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Started working on the control panel for your in-base artifact research equipment. Progress going slow due to most of my day being spent on my college practice.

12,161 Aufrufe • vor 1 Jahr •via X (Twitter)

8 Kommentare

Profilbild von Cookie 🍪(on bsky)
Cookie 🍪(on bsky)vor 1 Jahr

this goes CRAZY HARD!!!

Profilbild von SaturnVXIII
SaturnVXIIIvor 1 Jahr

This is so good whaaaaaat

Profilbild von 𝐫𝐞𝐬.
𝐫𝐞𝐬.vor 1 Monat

what combination of filters do you use for this?? So unique and pretty!!

Profilbild von SaintPesticide🇺🇦 wishlist SinEater
SaintPesticide🇺🇦 wishlist SinEatervor 1 Monat

Thank you! It's primarily just a specific setup of brightness, contrast, saturation, exposure with a color correction gradient on top. Besides that there's some small film grain and lens flare and that's about it!

Profilbild von 𝐫𝐞𝐬.
𝐫𝐞𝐬.vor 1 Monat

tysm!!

Profilbild von VØID | RETROFIT dev
VØID | RETROFIT devvor 1 Jahr

This is gonna be such a cool gameplay mechanic, maybe bring the control panel a bit closer so you can see the controls better ? Also, is the research gonna be identifying artifacts by what kinds of stimuli they react to ? That'd be awesome

Profilbild von SaintPesticide🇺🇦 wishlist SinEater
SaintPesticide🇺🇦 wishlist SinEatervor 1 Jahr

The research will consist of filling reports with different information you can get from artifacts by interacting with them through those devices. The research data will come in text, image and sound form. Challenge comes from applying the devices correctly to get the data.

Profilbild von VØID | RETROFIT dev
VØID | RETROFIT devvor 1 Jahr

I see, sounds interesting

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