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Started working on the control panel for your in-base artifact research equipment. Progress going slow due to most of my day being spent on my college practice.

12,161 просмотров • 1 год назад •via X (Twitter)

Комментарии: 8

Фото профиля Cookie 🍪(on bsky)
Cookie 🍪(on bsky)1 год назад

this goes CRAZY HARD!!!

Фото профиля SaturnVXIII
SaturnVXIII1 год назад

This is so good whaaaaaat

Фото профиля 𝐫𝐞𝐬.
𝐫𝐞𝐬.1 месяц назад

what combination of filters do you use for this?? So unique and pretty!!

Фото профиля SaintPesticide🇺🇦 wishlist SinEater
SaintPesticide🇺🇦 wishlist SinEater1 месяц назад

Thank you! It's primarily just a specific setup of brightness, contrast, saturation, exposure with a color correction gradient on top. Besides that there's some small film grain and lens flare and that's about it!

Фото профиля 𝐫𝐞𝐬.
𝐫𝐞𝐬.1 месяц назад

tysm!!

Фото профиля VØID | RETROFIT dev
VØID | RETROFIT dev1 год назад

This is gonna be such a cool gameplay mechanic, maybe bring the control panel a bit closer so you can see the controls better ? Also, is the research gonna be identifying artifacts by what kinds of stimuli they react to ? That'd be awesome

Фото профиля SaintPesticide🇺🇦 wishlist SinEater
SaintPesticide🇺🇦 wishlist SinEater1 год назад

The research will consist of filling reports with different information you can get from artifacts by interacting with them through those devices. The research data will come in text, image and sound form. Challenge comes from applying the devices correctly to get the data.

Фото профиля VØID | RETROFIT dev
VØID | RETROFIT dev1 год назад

I see, sounds interesting

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