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Started working on a Roblox Studio Plugin that'll help with Pathfinding, because I hated spending hours fixing maps. End Goal is to have Custom Navmesh Tools, Humanoid Simulation, and Baking Navigation to Modifiers/Links. So far, only the Path Tool works. #Roblox #RobloxDev

21,539 views • 15 days ago •via X (Twitter)

31 Comments

GatoDeveloper's profile picture
GatoDeveloper15 days ago

Oh, and No AI is being used to create the Plugin, since people have to clarify that now. AI is a great tool for helping you learn new concepts, but it sucks for the environment and shouldn't replace actual programmers and artists. That's all, be positive and support creators.

GatoDeveloper's profile picture
GatoDeveloper15 days ago

Doing research right now and I WILL have to use the built-in Navmesh for Studio so this plugin will be a little wonky but I promise it'll work so long as I provide a Bake option. Everything else planned is very easily possible.

riftkuro's profile picture
riftkuro15 days ago

hey I know that guy

GatoDeveloper's profile picture
GatoDeveloper15 days ago

Eclipse is half of the reason I'm even making a Plugin like this so thank you and everyone else for inspiring me. (Other half is spending 5 hours fixing three maps' Navigation Meshes which I've seen 0 tools for)

ChronoUpfor (NSFW DNI)'s profile picture
ChronoUpfor (NSFW DNI)15 days ago

Is the plugin going to be paid?

GatoDeveloper's profile picture
GatoDeveloper15 days ago

It'll probably be only around 3$ to keep it cheap, but I'll likely release it for free somewhere since I myself am in poor financial standing and want people to have the tools they need if they cannot afford it.

ChronoUpfor (NSFW DNI)'s profile picture
ChronoUpfor (NSFW DNI)15 days ago

I see

snowstone's profile picture
snowstone15 days ago

Does this mean theres going to be a minion based killer in curtain call or was this just for fun 👀

GatoDeveloper's profile picture
GatoDeveloper15 days ago

THE GAME IS OUT. SCP-049 IS A KILLER. HE HAS ZOMBIES. YOU CAN PLAY IT NOWWWWUHHHHH

snowstone's profile picture
snowstone15 days ago

I didnt play the new upd because i got addicted to tsb im sorry gatodev

Bad devil what haven't we undone's profile picture
Bad devil what haven't we undone15 days ago

would this work for uhhh live pathfinding

GatoDeveloper's profile picture
GatoDeveloper15 days ago

Could you elaborate? Like, do you mean making it work in-game or something? If so, that's what I meant by Baking a Custom Navigation Mesh. If you have a Pathfinding Module, for example NoobPath/SimplePath, you could use the exported Navmesh model to help direct the path.

Bad devil what haven't we undone's profile picture
Bad devil what haven't we undone15 days ago

like for example in a procedural enviroment where the creature has to chase a player, would the pathfinding be able to handle that? since the video shows you like, placing down the nodes and shit so, idk

GatoDeveloper's profile picture
GatoDeveloper15 days ago

This is not a Pathfinding Library for persistent chase. This is a Plugin for testing paths throughout your map, and it gives you tools to better modify how Roblox will calculate the path. All it does is influence what path any Pathfinder (including one in chase) will take.

Bad devil what haven't we undone's profile picture
Bad devil what haven't we undone15 days ago

ohhhh I see I see

Dogutsune's profile picture
Dogutsune15 days ago

Finally, I don't have to use my old messy pathfinding methods. Will it have snapping?

GatoDeveloper's profile picture
GatoDeveloper15 days ago

Probably, but no promises that it'll be perfect.

MayGo - Roblox's profile picture
MayGo - Roblox15 days ago

good luck with it excited to see

Milo.SCARE's profile picture
Milo.SCARE14 days ago

Can't wait!

collaera's profile picture
collaera15 days ago

will it be able to account for improved jumping in the pathfinding too? one of my gripes with roblox’s pathfinding system is that i have to find workarounds for humanoids with higher speeds or jump heights to properly identify a gap they can easily jump over.

GatoDeveloper's profile picture
GatoDeveloper15 days ago

Well, this uses the native pathfinding service, so I couldn't really tell you. Its a tool meant to make working with it easier. If there is something you do to make it work, and the plugin can't do it, I'll figure out how to make it work

Tishn's Commissions's profile picture
Tishn's Commissions15 days ago

That's neat

Femi's profile picture
Femi15 days ago

Let us know when you drop it

w00zyy's profile picture
w00zyy15 days ago

BLESS YOUR SOUL

Angelgamepad456's profile picture
Angelgamepad45615 days ago

This actually looks really cool wow👀

Casper's profile picture
Casper15 days ago

god. bless.

Matic's profile picture
Matic15 days ago

need this

alex's profile picture
alex15 days ago

need

DeltaArthurz's profile picture
DeltaArthurz15 days ago

You got me interested, is it gonna be paid tho?

GatoDeveloper's profile picture
GatoDeveloper15 days ago

As I said in another reply, it'll likely be 3$, and I'll likely release it for free in some way so that people who cannot afford to support me can at least use it and spread it via word of mouth.

Evil Nab Heyka 👀's profile picture
Evil Nab Heyka 👀15 days ago

oooooooo 👀 it looks really good!!

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