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Summary of 2022 #gamedev #indiedev #madewithunity #screenshotsaturday
303,403 views • 3 years ago •via X (Twitter)
11 Comments

I apologize for not being able to show new content, I will be busy until the beginning of March, until then I will not be able to resume my activities as usual.

Its just so seamless. The motions are so natural and the time/weight is so spot on. I don't think I've seen anything look quite this good. There's always some level of obvious transition or repetition between the action animation and the idle/run/walk loop. Mind blown.

Thanks!, I try to make it believable, but not strictly realistic, especially since it's based on fantasy. but credibility gives that tangible feeling to the environment.

This is really impressive. Can I ask what rig you are using on your character and did you do your own animations? I'm onto rigging and animation on my character

I use blender for modeling and animations, although many of them are free, from "mixamo", others are motion captured.

So.... How do we get you the rights to Avatar The Last Airbender so you can go forth and rule the video game industry?

I need to finish my work first so I can feed properly and then we'll see haha.😂

Wow this is legit impressive. The wheel kicks look so good.

Thanks!

SO good!

Thanks!!
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