement of sand dunes. In 1955, the Chinese Academy of Sciences established China’s first comprehensive observation station in Shapotou; and then the following year, the country’s first specialized sand-break forest was launched. After numerous failures and explorations, straw checkerboard sand barriers were adopted as the main method to deal with moving sand when the railway opened. The method was applauded by experts from both home and abroad at the United Nations Conference on Desertification (UNCOD) in Nairobi in 1977. Since then, foreign experts and personnel came one after another to Shapotou to learn the unique method. In China, the fight against desertification and for environmental conservation began with the deployment of straw checkerboard sand barriers.

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Two things I'm hoping they fix in #NBA2K27. 1) Invisible barriers You can see how I stun LaMelo with the jab, but when I try to blow by I hit a barrier and LaMelo ends up back in guarding position. Kind of defeats the purpose of the jab game. Probably could play through that ride animation and still have an advantage, but the barriers make things feel unnatural at times. 2) These canned defensive animations that grant way too much mercy to trailing defenders. Been talking about this for years. You'll have a guy beat on a drive, initiate a dunk or layup, and then 2K will just unnaturally force you into an animation that kills your forward momentum and makes you do some floater or layup to allow a stop from the trailing defender. You can't rationalize it...because it isn't a bad take (even though 2K will say it is after the fact) so why is an advantage I created being taken out of my control? Sometime they'll even just let the AI zoom to you and foul you so you don't get a layup. It just doesn't feel natural and that's my problem with it. There are even times on fast breaks where you get a steal, and you're trying to run out...but there's a dude who's literally behind you holding you in a ride animation preventing you from picking up speed. Just too much mercy for beat defenders in my opinion. Should you be forced into bad animations after beating a defender and attempting to score? I just don't know if that makes sense. It makes it look like you did something wrong, but it's really out of your control. #NBA2K26

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