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Speed up your retopology process for cylindrical forms in Blender 5.0 using QuadWrap. Get it here:

200,921 Aufrufe • vor 8 Monaten •via X (Twitter)

11 Kommentare

Profilbild von huh
huhvor 8 Monaten

we're all using retopoflow ✌️

Profilbild von Goblin
Goblinvor 8 Monaten

This is actually really nice, but I do think you shouldn't use it for body, but to each of they're own. I do think however it'll be great for any other cylindrical object like props.

Profilbild von Wysteria_Morto | VT Bhaal-Babe
Wysteria_Morto | VT Bhaal-Babevor 8 Monaten

Does this work if I load in a model using something like ninja ripper?

Profilbild von Michael Tornberg
Michael Tornbergvor 8 Monaten

That is not good topology.. The artist would just have to go back and change it.

Profilbild von Lynray
Lynrayvor 8 Monaten

Now connect fingers to the arm 🧐

Profilbild von Yokai Maniac
Yokai Maniacvor 8 Monaten

Retopology for hands?

Profilbild von Left🐹
Left🐹vor 8 Monaten

@V1tteba

Profilbild von Dennis Schaefer
Dennis Schaefervor 8 Monaten

cool

Profilbild von Chris Bishop
Chris Bishopvor 8 Monaten

It’s gas

Profilbild von Jitter
Jittervor 8 Monaten

But that’s not the hard part of retopology.

Profilbild von Owolabi Sharon
Owolabi Sharonvor 8 Monaten

How does this work

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