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Speed up your retopology process for cylindrical forms in Blender 5.0 using QuadWrap. Get it here:
200,921 views • 8 months ago •via X (Twitter)
11 Comments

huh8 months ago
we're all using retopoflow ✌️

Goblin8 months ago
This is actually really nice, but I do think you shouldn't use it for body, but to each of they're own. I do think however it'll be great for any other cylindrical object like props.

Wysteria_Morto | VT Bhaal-Babe8 months ago
Does this work if I load in a model using something like ninja ripper?

Michael Tornberg8 months ago
That is not good topology.. The artist would just have to go back and change it.

Lynray8 months ago
Now connect fingers to the arm 🧐

Yokai Maniac8 months ago
Retopology for hands?

Left🐹8 months ago
@V1tteba

Dennis Schaefer8 months ago
cool

Chris Bishop8 months ago
It’s gas

Jitter8 months ago
But that’s not the hard part of retopology.

Owolabi Sharon8 months ago
How does this work
