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started implementing some ledge climbing mechanics #screenshotsaturday #gamedev #indiedev

919,285 views • 6 months ago •via X (Twitter)

46 Comments

kazzy's profile picture
kazzy6 months ago

are we playing as ethan winters

Jonathan's profile picture
Jonathan6 months ago

lol maybe

Miganiel's profile picture
Miganiel6 months ago

Are you publishing this on steam?

Jonathan's profile picture
Jonathan6 months ago

yes :)

mattdudebro's profile picture
mattdudebro6 months ago

Holy shit dude just when I think your game is peak satisfying you seem to make it even better ✨

Jonathan's profile picture
Jonathan6 months ago

lol thank you!

Spingl's profile picture
Spingl6 months ago

Wait I've got a question Is this the type of game where no damage runs are possible but super hard like ultrakill or it's just a part of the game like GTA

Jonathan's profile picture
Jonathan6 months ago

no damage runs will be possible but they're probably going to be quite hard lol (unless you go for a stealth run)

Spingl's profile picture
Spingl6 months ago

"Stealth run"

gazadventures's profile picture
gazadventures6 months ago

Looks sick!!

Purposeless Rabbitholes's profile picture
Purposeless Rabbitholes6 months ago

this is gonna be the best action game ever made lmao

impmja's profile picture
impmja6 months ago

The fluid combat and movement looks really good. Looks like a lot of fun! How long have you being working on it? Oh and the slow-mo how exactly does it work, only for head shots and does it slow the whole game down or just the enemy that was fatally hit?

Jonathan's profile picture
Jonathan6 months ago

I started the project 10 months ago but have been working on it on the side + taken some breaks, so I've probably put in about 4-5 months of work on it the slow motion is fully controlled by the player! you press a keybind to toggle it (its limited and regenerates when not used)

Mr. F's profile picture
Mr. F6 months ago

reminds me of

Rango's profile picture
Rango6 months ago

The answer is probably no but, can we get combat takedowns like the ones in black ops Cold War and human shields like in 6?

Jonathan's profile picture
Jonathan6 months ago

takedowns and human shields are already in the game! (but they need some polishing and better animations lol)

Boondocs Lover's profile picture
Boondocs Lover6 months ago

Babe wake up, Far Cry 3 2 dropped

DevilEyedElvis's profile picture
DevilEyedElvis6 months ago

God it has such high level VR potential. 🤌🏼

Ravn's profile picture
Ravn6 months ago

This looks already amazing

Foxynius (Furry Slayer)'s profile picture
Foxynius (Furry Slayer)6 months ago

Far Cry......?

Crypt Voice's profile picture
Crypt Voice6 months ago

Style points increase with each new footage

Dom's profile picture
Dom6 months ago

smooth assassin

Kromozome ⚒️ Ultra Deluxe's profile picture
Kromozome ⚒️ Ultra Deluxe6 months ago

now please do not have an ultrakill community

The Captain | 🐟 fish's profile picture
The Captain | 🐟 fish6 months ago

This is looking better and better with every new post. The ragdolls have just the right amount of rigidity and force applied to them, it's perfect. Really hoping for your success.

Jonathan's profile picture
Jonathan6 months ago

thank you!

Moon's profile picture
Moon6 months ago

cool as hell boss, what’s the stack?

Jonathan's profile picture
Jonathan6 months ago

Unity, Blender, GIMP, and Audacity!

Moon's profile picture
Moon6 months ago

cool, i’ll be tuning in, was thinking of trying Unity out over the summer :)

Ggaboj's profile picture
Ggaboj6 months ago

Jhon Wick game!!!

Terror(Active)'s profile picture
Terror(Active)6 months ago

How Hank was Moving in every Madness Combat

Reduzito's profile picture
Reduzito6 months ago

Looks AMAZING, I definitely would play your game!

Falk Von Krone's profile picture
Falk Von Krone6 months ago

This will probably fill that Trepang² shaped hole in my heart

Aimar Haddadi's profile picture
Aimar Haddadi6 months ago

reminds me of that one far cry 5 mission inside that country side house. i guess it was the inspo? if not its super cool how familiar it looks

Thrasher's profile picture
Thrasher6 months ago

So cool!

duif9's profile picture
duif96 months ago

That looks fun

💙YoobieBuddy 💙's profile picture
💙YoobieBuddy 💙6 months ago

I've been following this game dev now for quite some time... Will there be modifiers where you can optimize your gameplay in your own style like Echo Point Nova?

Jonathan's profile picture
Jonathan6 months ago

can't say for sure yet, but I definitely want to add something similar to it if I have the time :)

💙YoobieBuddy 💙's profile picture
💙YoobieBuddy 💙6 months ago

Lets go! Can't wait to see the results!

Nano's profile picture
Nano6 months ago

Welcome back Max F.E.A.R Payne

Jimmy Slimy's profile picture
Jimmy Slimy6 months ago

Super hot n' Uncharted? 🗣 SUPER UNCHARTED, SUPER UNCHARTED🔥🔥

Ods _antiolf's profile picture
Ods _antiolf6 months ago

Holy- how am I just now seeing this? Keep up the work this is amazing!! Plus you got the gun names in? Perfect!

TwelvNighn999's profile picture
TwelvNighn9996 months ago

this actually looks awesome :D! what engine are you using? looks like godot to me

Jonathan's profile picture
Jonathan6 months ago

Unity!

Seestral's profile picture
Seestral6 months ago

make it so he punches the door if u sprint to it

MaS4sH1's profile picture
MaS4sH16 months ago

I love it! It really reminds me of the body awareness in games like Breakdown or those old Starbreeze titles, like Riddick or Syndicate. I’m a huge fan

Jonathan's profile picture
Jonathan6 months ago

thank you!

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