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Started doing some initial ideation on actual environments. I'm figuring I can end up with a mix of areas, some more techy/futuristic, and some more brutalist/concrete jungle type like this.

32,358 views • 6 months ago •via X (Twitter)

37 Comments

Dalte89's profile picture
Dalte896 months ago

This shit SO buttery I wanna put it on toast or something wtf, AMAZING stuff, and the spin at 1min is 😩👌, tell me there will be some sort of combat? And will it be just as smooth 🌊

JankyAnims's profile picture
JankyAnims6 months ago

Not sure about combat yet, still very early

Dalte89's profile picture
Dalte896 months ago

True true, makes sense, but good shit regardless 💪🏿

CypherArt's profile picture
CypherArt6 months ago

Take my money bro

Rykan's profile picture
Rykan6 months ago

Niiiiiiice!

Alexey Borzykh's profile picture
Alexey Borzykh6 months ago

So nice. Wall slides when slippery? Breath control/stamina? Outfit for better grip, longer jumps and just for changing her look in general? I'd love to try some level design for her.

Roan-RPG's profile picture
Roan-RPG6 months ago

the momentum based movement is incredibly well done, have you thought about setting a slope percentage to affect her speed when constantly going up the stair steps? This looks like it would be an amazing multiplayer race!

rogue's profile picture
rogue6 months ago

this could def lean more mirror's edge (the original) ... me:c's environment design was peak but i felt like it was so NOT the mirror's edge brutalist cyberpunkish kind of vibe that i liked the og for . even the test environment here gives me so much nostalgia ughhhh

?'s profile picture
?6 months ago

I think I would go into a coma of pure peak if there were fighting mechanics in this with THAT movement

Polar's profile picture
Polar6 months ago

You should do a level that keeps the brutalist vibe but has lots of plants / overgrowth as decorations, I think it’d be a cool switch up for a urban / futuristic game to have

oWen's profile picture
oWen6 months ago

Obvs this is a test stuff out phase, Not a huge fan of the pipe swing straight into wall ride, Doesnt really look like there is enough momentum going on so it looks a bit weird to me

S1lv3r 💗🩷🤍🩵🤍🩷💗's profile picture
S1lv3r 💗🩷🤍🩵🤍🩷💗6 months ago

What about some grungy abandoned building type shit, the kinda of place I expect to be haunted or fall apart with one mistep. Graffiti on walls, pipes coming out of the ceiling we could probably use type shit.

Keira Lunar's profile picture
Keira Lunar6 months ago

so what kind of Parkor game is this going to be a platformer agaisst a clock , against other runners or something more close to Mirrors edge with foes getting in your way ?

One Eyed Jack Gaming's profile picture
One Eyed Jack Gaming6 months ago

Looking good!

Kay's profile picture
Kay6 months ago

Fantastic looking. I think camera roll is too responsive, growing very fast to the slightest tweaks in her running direction. Looks great in the tunnel and with tight turns, but I think it could have a slower ramp at the beginning.

Uncle madKoding 👾's profile picture
Uncle madKoding 👾4 months ago

We need more mirrors

livingzombie's profile picture
livingzombie6 months ago

The sfx are coming along really nicely! Good use of spacial reverb for the inside of that pipe btw, very polished so far

TsengMa👾's profile picture
TsengMa👾6 months ago

Adding some dust from movement and the peeling off of the wall plaster might be better, don't you think?

Niki's profile picture
Niki6 months ago

wow I'm loving this look already, nice work!!

Mike Ross's profile picture
Mike Ross6 months ago

Oh My God., This has so much potential! So many Creative ways to traverse the environments.

malorie mae ur mom gae's profile picture
malorie mae ur mom gae6 months ago

YEEAAHGH LETS GO

TheWendigo'sProdigy's profile picture
TheWendigo'sProdigy6 months ago

The wall runs ive seen from this game give me prince of persia vibes.

Kaligula's profile picture
Kaligula6 months ago

Maaaaan, I'm so excited.

Diego Luna Rivera's profile picture
Diego Luna Rivera4 months ago

I really like the aestethic of the game but I would like to see combat, I do not know how much time do it needs to see that

Kurosawa Aoi's profile picture
Kurosawa Aoi6 months ago

Did you use ridgidbody or character controller?

MrJackphil's profile picture
MrJackphil4 months ago

Just let me buy the tech demo already and then I'll but the game!

Fercal's profile picture
Fercal4 months ago

Marvelous!waiting for it until death...

Piffy🏳️‍🌈🇩🇪's profile picture
Piffy🏳️‍🌈🇩🇪6 months ago

The camera looks cool but is also motion sickness inducing 🤭😅

dethswurl's profile picture
dethswurl6 months ago

You have potential gold here man. I'd just hire some level designers to work closely with while you focus on core mechanics and world building or something. It seems like a lot of people want combat, which I know would take a hell of a lot of work, and you're only one person.

🐾 𝙑𝙄𝙓𝙄 🐾's profile picture
🐾 𝙑𝙄𝙓𝙄 🐾6 months ago

Hi Mr. Developer, add jiggle physics to her dumpi, thank u.

Love2Dream's profile picture
Love2Dream6 months ago

You could try a desert or smth

ethan 🍉's profile picture
ethan 🍉6 months ago

Ost ideas? Helps finalize the vibe

webbtail245's profile picture
webbtail2456 months ago

will there be a simpler camera mode

Reyka's profile picture
Reyka6 months ago

awesome

⛩️Kenji⛩️'s profile picture
⛩️Kenji⛩️6 months ago

this is gonna be so peak

Maxwell Kenway's profile picture
Maxwell Kenway6 months ago

interesting idea👍. let me add my thoughts. on a scenic viewpoint/story telling, the start area could be a place where people usually would meet, take their brakes or just go for a walk. some benches, some plant pots fitting the brutalist design and the area would be good to go. The pipe I would hide behind maintenance doors and set it lower, making some stairs to reach it. add water so it looks like it flows from the sides of the stairs into the pipe, so it feels like a natural outlet of waste fluids or as a waterway ending in your next area. could add a grid like floor were you are able to see the water flow, but are separated from you (if you want). of course you are free to consider the ideas or ignore them. it's your project. 😉

kidd koopa's profile picture
kidd koopa6 months ago

I wanna play this while yapping in discord calls

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