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Speed up your retopology process for cylindrical forms in Blender 5.0 using QuadWrap. Get it here:
200,921 Aufrufe • vor 8 Monaten •via X (Twitter)
11 Kommentare

huhvor 8 Monaten
we're all using retopoflow ✌️

Goblinvor 8 Monaten
This is actually really nice, but I do think you shouldn't use it for body, but to each of they're own. I do think however it'll be great for any other cylindrical object like props.

Wysteria_Morto | VT Bhaal-Babevor 8 Monaten
Does this work if I load in a model using something like ninja ripper?

Michael Tornbergvor 8 Monaten
That is not good topology.. The artist would just have to go back and change it.

Lynrayvor 8 Monaten
Now connect fingers to the arm 🧐

Yokai Maniacvor 8 Monaten
Retopology for hands?

Left🐹vor 8 Monaten
@V1tteba

Dennis Schaefervor 8 Monaten
cool

Chris Bishopvor 8 Monaten
It’s gas

Jittervor 8 Monaten
But that’s not the hard part of retopology.

Owolabi Sharonvor 8 Monaten
How does this work
