Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

Started working on a Roblox Studio Plugin that'll help with Pathfinding, because I hated spending hours fixing maps. End Goal is to have Custom Navmesh Tools, Humanoid Simulation, and Baking Navigation to Modifiers/Links. So far, only the Path Tool works. #Roblox #RobloxDev

21,539 görüntüleme • 15 gün önce •via X (Twitter)

31 Yorum

GatoDeveloper profil fotoğrafı
GatoDeveloper15 gün önce

Oh, and No AI is being used to create the Plugin, since people have to clarify that now. AI is a great tool for helping you learn new concepts, but it sucks for the environment and shouldn't replace actual programmers and artists. That's all, be positive and support creators.

GatoDeveloper profil fotoğrafı
GatoDeveloper15 gün önce

Doing research right now and I WILL have to use the built-in Navmesh for Studio so this plugin will be a little wonky but I promise it'll work so long as I provide a Bake option. Everything else planned is very easily possible.

riftkuro profil fotoğrafı
riftkuro15 gün önce

hey I know that guy

GatoDeveloper profil fotoğrafı
GatoDeveloper15 gün önce

Eclipse is half of the reason I'm even making a Plugin like this so thank you and everyone else for inspiring me. (Other half is spending 5 hours fixing three maps' Navigation Meshes which I've seen 0 tools for)

ChronoUpfor (NSFW DNI) profil fotoğrafı
ChronoUpfor (NSFW DNI)15 gün önce

Is the plugin going to be paid?

GatoDeveloper profil fotoğrafı
GatoDeveloper15 gün önce

It'll probably be only around 3$ to keep it cheap, but I'll likely release it for free somewhere since I myself am in poor financial standing and want people to have the tools they need if they cannot afford it.

ChronoUpfor (NSFW DNI) profil fotoğrafı
ChronoUpfor (NSFW DNI)15 gün önce

I see

snowstone profil fotoğrafı
snowstone15 gün önce

Does this mean theres going to be a minion based killer in curtain call or was this just for fun 👀

GatoDeveloper profil fotoğrafı
GatoDeveloper15 gün önce

THE GAME IS OUT. SCP-049 IS A KILLER. HE HAS ZOMBIES. YOU CAN PLAY IT NOWWWWUHHHHH

snowstone profil fotoğrafı
snowstone15 gün önce

I didnt play the new upd because i got addicted to tsb im sorry gatodev

Bad devil what haven't we undone profil fotoğrafı
Bad devil what haven't we undone15 gün önce

would this work for uhhh live pathfinding

GatoDeveloper profil fotoğrafı
GatoDeveloper15 gün önce

Could you elaborate? Like, do you mean making it work in-game or something? If so, that's what I meant by Baking a Custom Navigation Mesh. If you have a Pathfinding Module, for example NoobPath/SimplePath, you could use the exported Navmesh model to help direct the path.

Bad devil what haven't we undone profil fotoğrafı
Bad devil what haven't we undone15 gün önce

like for example in a procedural enviroment where the creature has to chase a player, would the pathfinding be able to handle that? since the video shows you like, placing down the nodes and shit so, idk

GatoDeveloper profil fotoğrafı
GatoDeveloper15 gün önce

This is not a Pathfinding Library for persistent chase. This is a Plugin for testing paths throughout your map, and it gives you tools to better modify how Roblox will calculate the path. All it does is influence what path any Pathfinder (including one in chase) will take.

Bad devil what haven't we undone profil fotoğrafı
Bad devil what haven't we undone15 gün önce

ohhhh I see I see

Dogutsune profil fotoğrafı
Dogutsune15 gün önce

Finally, I don't have to use my old messy pathfinding methods. Will it have snapping?

GatoDeveloper profil fotoğrafı
GatoDeveloper15 gün önce

Probably, but no promises that it'll be perfect.

MayGo - Roblox profil fotoğrafı
MayGo - Roblox15 gün önce

good luck with it excited to see

Milo.SCARE profil fotoğrafı
Milo.SCARE14 gün önce

Can't wait!

collaera profil fotoğrafı
collaera15 gün önce

will it be able to account for improved jumping in the pathfinding too? one of my gripes with roblox’s pathfinding system is that i have to find workarounds for humanoids with higher speeds or jump heights to properly identify a gap they can easily jump over.

GatoDeveloper profil fotoğrafı
GatoDeveloper15 gün önce

Well, this uses the native pathfinding service, so I couldn't really tell you. Its a tool meant to make working with it easier. If there is something you do to make it work, and the plugin can't do it, I'll figure out how to make it work

Tishn's Commissions profil fotoğrafı
Tishn's Commissions15 gün önce

That's neat

Femi profil fotoğrafı
Femi15 gün önce

Let us know when you drop it

w00zyy profil fotoğrafı
w00zyy15 gün önce

BLESS YOUR SOUL

Angelgamepad456 profil fotoğrafı
Angelgamepad45615 gün önce

This actually looks really cool wow👀

Casper profil fotoğrafı
Casper15 gün önce

god. bless.

Matic profil fotoğrafı
Matic15 gün önce

need this

alex profil fotoğrafı
alex15 gün önce

need

DeltaArthurz profil fotoğrafı
DeltaArthurz15 gün önce

You got me interested, is it gonna be paid tho?

GatoDeveloper profil fotoğrafı
GatoDeveloper15 gün önce

As I said in another reply, it'll likely be 3$, and I'll likely release it for free in some way so that people who cannot afford to support me can at least use it and spread it via word of mouth.

Evil Nab Heyka 👀 profil fotoğrafı
Evil Nab Heyka 👀15 gün önce

oooooooo 👀 it looks really good!!

Benzer Videolar